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Diabl0658



Joined: Oct 05, 2004

Post   Posted: Aug 05, 2006 - 23:24 Reply with quote Back to top

When a dauntless player makes a block, and dauntless fails, is it better to reroll dauntless, or save the reroll for the block?

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Fama



Joined: Feb 09, 2005

Post   Posted: Aug 05, 2006 - 23:27 Reply with quote Back to top

Hmm. I'd say it depends on the circumstances - ST of player getting blocked, importance of the block, will it be 1d or -2d block, stuff like that.

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tautology



Joined: Jan 30, 2004

Post   Posted: Aug 05, 2006 - 23:29 Reply with quote Back to top

I generally do NOT reroll dauntless, unless it is a block on the ball carrier.
pac



Joined: Oct 03, 2005

Post   Posted: Aug 05, 2006 - 23:42 Reply with quote Back to top

It depends on exactly what kind of block it will be if you fail Dauntless (two dice against, or one dice), and of course on what skills the players have.

My rule of thumb is that if you want to maximise the chance of knocking down the opponent, you should re-roll Dauntless; and if you want to minimise the risk of a turnover, you should save the re-roll for the block dice. YMMV.

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Furious_George



Joined: Aug 13, 2005

Post   Posted: Aug 06, 2006 - 00:10 Reply with quote Back to top

Hmmm, if youve got block, perhaps dont reroll the dauntless, but if your 2 dice against vs someone with block, your just begging for a turnover.

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sk8bcn



Joined: Apr 13, 2004

Post   Posted: Aug 06, 2006 - 00:19 Reply with quote Back to top

-2d with block=>11/36 to fall + reroll => 9.3% to fall.

QED

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zerkalo



Joined: Dec 12, 2005

Post   Posted: Aug 06, 2006 - 01:43 Reply with quote Back to top

If only thinking about avoiding a turnover, blocking on st3 player, rerolling dauntless would be more wise, if you get +2d if it works (and -2d if not).

chance of succeeding avoiding a turnover:
5/6 * 35/36 + 1/6 * 25/36 = 200/216 = 92,6%

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Plorg



Joined: May 08, 2005

Post   Posted: Aug 06, 2006 - 01:57 Reply with quote Back to top

If you have block and are hitting a blockless big guy,
save the reroll for the actual 2 dice against.
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