SnakeSanders
Joined: Aug 02, 2003
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  Posted:
Nov 28, 2004 - 16:14 |
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Yeah if you are prepared to wait 1 year and a bit you will get to choose your own MVP's. It will be cool as you will actually be able to give them to the real MVP's! I will anyway
@ Shivan... What you could do is make a player bio detailing the reason he has so many MVP's (corruption, death threats, crowd favourite etc, its what makes the BB world so much fun! ) |
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St_Lemon
Joined: Aug 02, 2004
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  Posted:
Nov 28, 2004 - 16:15 |
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Before you rolled any dice the chance of getting 2 elevens in a row is one chance in 121 but as soon as you rolled the first die all results are as probable so that you get a second 11 is then one in eleven. |
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Eddy
Joined: Aug 04, 2004
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  Posted:
Nov 28, 2004 - 16:16 |
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yeah, dice have no memory, remember that ^^ |
_________________ 'The generation of random numbers is too important to be left to chance.'
Robert R. Coveyou |
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Tinkywinky
Joined: Aug 25, 2003
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  Posted:
Nov 28, 2004 - 16:37 |
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Actually it is very probable that you will get one or two player that get annoying amounts of MVP:s. The reason for this is of course that the chance of getting a second MVP is a big as getting the first. Shivan your idea is that you can "roll a die dry" of a certain number, which if you think closer, is pretty ilogical. If you actually believe this, I assume you warm up your dices before starting a tabletop game and roll your dice 100 times picking those that rolled LOWEST to use, as this have more sixes left? |
_________________ Do you play ranked and wonder where all the good coaches are? Are you also from Sweden? Then join the Swedish league! |
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quota
Joined: Nov 24, 2003
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  Posted:
Nov 28, 2004 - 16:51 |
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Grumbledook wrote: | stop with the stupid randomness threads already
or I will prove it by "randomly" blocking peoples accounts
:/ |
Good thing my coachname isn't Orgg |
_________________ the only good undead is a dead, uhm, undead... |
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Franz
Joined: Sep 13, 2003
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  Posted:
Nov 28, 2004 - 17:19 |
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Yes but after the first 11 the second is 1/11 again. |
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sceadeau
Joined: Aug 02, 2003
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  Posted:
Nov 28, 2004 - 17:26 |
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Shivan, I realize 100 people have said this, but seriously, you need to reread your textbook on how odds are done. While you are right that the odds of a player getting an MVP on an 11 man team twice in a row would be 1/11*1/11, the odds that he gets an MVP after already getting one is just 1/11. Just like a coin flip. Chances of "two heads in a row" is 25%, but chances of heads coming up after it has just come up heads is 50%.
Actually, I think the earlier poster had it right. It's because your man is named Orgg. Java's random generator has a problem with that text string. It's all been documented before. |
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BlackBart
Joined: Dec 15, 2003
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  Posted:
Nov 28, 2004 - 17:29 |
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Atually, if I read it correctly, according to the NEW LRB from this latest rules review, MVP's are no longer random, You get to pick the MVP. |
_________________ It's not what you know, and it's not who you know. It's what you know about who you know. |
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SnakeSanders
Joined: Aug 02, 2003
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  Posted:
Nov 28, 2004 - 17:32 |
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urm thats the vault mate! its not coming out until 2007 |
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Captain1821
Joined: Jun 23, 2004
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  Posted:
Nov 28, 2004 - 17:44 |
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Shivan wrote: | the chance of a player getting a MVP on a 11 player is not 1/11 the second time.
Its like if you roll an 11 sided die, the chance of rolling 11 two times in a row is (1/11)*(1/11) |
As samain told you the chance for a player to get a MVP WHEN WE KNOW that he got a MVP at the previous game is
P(B\A)=P(BsectionA)/P(A) = [(1/11)*(1/11)]/(1/11) = 1/11.
Where P(A) = chance of a player to get a MVP at game 2= 1/11
and P(B) = chance of the same player to get a MVP at game 1 = 1/11
The chance for a player to get 2 MVPs in a row is
P(A)*P(B) = (1/11)*(1/11).
*I'm not sure if section is the right english term. I mean the symbol that is an upside down U. |
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Korso
Joined: Aug 02, 2003
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Posted:
Nov 28, 2004 - 18:20 |
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Grumbledook wrote: | stop with the stupid randomness threads already
or I will prove it by "randomly" blocking peoples accounts
:/ |
You really enjoy the power huh |
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Eddy
Joined: Aug 04, 2004
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  Posted:
Nov 28, 2004 - 18:23 |
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nah.
he enjoys SHOWING he has the power, that's a different matter |
_________________ 'The generation of random numbers is too important to be left to chance.'
Robert R. Coveyou |
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Captain1821
Joined: Jun 23, 2004
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Posted:
Nov 28, 2004 - 18:30 |
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Korso wrote: | Grumbledook wrote: | stop with the stupid randomness threads already
or I will prove it by "randomly" blocking peoples accounts
:/ |
You really enjoy the power huh |
You are brave. A small number of people would post a thought like this. I hope you don't get your account blocked. |
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Korso
Joined: Aug 02, 2003
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  Posted:
Nov 28, 2004 - 18:36 |
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Bah. He makes hollow threats. I can't believe that Christer could give an admin-level access to FUMBBL for a completely mean person, therefore I don't take everyone too seriously. But as the comic strip says, we all could be dogs... then, why not Evil little Napoleons? |
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G_Force
Joined: Aug 19, 2004
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  Posted:
Nov 28, 2004 - 19:09 |
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Is chosing the MVP really the best way to go about it? I can't see too many genuine MVP awards being handed out this way, more likely to be the player that will strategically benefit most from the extra 5 SPP.
Would it not make more sense to take the stats given at the end of the game (cas push rush passes etc) assign each type of stat a points value and that way get the MVP. in the event of a tie then sure either random selection or coach choice.
Maybe i am just being synical and the coaches on fumbbl are more honest than my opinion of joe public. |
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