Glomp
Joined: Jan 04, 2004
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  Posted:
Jan 04, 2005 - 17:51 |
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I wouldn't do that if I were you.
They have concentrated acid for blood. |
_________________ Forum terrorist. |
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thesquig
Joined: Apr 11, 2004
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  Posted:
Jan 04, 2005 - 17:56 |
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And foul appearence... |
_________________ Nuffle Sucks!!!
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AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Jan 04, 2005 - 18:11 |
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Bring along a bunch of apo's, too, to prolong the fun... |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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The_Special_1
Joined: Mar 16, 2004
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  Posted:
Jan 04, 2005 - 18:31 |
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you can use it when the dice has been rolled . he prob plays with elf |
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SparkingConduit
Joined: Oct 28, 2003
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  Posted:
Jan 06, 2005 - 04:00 |
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He's an Alien, inq? Isn't THAT special?! |
_________________ <belgin>need a makeup game
<belgin>with a team in the same perdickament
THIS is why you shouldn't try to spell some words as they sound... |
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Glomp
Joined: Jan 04, 2004
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  Posted:
Jan 06, 2005 - 04:03 |
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*inquisitorpustus slaps pred_dachande with the art of making sense. |
_________________ Forum terrorist. |
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girbaudattire24
Joined: Feb 17, 2005
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  Posted:
Feb 25, 2005 - 05:13 |
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do you have ro click on the MB skill before making a block in order to choose which roll to use it on? or does the client do it for you? because i never had a choice and i have a player w/ the MB skill |
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Renegade
Joined: Dec 17, 2003
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  Posted:
Feb 25, 2005 - 05:18 |
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When a pasty GW geek approaches me I tend to run away... quickly, incase I get the urge to don greasy hair, spots and watch Buffy repeats with glove and oil...
-Ren wanders off in search of some rubber gloves, oil and a pasty GW geek..... urrrrggghhh |
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Wyrmtainter
Joined: Nov 30, 2004
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  Posted:
Feb 25, 2005 - 05:18 |
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No you don't have to declare it as the skill goes on Armour OR Injury
The OR is very important.
IF the Natural Armour Roll (before modificators) breaks the victim's Armour, the MB Bonus will go to the Injury (Since you don't need the bonus to break it).
IF the Natural Armour Roll (before modificators) DO NOT breaks the victim's Armour, the MB Bonus will go to the Armour Roll, so not on the Injury Roll. |
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Mezir
Joined: Aug 02, 2003
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  Posted:
Feb 25, 2005 - 05:19 |
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It uses the skill on the appropriate roll - on AV if you need it to beat AV, and if you get through AV without it, it will be used on injury.
So no you can't choose not to use it at all, but otherwise it uses Mighty Blow as best as possible. |
_________________ Build a man a fire and he's warm for a day; set a man on fire and he's warm for the rest of his life. |
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DoubleSkulls
Joined: Oct 05, 2003
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  Posted:
Feb 26, 2005 - 14:16 |
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girbaudattire24 wrote: | do you have ro click on the MB skill before making a block in order to choose which roll to use it on? or does the client do it for you? because i never had a choice and i have a player w/ the MB skill |
I guess you are playing it wrong in Real Life.
You only decide to use MB after rolling the Av - so there is never an issue of choice. If you need to use it to break Av you will. Otherwise it will get used on the injury roll. |
_________________ Ian 'Double Skulls' Williams
Eucalyptus Bowl |
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Hammerhiem
Joined: Sep 07, 2004
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  Posted:
Feb 26, 2005 - 14:27 |
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Quote: |
Personally, I will be wearing my RSC gloves, pointy boots, and bringing 7 friends to stand around him and take turns in kicking him.
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For once i think everyone would agree to forego the "one foul per turn" rule lol |
_________________ Your mind is like a parachute, it only works if it's open.
arghh bumflaps , another fumble. Why can't these Gobbo's just pick the ball up? |
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Mezir
Joined: Aug 02, 2003
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  Posted:
Feb 26, 2005 - 15:22 |
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Grudge match! |
_________________ Build a man a fire and he's warm for a day; set a man on fire and he's warm for the rest of his life. |
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Lord_Molten_Lava
Joined: Aug 02, 2003
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Posted:
Feb 28, 2005 - 21:37 |
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you may declere your mighty-blow after you have rolled for the armor...........it's as simple as that |
_________________ ones....ones...where are thy ones?????? |
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