DatMonsta
Joined: May 27, 2009
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Posted:
Aug 17, 2014 - 18:12 |
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After dishing out some serious pain to powerdwarves (Matchreport here!, and yes, it was mostly by clawpombing and brutal fouling... but evreybody hates dwarves!) with my Underwoldteam the AG4 Goblin Xixi just rolled a double.
What? Daomn! What to take? Survivability, ball hawk, pie? Give me a comment and vote! |
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DrPoods
Joined: Nov 14, 2013
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  Posted:
Aug 17, 2014 - 18:24 |
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Blockitty Block Block.
Although... ignoring it for 2H would make for fun times. |
_________________ "Gallifrey falls no more"
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Cloggy
Joined: Sep 23, 2004
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  Posted:
Aug 17, 2014 - 18:26 |
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***rated 1 because of clawpomber bragging about doing damage***
Oh, and block........ |
_________________ Proud owner of three completed Ranked grids, sadly lacking in having a life. |
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vaclav
Joined: Mar 21, 2009
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  Posted:
Aug 17, 2014 - 18:31 |
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wrestle, horns and splat... |
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PaddyMick
Joined: Jan 03, 2012
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  Posted:
Aug 17, 2014 - 18:34 |
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Tough one, since to be a really effective ball hawk needs two double skills and you can't guarantee that. I'd go block, with a plan to get sprint sure feet and use him as a ball carrier/reciever who can score from a good distance out no matter who is in the way. |
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Shakall
Joined: Feb 15, 2005
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  Posted:
Aug 17, 2014 - 20:17 |
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Take block. Make a hawk with two heads instead of + ag |
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Shakall
Joined: Feb 15, 2005
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  Posted:
Aug 17, 2014 - 20:22 |
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Btw no need for 2head on stunty ag4 i think thats always succesfull dodge on anything but natural one!? |
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PaddyMick
Joined: Jan 03, 2012
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  Posted:
Aug 17, 2014 - 20:36 |
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Shakall wrote: | Btw no need for 2head on stunty ag4 i think thats always succesfull dodge on anything but natural one!? |
That's my understanding as well, except for when facing diving tackle I think. |
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xnoelx
Joined: Jun 05, 2012
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  Posted:
Aug 17, 2014 - 20:49 |
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Also against Prehensile Tail. But yes, largely speaking, taking 2 Heads on an AG4 Stunty is unnecessary. |
_________________ Nerf Ball 2014 |
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notbobby125
Joined: Feb 28, 2013
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  Posted:
Aug 17, 2014 - 21:27 |
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If he could reliably take tackle on the next skill, I would of said wrestle, but you can't rely on that. A blodge AG4 stunty player can basically go anywhere he wants. On your next skill (assuming it isn't a double) take Big Hand. He would be able to reliably go grab the ball and run away no matter how many tackle zones the enemy places on the ball (barring prehensile tail/diving tackle players, of course) |
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babass
Joined: Apr 20, 2013
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  Posted:
Aug 21, 2014 - 09:32 |
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wrestle and then horn (and strip ball if 2nd double) |
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