NNNChef
Joined: Dec 09, 2003
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  Posted:
Dec 30, 2004 - 02:18 |
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Hi
here is my Team. Number 15 (AG4 Skink) has a level up. The dices show 5,5. I just don't know what to take.
Thanks for help. |
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BunnyPuncher
Joined: Aug 02, 2003
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  Posted:
Dec 30, 2004 - 02:26 |
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Speed thrills.
Really don't matter. It is a skink and will be dead soon. So do what makes you happy. |
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quota
Joined: Nov 24, 2003
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  Posted:
Dec 30, 2004 - 02:28 |
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BunnyPuncher wrote: | Speed thrills.
Really don't matter. It is a skink and will be dead soon. So do what makes you happy. |
Which is why you should take block to make him live those 3 extra matches |
_________________ the only good undead is a dead, uhm, undead... |
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Glomp
Joined: Jan 04, 2004
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  Posted:
Dec 30, 2004 - 02:30 |
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Hmm or take Dirty player.
He'll be safe because of being sent off every match!
(after he's scored obviously) |
_________________ Forum terrorist. |
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emil_frojd
Joined: Jan 29, 2004
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  Posted:
Dec 30, 2004 - 02:40 |
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Why not dump-off then have other skinks with catch a couple of squares away from him. |
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Tricktickler
Joined: Jul 10, 2004
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  Posted:
Dec 30, 2004 - 04:05 |
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Kommando
Joined: Dec 08, 2003
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  Posted:
Dec 30, 2004 - 04:13 |
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maybe because dumb-off would succeed only on a 5+ without a reroll at best? |
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celas
Joined: Aug 02, 2003
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  Posted:
Dec 30, 2004 - 05:08 |
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cripes do you roll anything besides stat increases or doubles for those lucky buggers? |
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DropDeadFred
Joined: Mar 05, 2004
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  Posted:
Dec 30, 2004 - 06:23 |
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dirty player definitly |
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Bascrebolder
Joined: Nov 19, 2004
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  Posted:
Dec 30, 2004 - 08:42 |
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Wow that’s a lucky team! Look at all the stat-increases!
I voted for block as an all-round useful skill. It will keep him alive longer and you might give him dauntless on another double. Dump-off might be really funny as well though. And with AG4 and catch on the other skink you might have a reasonable chance to make life hard for your opponent. And who expects it anyways?! |
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SubSonic
Joined: Aug 22, 2003
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  Posted:
Dec 30, 2004 - 09:31 |
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strip ball might also be handy |
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nazerdemus
Joined: Nov 02, 2004
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  Posted:
Dec 30, 2004 - 09:52 |
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Damn I wish I had quandries like this , my amazon team havent rolled a double in 14 skills yet (gave them all block anyway ) which brings me to the point of block dodgers or blodgers , the best skill combo in town . Blocks the way to go . |
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NNNChef
Joined: Dec 09, 2003
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  Posted:
Dec 30, 2004 - 10:59 |
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It seems that you don't like a passing Lizardmen team. With accurate he could pass like an elf, but I think Skinks are fast enough that they don't need to pass.
I think I will take block. |
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