Tzeneth
Joined: May 01, 2006
|
  Posted:
Feb 16, 2011 - 07:14 |
|
I think we should consider allowing halfling teams to play at a larger deficit than 15% in ranked, since it's core to halfling strategy to use inducements.
How much is up for debate. Personally, I'd say they should be allowed to get a 400 difference as that gives them 400k in inducements as that is a common strategy for halfling teams in order to get the chef and Deeproot Strongbranch. |
|
|
Cloggy
Joined: Sep 23, 2004
|
  Posted:
Feb 16, 2011 - 07:22 |
|
I think the 15% difference rule is just used for the B scheduler.
I'm not sure yet what the maximum difference will be in Ranked. According to the Division info it's still at 40 TS, but since TS doens't work anymore I'm sure that will not be upheld.
So if you want to play up with your flings, just do it, but keep it reasonable.
Voted no by the way. We need a single ruling to apply to all races. |
_________________ Proud owner of three completed Ranked grids, sadly lacking in having a life. |
|
RandomOracle
Joined: Jan 11, 2004
|
  Posted:
Feb 16, 2011 - 08:18 |
|
According to the admins, the max 15% difference applies to Ranked as well. |
|
|
Lakrillo
Joined: Sep 12, 2007
|
  Posted:
Feb 16, 2011 - 08:40 |
|
Differences for different teams is a bad thing. But i am all for raising the 15% to at least 20% or preferably 25% |
|
|
Garion
Joined: Aug 19, 2009
|
  Posted:
Feb 16, 2011 - 08:40 |
|
I dont think anyone could have any complaints about that really, because in ranked your opponent would obviously be aware of the TV difference when agreeing for a game. However it might be really difficult to program race specific rules into the site, I dont know?
But raising ranked to 25% sounds like a better idea anyway so people can enjoy the inducements.
But really they are a league team only now and I will certainly be playing with them when league goes live because they can only play now with inducements, unless you are playing against ogres every game. |
_________________
|
|
Grod
Joined: Sep 30, 2003
|
  Posted:
Feb 16, 2011 - 09:23 |
|
Halfling teams should be able to add money to their petty cash for guaranteed inducements. Like every team. |
_________________ I am so clever that sometimes I don't understand a single word of what I am saying.
Oscar Wilde |
|
PhoenixxX
Joined: Jan 29, 2007
|
  Posted:
Feb 16, 2011 - 10:10 |
|
Lakrillo wrote: | Differences for different teams is a bad thing. But i am all for raising the 15% to at least 20% or preferably 25% |
I am not for this until petty cash and the Wiz is implemented.
After that raise it as the community wishes. |
|
|
gandresch
Joined: Aug 02, 2003
|
  Posted:
Feb 16, 2011 - 13:13 |
|
The inducements work pretty well. There are not all inducements implemented by now, but the idea in ranked should be, that every team can play against every other team. |
|
|
uuni
Joined: Mar 12, 2010
|
  Posted:
Feb 16, 2011 - 13:31 |
|
How about a fixed maximum TV difference, as was the way with LRB 4? Back then it was 40tr, which would translate directly to 400TV.
If the inducements are better at filling the value difference than handicaps were, the fixed difference that would amount to 40 TR could be higher, perhaps 400-800 TV? If the hadicaps would be valued to be half of their list price of 5 TR and the inducements would be valued of 2/3 of their list price, 1 TR difference would equal to about 15 TV difference in the current inducement system. This would mean that a limit of 600 TV would have the same amount of imbalancedness as in previous system a difference of 40 TR.
What do you think about this math? |
|
|
Burnalot
Joined: Aug 02, 2003
|
  Posted:
Feb 16, 2011 - 13:33 |
|
I think the maximum difference should be the maximum amount the weaker team can spend on inducements. This could be exploited of course, but personally I would like to play some games with big inducements, just for fun. |
_________________ If Jah is by my side, how can I be afraid? |
|
uuni
Joined: Mar 12, 2010
|
  Posted:
Feb 16, 2011 - 13:34 |
|
Oh, one thing to bear note is that currently all inducements are not implemented, most notably the wizard. This means that the inducements can be of less use than designed. |
|
|
Overhamsteren
Joined: May 27, 2006
|
  Posted:
Feb 16, 2011 - 13:40 |
|
I would like for halflings getting extra inducements to play at least 150+TV matches or something like that.
Halflings with chef and deeproot against a starter team isn't what I want to see.
But I voted yes. |
_________________ Like a Tiger Defying the Laws of Gravity
Thanks to the BBRC for all the great work you did. |
|
Diddyboy
Joined: Dec 29, 2007
|
  Posted:
Feb 16, 2011 - 13:41 |
|
Raise the bar on tv to 20% in ranked. A tv 1000team gets to play upp to 1200. A tv 1500 get to play upp to 1800 and a tv2000 gets to play upp to 2400. That spread in tv aint huge and gives rather fair games. This will also give the option of seeing the bigger stars of bloodbowl at games over 2000tv and people will see mostly bloodweiserbabes, bribes and chainsaws in the lower tiers. |
|
|
On1
Joined: Jul 12, 2004
|
  Posted:
Feb 16, 2011 - 13:43 |
|
Burnalot wrote: | I think the maximum difference should be the maximum amount the weaker team can spend on inducements. This could be exploited of course, but personally I would like to play some games with big inducements, just for fun. |
So you want teams to be able to play 2000TV down/up? (2 expensive stars, +max of babes/bribes/apos etc.
Or are you talking about being able to buy the most expensive single inducement? (as in morg) |
|
|
Wreckage
Joined: Aug 15, 2004
|
  Posted:
Feb 16, 2011 - 13:43 |
|
RandomOracle wrote: | According to the admins, the max 15% difference applies to Ranked as well. |
Accually that would be a terrible idea. Ranked is and used to be always a place where it was possible to compensate for highly unfavorable matchups by high TV difference. Making use of inducements really gets first interesting if the difference is very high. 15% would be so little that it would be in the area where it is just not worthwile to take a matchup on having a lower TV and the matches being played would drop by estimated 40%. |
|
|
|