geff
Joined: Jan 30, 2004
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  Posted:
Nov 02, 2004 - 11:34 |
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I just got +ST on a skilless skink after my new lizzieteams third game. It just seems so wonderful to have at least one skink who won't get smacked all over the place (at least not as much as the others) but i have no idea what to do with him. Too limited in skillchoices to be a blitzer and strengt is no good on a scorer. Perhaps i should just use him to give assists? If he gets another double I might take block or strip ball even, but otherwhise... Well?
geff |
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Korso
Joined: Aug 02, 2003
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  Posted:
Nov 02, 2004 - 11:42 |
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I would be happy to help your skink with a niggle. |
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Sinner
Joined: Aug 02, 2003
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  Posted:
Nov 02, 2004 - 11:47 |
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i guess the question on development will only come up if he lives to his next skill . Else, use his as blitzer, ball carrier, whatever you like. Your skinks have the speed to lend assists for him |
_________________ Sinner
Darkie's Dreams - successfully cherrypicking any race, any coach, any rating, any number of DP since 20/09/2003 ... and still winning! |
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Khaan
Joined: Aug 02, 2003
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  Posted:
Nov 02, 2004 - 12:34 |
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With sidestep that skink can be used as a very flexible and (in skink terms) safe ballholder if you position him on a sideline guarded by two other sidestep skinks. Even a leaping blitzer will only get a 1db on him thanks to the 3str. Additionally, unless said blitzer also has sidestep he will be very cautious in even positioning himself that close to the sideline, especially if you have a frenzy saurus nearby (frenzy seems like a popular saurus choice).
Even if your opposition sets up a wall around those three skinks its pretty easy to sneak out being stunty and all.
I would've gone with dp though. |
_________________ Even small goblins make large dents if provided sufficient thrust.
A well aimed goblin is the second most dangerous thing on a Bloodbowl pitch.
The Boyz |
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dr_scitt
Joined: Nov 16, 2003
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  Posted:
Nov 02, 2004 - 12:35 |
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My lizzies have managed to get 2 ST3 skinks in their lineup!
Haven't managed to roll any doubles for later skills but have found that the sidestep/diving tackle combination works very well for them as that extra strength makes a lot of difference in taking them down.
Block seems the best option for a double (keep the lil guy alive a bit longer).
I use mine as blitzers as the speed/stunty of the skinks makes it easy to get 2db on other ST3 players. If things get tough they can even be used to dodge into a cage for a 1db block on the ball handler. |
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geff
Joined: Jan 30, 2004
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  Posted:
Nov 02, 2004 - 19:53 |
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Quote: |
I would be happy to help your skink with a niggle.
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My skinks usually manage that themselves. A failratio of one in nine when dodging might _seem_ nice. |
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Glomp
Joined: Jan 04, 2004
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  Posted:
Nov 02, 2004 - 20:04 |
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Yeah.
He's going to die anyway so just enjoy him while he lasts. |
_________________ Forum terrorist. |
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geff
Joined: Jan 30, 2004
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  Posted:
Nov 03, 2004 - 12:45 |
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Quote: |
Yeah.
He's going to die anyway so just enjoy him while he lasts.
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Aren't we all? Anyway, I think I'll use him as support for the sauri, giving and taking away assists wherever needed, and to go catcher-hunting on defence. |
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AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Nov 03, 2004 - 16:24 |
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Give him sure hands, and make him your primary ball carrier. Not scorer, carrier. Have him hold onto the ball until you get another skink in scoring range, then you can race forward to pass/handoff the ball to the guy who will do the actual scoring. With str 3 and surehands, even if the opposition gets a potential blitzer through your saurus line he won't be getting the usual 2d block on you, and though strip ball would normally still be useful sure-hands will negate that tactic as well. Then consider getting pass on a double instead of block, so you can really stand back in your own endzone completely out of range until it's time to race forward for the score. |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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Markus
Joined: Aug 26, 2003
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  Posted:
Nov 04, 2004 - 08:13 |
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for sure hands he needs a double. on a double i'd give him block and use him as blitzer. nice if some other stunties have guard. |
_________________ "When the gods wish to punish us they answer our prayers."- Oscar Wilde
"The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth."- Niels Bohr |
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geff
Joined: Jan 30, 2004
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  Posted:
Nov 05, 2004 - 12:34 |
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Quote: |
Give him sure hands, and make him your primary ball carrier
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This seems to be best use for him (untill another skink gets guard at least) even though I don't like it. If he gets blocked or blitzed something is already very wrong. I don't like tactics that rely on my faults as a coach to be useful (but perhaps it's a garantee they will be, ehm...) I don't know if this is a solid or even relevant argument, but I think you get my point.
It might be awefully handy when playing against wood elves and thair pesky disco dancers, though, when you can't help getting the ballcarrier blitzed.
It just accured to me that a ST3, sidestepping, diving tackling skink would be a nasty defencive player. And no doubles needed. |
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geff
Joined: Jan 30, 2004
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  Posted:
Nov 08, 2004 - 23:39 |
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Ok, ok, ok, enough already! So he'll die soon. I got it.
<a href="http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=1424134">sigh...</a> |
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geff
Joined: Jan 30, 2004
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  Posted:
Nov 08, 2004 - 23:40 |
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The failed link is a good illustration of my mood at the moment. |
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AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Nov 08, 2004 - 23:46 |
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You formatted it properly for use on your team page/player bio. However, if you want it to work in the post instead (as I learned just a little bit ago myself), instead of
<a href="link">link name</a>
use
{url=link}link name{/url}, only change the {} to [] (changed here so I wouldn't get it to auto-text for me as well). |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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geff
Joined: Jan 30, 2004
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  Posted:
Nov 09, 2004 - 09:48 |
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