Muldvarpen
Joined: Aug 02, 2003
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  Posted:
May 08, 2004 - 17:38 |
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Many people say that this is a bad idea, since skeletonz and zombies tend to die alot, but many others say skills would be sooooo much more fun. |
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Unxerxes
Joined: Dec 31, 2003
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  Posted:
May 08, 2004 - 17:44 |
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well, I voted no because I think both solutions have serious drawbacks (no progres: skellies and zombs suck and need luck to so anything; progress: dead/injured skellies and zombs) but if we keep it no progress it'll continu to be a game of chance. If you bring skills and development into the equation, skellies and zombs are a rather fun line-up to develop... |
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Tinkywinky
Joined: Aug 25, 2003
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  Posted:
May 08, 2004 - 17:49 |
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I really don't know what to think. It might become a problem when some teams plays a whole lot more then others. On the other hand it would be neat with skilled upp zombies. It felt kind of bad after my first game where I got 21 SPP and couldn't use them at all. |
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Muldvarpen
Joined: Aug 02, 2003
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  Posted:
May 08, 2004 - 18:11 |
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I voted no because as Unxerxes said, the games are only based on luck. With skills i think it would be so much more fun. Of course people would have to make new teams, starting with all your money spent might not be such a good idea |
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BadMrMojo
Joined: Aug 02, 2003
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  Posted:
May 08, 2004 - 23:08 |
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I said yes because I think it holds a little more to the spirit of the original... which we all know was simply to test out the No Progression Tourney code, but also as a supreme display of player incompetence.
Not coaching incompetence, mind you, but arguably the most abyssmal players possible. That's what drew me to it. The level playing field makes it a great test of both luck and a wee bit of strategy as well. I like it just as it is, personally.
Of course, I have little time to play, so take my input with a grain of salt... I might have to drop out anyway due to time. |
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