HLY
Joined: Nov 03, 2009
|
  Posted:
Mar 24, 2010 - 22:44 |
|
Heyo, y'all
my rotters, after a pretty fun. bloody game, just got a bunch of skill ups (4) which made me a happy bunny
so, my question is this, I have two I'm not too sure what to give them. It's a
Beastman, who rolled a +ag. should I take this, or should I take block?
and another beastman, who got a double. Not sure what skill to give him here, help please.
neither of these two have any other skills so far, their full rookies |
|
|
Mossbeard
Joined: Jul 03, 2005
|
  Posted:
Mar 24, 2010 - 22:46 |
|
Take the +AG and take claw on the double. |
|
|
the_cursed_one
Joined: Feb 18, 2010
|
  Posted:
Mar 24, 2010 - 22:53 |
|
you should take that minty |
|
|
Melissa
Joined: Apr 01, 2004
|
  Posted:
Mar 24, 2010 - 22:57 |
|
|
f_alk
Joined: Sep 30, 2005
|
  Posted:
Mar 24, 2010 - 22:59 |
|
|
Royston
Joined: Dec 05, 2008
|
  Posted:
Mar 24, 2010 - 23:00 |
|
I'm a big fan of Big Hand, but as you've already got a Sure Hands goat you don't really need one. Although, 2 ball carriers works. |
_________________
|
|
HLY
Joined: Nov 03, 2009
|
  Posted:
Mar 24, 2010 - 23:09 |
|
I went with claw and block
hehe, I'm happy[/url] |
|
|
bxnyc
Joined: Jun 23, 2009
|
  Posted:
Mar 25, 2010 - 00:33 |
|
nuffle gets angry when you ignore juicy stat rolls |
|
|
turboraton
Joined: Jul 26, 2009
|
  Posted:
Mar 25, 2010 - 00:35 |
|
Ugh you should not ignore the +agi on the goat. |
_________________ <turboraton> Peru lost to Argentina, but I won't lose in the next round
<turboraton> Go Blackbox!
<@BowlBot> Not scheduled: turboraton
<turboraton> arghhh |
|
Vorkaaz
Joined: Apr 11, 2007
|
  Posted:
Mar 25, 2010 - 01:21 |
|
Wow giving up a 4 ag beast |
|
|
Gromrilram
Joined: Aug 28, 2006
|
  Posted:
Mar 25, 2010 - 01:43 |
|
AG is a definite.
claw, frenzy, big hand is all a good choice |
_________________ Every problem can be solved by a Desert Eagle .50 |
|
Naru1981
Joined: Jan 01, 2009
|
  Posted:
Mar 25, 2010 - 03:18 |
|
i have had many a goat who have been given the gift of +AG. With a few exceptions you dont turn down an AG increase. you'd be amazed how times AG4 saves you a game. a last throw, a pick up in an area where you stop them scoring.
As block is a normal skill it was imo a bad choice to take. With the +AG you will soon get to the skill level for the block |
_________________
|
|
Cloggy
Joined: Sep 23, 2004
|
  Posted:
Mar 25, 2010 - 07:29 |
|
For future reference: never turn down Ag+ on a rotters beastman, and alwyas use you first double on a goat for frenzy.
Frenzy is the greatest skill for rotters. Ballhandling play can't go through themiddle because of your FA guys, and a frenzy beasty hinders sideline plays. Great combo. |
_________________ Proud owner of three completed Ranked grids, sadly lacking in having a life. |
|
HLY
Joined: Nov 03, 2009
|
  Posted:
Mar 25, 2010 - 21:58 |
|
ummm, why did I say block before, sheep with attitude is now AG4 |
|
|
|