On1
Joined: Jul 12, 2004
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  Posted:
Sep 21, 2010 - 15:00 |
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Ok i know I'm a bit insane and stuff.. But the current location of "niggling injury" in the FFB client can be exploited. You can either make a player portrait, and put your own niggle dot on it.. to attract blocks. Or you can use the same color background as the dot to hide your niggling injury..
I suggest that "we" move the dot somewhere else. O_o
any ideas? |
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Redgum
Joined: May 19, 2009
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  Posted:
Sep 21, 2010 - 15:11 |
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sneaky git!
(that's a compliment) |
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Grod
Joined: Sep 30, 2003
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  Posted:
Sep 21, 2010 - 15:18 |
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Hmm that reminds me of those guys that keeps spraying pictures of terrorists around the maps in Counter Strike ...
In this case, you CAN turn off using an opponents player portraits... |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Sep 21, 2010 - 15:29 |
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Since we are conditioned to look at stats and skills, and they are now together, I would suggest that Niggles appear as red dots (or X's) on the stat sheet right above the skills. (Or at the bottom of the skills if it looks better.)
...And great catch On1. |
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DonTomaso
Joined: Feb 20, 2005
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  Posted:
Sep 21, 2010 - 16:02 |
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Wow... these thoughts never crosses my mind, but yes, I can see them exploited. |
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jarvis_pants
Joined: Oct 30, 2008
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how many niggles can you fit there? We may see players with many niggles in ffb. |
_________________ "May Nuffle have mercy on your rolls." - St.Basher |
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XtremeXwing
Joined: Dec 03, 2004
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  Posted:
Sep 21, 2010 - 16:28 |
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jarvis_pants wrote: | how many niggles can you fit there? We may see players with many niggles in ffb. |
well you will but not for long when players start getting injured an a 7+ without mb it will shorten there miserable lives |
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Shraaaag
Joined: Feb 15, 2004
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  Posted:
Sep 21, 2010 - 16:40 |
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Modifiers could weed out portraits with 'fake' niggles just by not approving them. But a better placement of the niggles would be a better solution. |
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Chingis
Joined: Jul 09, 2007
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  Posted:
Sep 21, 2010 - 17:46 |
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How many niggles can you fit?
"•", "2x•", "3x•", "4x•" ...
Simples, as a certain meerkat is wont to say. |
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nin
Joined: May 27, 2005
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  Posted:
Sep 21, 2010 - 18:21 |
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On1, you have been too fast, the way to go when you get gold like this is wait untill FFB is official and posting in this classic thread, earning you some good BOOs |
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SillySod
Joined: Oct 10, 2006
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  Posted:
Sep 21, 2010 - 18:28 |
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soultoken wrote: | jarvis_pants wrote: | how many niggles can you fit there? We may see players with many niggles in ffb. |
well you will but not for long when players start getting injured an a 7+ without mb it will shorten there miserable lives |
Sooner or later someone will use their apothecary as a niggle farming device |
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nin
Joined: May 27, 2005
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  Posted:
Sep 22, 2010 - 00:14 |
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SillySod wrote: | ...
Sooner or later someone will use their apothecary as a niggle farming device |
That sounds like a plan...
(First to get a player injuryed on 2+?) |
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Carnis
Joined: Feb 03, 2009
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  Posted:
Sep 22, 2010 - 01:17 |
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Since there is no upper limit to niggles, perhaps a number-based presentation would be better than the dots of old javabowl?
I'd also like niggles to be somehow close to the AV-tray, because niggles take effect after the AV roll, so they should be somehow logically grouped together in the portraits as well. |
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Foad
Joined: Sep 02, 2007
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  Posted:
Sep 22, 2010 - 02:59 |
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SillySod wrote: | Sooner or later someone will use their apothecary as a niggle farming device |
Perhaps we should adopt a "Blood Bank" rule... |
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Mr_Foulscumm
Joined: Mar 05, 2005
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  Posted:
Sep 22, 2010 - 03:02 |
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Carnis wrote: | Since there is no upper limit to niggles, perhaps a number-based presentation would be better than the dots of old javabowl?
I'd also like niggles to be somehow close to the AV-tray, because niggles take effect after the AV roll, so they should be somehow logically grouped together in the portraits as well. |
There most certainly is an upper limit to how many niggles you can have. Get enough and you can ONLY get RIP results when you get hurt. |
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