swilhelm73
Joined: Oct 06, 2003
|
  Posted:
Mar 01, 2004 - 03:26 |
|
I rolled a regular skill with a Norse Blitzer on a Chaos Pact Team;
http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=39556
Ronald Reagan Norse Blitzer 6 3 3 7 Block, Jump Up, Frenzy, Mighty Blow
I tend to use him as a blitzer of convience on offense looking for juicy targets, especially near the sidelines, and on defense I used him as a safety along with my blockle beastman.
I'm trying to decide between PO, tackle, or guard;
PO would get me more CAS, and a norse blitzer is about the best player to give it to with the JU, and it now works with MB. However, PO is fairly weak as a skill now. While getting a MB PO hit on a breaking away catcher is a nice thought, falling over and not breaking armor could hurt alot.
Tackle is a great skill for a safety of course. OTOH, my lineman only have general skills, so they are always going to have a fair amount of tackle among them. Further, Frenzy does slightly reduce the need for tackle.
Guard is a great skill overall, you can never have too much of it. Further, the lineman can't get it except on doubles. OTOH, this guy isn't generally going to be spending a bunch of time around the other team's bruisers if I can help it. |
|
|
Michael_Warblade
Joined: Aug 02, 2003
|
  Posted:
Mar 01, 2004 - 04:27 |
|
Go tackle and then Get shadowing later and follow the opponent ball handler around you will bring him down eventually |
|
|
Darkwolf
Joined: Aug 02, 2003
|
  Posted:
Mar 01, 2004 - 04:41 |
|
Yup, tackle is worth every penny. With mb alot of blodge 2st players will fear you. With other guards around, you can bring down 3st blodgers as well. |
_________________ Check out the latest Darkwolf "***Did you know?" in his bio! Each month, a new Darkwolf factoid!
http://fumbbl.com/FUMBBL.php?page=coachinfo&coach=768 |
|
slackman
Joined: Aug 02, 2003
|
  Posted:
Mar 01, 2004 - 06:19 |
|
i'd go guard. but then, i dont play pact teams so i dont know what you really can get from your other players. since the change, i would NEVER po an av7 player. unfortunate since this really negates any usefullness of jump up, which i think is a weak skill anyway. but thats another thread... |
|
|
Emberglow
Joined: Aug 02, 2003
|
  Posted:
Mar 02, 2004 - 16:42 |
|
yes, take tackle, as you have already given him MB. If he later gets doubles, get him dauntless or diving tackle.
dauntless gives u the opportunity take down big game effectively as u already have MB and frenzy. But since you are playing a pact team, biggies shouldn't be a problem.
That's why i'd go for diving tackle. No self-conscious catcher wants to be near him, so they'll probably want to dodge away. Jump up makes a great combo with DT. |
|
|
swilhelm73
Joined: Oct 06, 2003
|
  Posted:
Mar 02, 2004 - 21:36 |
|
So counting the thread at TBB and here, I'm now at
PO 11
Tackle 12
Guard 9
I guess this really isn't a clear cut choice! Thanks for the input guys...and keep it coming! |
|
|
Lorion
Joined: Feb 04, 2004
|
  Posted:
May 10, 2004 - 16:04 |
|
MB means tackle... |
_________________ For in the end either all or nothing is eternal. |
|
Unxerxes
Joined: Dec 31, 2003
|
  Posted:
May 10, 2004 - 16:08 |
|
Tackle, all the way |
_________________ We're all merely specks of dust awaiting the eternal Hoover |
|
poodle-man
Joined: Aug 02, 2003
|
  Posted:
May 11, 2004 - 08:18 |
|
Tackle, and make him a sweeping saftey. he aint as good at this role as a witch elf cause he is easier to tie up but the extra hit that frenzy give's is hugely useful in stopiing those pesky running squishy things.. |
_________________ The Tr th. |
|
gansus
Joined: Sep 02, 2003
|
  Posted:
May 11, 2004 - 08:59 |
|
Im for tackle no doubt, too |
|
|
Stovaa
Joined: Apr 22, 2004
|
  Posted:
May 17, 2004 - 11:32 |
|
|
|