AlphaX
Joined: Aug 02, 2003
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  Posted:
May 17, 2003 - 11:01 |
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maybe the turn should advance after you have moved all your players ? (unless you have a wizard?)
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Frankenstein
Joined: Aug 02, 2003
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  Posted:
May 17, 2003 - 11:13 |
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AlphaX wrote: | (unless you have a wizard?) |
Wizard? What Wizard? Where are they? What am I missing, where did you find them? |
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SkiJunkie
Joined: Aug 02, 2003
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  Posted:
May 19, 2003 - 20:10 |
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AlphaX
Joined: Aug 02, 2003
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  Posted:
May 20, 2003 - 03:56 |
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oic. maybe the interface should like player and turn # to the button so that cannot happen. ...
Also, while we're on the subject of player confusion - shouldn't the cordinates and such be so that if I say the ball is in 2,21 both players agree ? and just exactly when do I coach the red team? ...
maybe an set option should be "coach name" and each coach (and spectator use it when they chat...)
... hum ... |
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SkiJunkie
Joined: Aug 02, 2003
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  Posted:
May 20, 2003 - 16:07 |
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>oic. maybe the interface should like player and turn #
>to the button so that cannot happen. ...
Little more complicated than that.
>Also, while we're on the subject of player confusion - shouldn't the >cordinates and such be so that if I say the ball is in 2,21 both players >agree ?
I can't the way the game is made where you always play from left to right.
I made it this way because WAY back when I played the board game it played the same. We layed the board down and sat on either side of the board. From both my perpective and my opponents perspective we were playing left to right. I wanted that same feel in the computer version. Thus we are where we are and no turning back.
>and just exactly when do I coach the red team?
Do you mean why is your name <red> in chat? Just because I have not given a name option yet. It was more necessary to name spectators since there are often more that 2. |
_________________ --SkiJunkie
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