Wreckage
Joined: Aug 15, 2004
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  Posted:
Feb 06, 2007 - 13:44 |
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Redhammer_the_Old wrote: | "ear of the emperor" gives an immediate extra turn to the marines | i like that extra turn thing... hope its an extra turn per player with that skill
..to represent they are armed every pow should result in cas by the way |
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JimmyBlitz
Joined: Jul 05, 2006
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  Posted:
Feb 06, 2007 - 13:52 |
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Well, its been stated how the prices are extrememly low. There is a formula that can be found here for correct pricing: http://www.blood-bowl.net/NewBBTeamBuildingGuide.html Also a good guideline for what players should and shouldnt have. Your team is too cheap, and too powerful; there would be no need to skill up, as you have already given them a butt load of skills. |
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Gebannus
Joined: Apr 14, 2006
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  Posted:
Feb 06, 2007 - 13:52 |
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And instead of a wizard you can have either
teleportation (no setup rules apply to you, setup anywhere on the field that you want to)
OR
orbital barrage (everything on opponents side of the table takes an immediate injury roll as if hit with RSC) |
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Peter_Thorpe
Joined: Oct 08, 2005
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  Posted:
Feb 06, 2007 - 13:53 |
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Standard Marines
Master 0-1 MA6 ST7 AG3 AV9 Block, Tackle, Mighty Blow, Pro (150,000gp)
Terminators 0-4 MA6 ST6 AG2 AV10 Block, Tackle, Mighty Blow (100,000gp)
Assault Marines 0-4 MA9 ST3 AG3 AV9 Block, Dodge, Leap (90,000gp)
Space Marines 0-12 MA6 ST3 AG3 AV9 Block (65,000gp)
Scouts 0-3 MA6 ST2 AG3 AV7 Pass Block, Shadowing (40,000gp)
Rerolls (60,000gp)
Apocathery (50,000gp)
Wizard (50,000gp)
Is THAT any good?
I can come up with individual chapters if need be |
_________________ [url=http://www.sloganizer.net/en/style3,Peter-spc-Thorpe.png][/url]
Last edited by Peter_Thorpe on %b %06, %2007 - %13:%Feb; edited 1 time in total |
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JimmyBlitz
Joined: Jul 05, 2006
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  Posted:
Feb 06, 2007 - 13:55 |
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Also... av12? That would mean you would have only a 1 in 36 chance of punching, assuming you had mighty blow, otherwise it would be impossible with the exeption of claw which is generally more rare. |
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pac
Joined: Oct 03, 2005
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  Posted:
Feb 06, 2007 - 13:56 |
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Peter_Thorpe wrote: | Is THAT any good? |
No. |
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Peter_Thorpe
Joined: Oct 08, 2005
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  Posted:
Feb 06, 2007 - 13:58 |
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Gebannus
Joined: Apr 14, 2006
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  Posted:
Feb 06, 2007 - 13:58 |
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joshshott: they're SPACE MARINES, genetically engineered, highly trained, awesomely armoured warriors from outer space. |
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Furious_George
Joined: Aug 13, 2005
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  Posted:
Feb 06, 2007 - 13:59 |
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Youve gone and broken my sarcasm detector from overuse, I demand you buy me a new one :/ |
_________________ Dead Men dont tell tales... But they sure play a mean game of Bloodbowl.
"Hugh Mann eh? Now theres a name I can trust!"
Me Loves Futurama |
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JimmyBlitz
Joined: Jul 05, 2006
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  Posted:
Feb 06, 2007 - 14:00 |
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OKay... orbital barrage? I give up... you cant be serious? I win the kick off, I recieve, first turn I orbital barrage your intire team, 50% of your team on average is CAS, the rest are stunned or KO. THATS a great, well rounded team. No really.... have fun beating up noobs on table top with that, but I garauntee you will never see it in play here. |
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Gebannus
Joined: Apr 14, 2006
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  Posted:
Feb 06, 2007 - 14:01 |
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joshshott: instead of just saying how bad my idea is, why don't you give good reasons WHY it's not so great and even give some suggestions? |
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orko_oskar
Joined: Feb 18, 2004
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  Posted:
Feb 06, 2007 - 14:02 |
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Why not Chaos-marines?
Same team but axcess to mutations. |
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razta
Joined: Aug 12, 2003
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  Posted:
Feb 06, 2007 - 14:02 |
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clearly the terminators should be:
Terminators 0-4 MA6 ST5 AG3 AV11 Block, Dodge, Stand Firm, Thick Skull, Regenerate |
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JimmyBlitz
Joined: Jul 05, 2006
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  Posted:
Feb 06, 2007 - 14:02 |
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Gebannus wrote: | joshshott: they're SPACE MARINES, genetically engineered, highly trained, awesomely armoured warriors from outer space. |
blah blah blah... highly trained, and cheaper, more well armoured, and better skilled that Elves! Sounds well rounded. I hate to break it to ya, but the team, no matter what labels you slap on them... is grossly over powered and underpriced. |
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JimmyBlitz
Joined: Jul 05, 2006
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  Posted:
Feb 06, 2007 - 14:05 |
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I gave you a suggestion, I posted a link written, Im pretty sure, by the Creator of the game Jarvis... and it has team building guidelines/rules. Read, adjust your team accordingly, then try comming up with a team that would fit your backstory. |
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