Azure
Joined: Jan 30, 2007
|
  Posted:
Feb 08, 2012 - 20:29 |
|
Just curious what people think about the ideal Skaven roster.
I have heard primarily of just 2 options:
1) Rat Ogre + 2 Blitzers + 4 Gutter Runners...aka run with all blitzers and gutter runners and have the rat ogre too. This is going to tend to make the team higher TV which some people believe is too much bloat and thus not as competitive as...
2) 2 Blitzers + 4 Gutter Runners...drop the rat ogre since he is bloat and concentrate on the gutter runners and play a pure baller game.
I am curious if perhaps a better approach is to have the following:
3) Rat Ogre + 2 Blitzers + 2 Gutter Runners...the Rat Ogre provides some important ST to the team, and replacing the gutter runners with line rats on the field also increases the overall ST of the team on the field. Essentially running Skaven as more of a bashing team with high end agility players still.
So - for blackbox - around 1500 - 1800 TV...which of the three setups do you think makes for the most competitive team.
*Note: I ignored throwers because generally you take one for Leader and utility skills like kick and so forth - or you use gutter runner as ball carrier - that is a different discussion. |
|
|
JimmyFantastic
Joined: Feb 06, 2007
|
  Posted:
Feb 08, 2012 - 20:31 |
|
2 Blitzers 4 GRs |
_________________ Pull down the veil - actively bad for the hobby! |
|
Kondor
Joined: Apr 04, 2008
|
  Posted:
Feb 08, 2012 - 20:32 |
|
No matter ranked or box go with 4 gutter runners. Skill them for stealing the ball and scoring. |
|
|
Leilond
Joined: Jan 02, 2012
|
  Posted:
Feb 09, 2012 - 00:13 |
|
4 Gutterd and 2 blitzers, and Apo possibly before third match (when you start fighting a lot of MB)
Gutter runners manage the ball, also stealing the ball
The blitzer to make some damage, with MB, PO and possibly CLAW
The rest is simply cannon fodder
The Rat Ogre is really nice, but costs really really too much |
|
|
Jackbedead
Joined: Mar 01, 2004
|
  Posted:
Feb 22, 2012 - 00:03 |
|
The issue is you can win, yeah, but you're fragile with 4 players at strength 2. I hate getting beat on and I also despise my GRs stealing all of the spp, which is mandatory on your linerats for the longevity of the team. Two GR for ball handling is enough for me, and the RO is necessary for controlling the pitch. But I understand where everyone is coming from. |
|
|
SkavenLordVinshqueek
Joined: May 01, 2005
|
  Posted:
Feb 22, 2012 - 00:21 |
|
Due to the jump in TV it gives you when buying it at a later time, I generally go with a RO from the start, or not at all.
Still, the choice to take one or not depends on how you want to play Skaven. |
_________________ Borak Says - Pearls of wisdom from the Chaos Lord
"Eagles may soar high, but weasels don't get sucked into jet engines" |
|
Big-Al
Joined: Feb 17, 2006
|
  Posted:
Feb 22, 2012 - 00:27 |
|
I like 4 GR +2 Blitzers. The RO always seem a lil fragile for a big guy. Your blitzers will be your killers. As far as GR hogging SPP, I haven't found it too hard to just hand the ball off and set up screens using the GR deep in the opponents half. Similar to stall but specifically to mange points AND clock. Lineman come and go pretty quickly. If they skill great if not just lower overall TV. Skaven lend themselves pretty well to a min max approach of team management. |
|
|
Big-Al
Joined: Feb 17, 2006
|
  Posted:
Feb 22, 2012 - 00:39 |
|
PS I like developing one GR as the thrower. <a href="http://fumbbl.com/FUMBBL.php?page=player&player_id=8394343" tartget="_blank">http://fumbbl.com/FUMBBL.php?page=player&player_id=8394343 BasicallyI have payed 60k to give my thrower +2ma +_Ag for a cost of -ST. Seems cost effective for wins. Also Develop one or 2 GR as Sweepers/Safeties. |
|
|
Garion
Joined: Aug 19, 2009
|
  Posted:
Feb 22, 2012 - 09:15 |
|
option2 is the only way to go. The Rat Ogre is the most over priced pile of poo BB has ever seen. Though he does work better in leagues than in blackbox, but still not great. He is just sooooooooooooooooooo expensive. |
|
|
Tarabaralla
Joined: Jul 24, 2010
|
  Posted:
Feb 22, 2012 - 09:22 |
|
I usually go with 4 gutters + 2 blitzers, feeling that the GR is one of the strongest players of BB, I'd never go with one less than the maximum you can get.
But I'd really like to try 4 gutter + 1 blitzer + 1 Rat Ogre: +60k compared with the other one, but you still have a guy for reliable blitzes, while the big rat comes handy if you want to cripple opponent positioning. Still, it's a BG, and I fear I'd never use him. |
|
|
SvenS
Joined: Jul 07, 2007
|
  Posted:
Feb 22, 2012 - 09:33 |
|
I love ROs but lately have had to reconcider their use.
Too unreliable vulnerable and expensive.
To use one well you have to blitz quite a bit with it and blitzing with BGs is too unreliable for me, especially when SWs and GRs are great blitzers.
Besides some idiot knicked my favorite converted RO from our gaming store about 15+years ago and I never really got over that! =( |
_________________ IL-S
SL |
|
Igvy
Joined: Apr 29, 2007
|
  Posted:
Feb 22, 2012 - 09:54 |
|
|
SvenS
Joined: Jul 07, 2007
|
  Posted:
Feb 22, 2012 - 09:58 |
|
A key to skaven success IMO is lots of reserves so you can protect your good players for most of the game.
They cannot rely on 11 rats as many other teams might. |
_________________ IL-S
SL |
|
Leilond
Joined: Jan 02, 2012
|
  Posted:
Feb 22, 2012 - 10:56 |
|
I learnt, at the price of a lot of lost matches, that the rats can easly fight their way to victory with 11 rats until 1150TV. At that point you NEED to buy a reserve and an apotechary (1250TV), because your gutters are enought skilled to need the apo protecion and your opponent is enought skilled to win more blocks and thus to put more often your rats out of the pitch, this in the BOX. In ranked, where you can choose your opponent, you can wait 50k more
By the way, this team win with the gutters
4 gutters are A MUST in a skaven team, ALWAYS |
|
|
smiler6310
Joined: Mar 17, 2009
|
  Posted:
Feb 22, 2012 - 11:25 |
|
Ive found 3 GR, 2 SV and the RO to be the best starting roster for my style of play with skaven and aim to get the 4th GR asap.
In early games Ive found my rats easily outmuscled especially when KO's and CAS kick in. So for me the RO is key to provide some strength albiet unreliable and frenzy makes the sidelines more dangerous.
I keep the RO up until the point where the SV have skill up enough to take his place then he gets the boot. or he gets niggled or killed. |
|
|
|