Wreckage
Joined: Aug 15, 2004
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  Posted:
Feb 02, 2007 - 00:54 |
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Hi.. ok fumbbl doesn't really support this system but the client does...
hope (and think) noone had this idea before... but i was always thinking about a tournament for ultimative developed teams... ie as many players as you want.. as many skills, traits and stat bonusses as you want, but whatever team you make it needs to be a theoretically possible team according to the rules...
this means... you can have a maximum of 7 skills/traits/statincreases per player but if you want to have 7 skills, you have to give the necessary spp for the player too and you have to pay the teamrate costs for it...
to ease things... a maximum of fanfactor should be 30... a maximum of coaches and cheerleader should be 80 and the maximum of rerolls should be 10... wizards and starplayers not allowed (most of them would be weak anyway)...
a perfect fling team for example could look like that:
2 * Blitzfling
7 4 4 6 Dodge, Stunty, Right Stuff, +St, +St, +Mov, +Mov, +Ag, Block, Tackle
2 * Passlings
6 3 5 6 Dodge, Stunty, Right Stuff, +St, +Ag, +AG, +Mov, Accurate, Block, Save Throw
2 * Be-Throwlings
6 4 5 6 Dodge, Stunty, Right Stuff, Block, +Mov, + St, +St, +Ag, +Ag, Tackle
2 * Runfling
7 3 4 6 Dodge, Stunty, Right Stuff, Block, +Ag, +Mov, +Mov, +St, Sure Feet, Sprint
6 * Lineflings
5 4 4 6 Dodge, Stunty, Right Stuff, Block, +St, +St, +Ag, Guard, Diving Tackle, Side Step
1 * Blocktree
3 8 1 10 Stand firm, Mighty Blow, Take Root, Block, +St, +St, +Mov, Tackle, Diving Tackle, Break Tackle
1 * Passtree
4 6 3 10 Stand firm, Mighty Blow, Take Root, +Mov, +Mov, +Ag, +Ag, Block, Pass, Break Tackle
Rerolls: 8
Assistent Coaches: 0
Cheerleader: 0
Fanfactor: 30
Apo: Yes
Team Rate: 710
(I calculated TR this way:
Sppcost: (176spp*16player)* 1/5 Tr = 2816spp*player * 1/5 Tr = 563,2 Tr playerspp
Playercost: 14 Flings* 30k*1/10 Tr = 42 Tr Flingcost
2 Trees * 110 k *2 Trees * 1/10 Tr = 22 Tr
Treetr+Flingtr= 64 Tr Playercost
Rerollcost: 8 Rerolls*60k*1/10 Tr= 48 Tr for Rerolls
30 Fanfactor = 30 Tr
1 Apo = 5 Tr
All together makes
563
+64
+48
+30
+05
___
710 tr)
This... team would be pretty cost intense...
If you would like to play with a perfectly developed team against other teams like that to find out whats really the possibly best or if you would like to simply create a team basing on that idea feel free to post it here... it might be a pretty hard choice what to take when you really got the choice... |
Last edited by Wreckage on %b %02, %2007 - %17:%Feb; edited 3 times in total |
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Smeat
![](./modules/PNphpBB2/images/avatars/upload/10175688644563453b56ed4.jpg)
Joined: Nov 19, 2006
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  Posted:
Feb 02, 2007 - 01:04 |
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For the uninitiated, how exactly does the client support this? How would you "Play" a team that isn't officially on the Fumbbl lists? |
_________________ Let's go A.P.E.!
(...and what exactly do you think they do with all those dead players?...) |
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Wreckage
Joined: Aug 15, 2004
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  Posted:
Feb 02, 2007 - 01:16 |
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Smeat wrote: | For the uninitiated, how exactly does the client support this? How would you "Play" a team that isn't officially on the Fumbbl lists? |
you simply need to fill in a teamroster and you can play with every team you like(there are exampleteams coming along with the client on your harddrive i think)... team progression would not be possible because its site dependen and not integrated in the client but actually this would make no difference at all... perfect teams cannot show any progression anyway... |
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Smeat
![](./modules/PNphpBB2/images/avatars/upload/10175688644563453b56ed4.jpg)
Joined: Nov 19, 2006
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  Posted:
Feb 02, 2007 - 01:38 |
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You can do that standalone- how do two different Coaches link up and have it played objectively, where it can be Spectated and etc?
Not sure I'd take folks' word for who won/lost. And no casualties, hmmm? Just a "perfect" team every time? |
_________________ Let's go A.P.E.!
(...and what exactly do you think they do with all those dead players?...) |
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Wreckage
Joined: Aug 15, 2004
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  Posted:
Feb 02, 2007 - 02:24 |
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Smeat wrote: | You can do that standalone- how do two different Coaches link up and have it played objectively, where it can be Spectated and etc?
Not sure I'd take folks' word for who won/lost. And no casualties, hmmm? Just a "perfect" team every time? |
well... you do it the same way as you play via fumbbl... you just turn off the fumbbllogin in the optionsmenu...
you can specc the games when you have the proxy/ip...
..no causalities at the end of the game are updated... otherwise the team wouldnt be the team you have chosen to play with... when you make such a team you gonna see what i mean... |
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Kaiowas
![](./modules/PNphpBB2/images/avatars/upload/34696065545077a3e3c11f.jpg)
Joined: Apr 15, 2006
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  Posted:
Feb 02, 2007 - 02:29 |
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fumbbl is jbbl, jbbl is not solely fumbbl. If people wanna play with a super duper team then he's free to it's doing no harm to anyone here. if you wanna play it properly there's always manual editing of rosters for injuries by commissioner |
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princevaliant
![](./modules/PNphpBB2/images/avatars/upload/18030179247250952c32d1.gif)
Joined: Nov 12, 2006
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  Posted:
Feb 02, 2007 - 02:30 |
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This is a great idea.
I'd love to make a team under these conditions, but due to my inexperience coaching teams above TR 200 I think I'd get slaughtered by someone who really knows what they're doing. Getting the full potential out of these 'ultimate teams' would take considerably more skill and experience than I possess.
Watching two such teams coached by more skilled players would be a blast! |
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Melmoth
Joined: May 05, 2004
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  Posted:
Feb 02, 2007 - 17:40 |
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I would play just tell me when it starts |
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Borgen
Joined: Sep 06, 2005
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  Posted:
Feb 02, 2007 - 22:42 |
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unless you limited the amount of stat increases you could take, it would be pretty silly. |
_________________ British or British-based? Join the White Isle League! |
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Wreckage
Joined: Aug 15, 2004
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  Posted:
Feb 02, 2007 - 22:46 |
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Borgen wrote: | unless you limited the amount of stat increases you could take, it would be pretty silly. |
completly disagree... why dont you take six statincreses per player and try to play my flings? |
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Borgen
Joined: Sep 06, 2005
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  Posted:
Feb 02, 2007 - 22:51 |
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theres almost no reason why you would take +2 str on every player.
Try to play your flings? I'd torch them with a skaven team |
_________________ British or British-based? Join the White Isle League! |
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