Poll |
Is CLAWPOMB really a problem? |
Yes, absolutley |
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55% |
[ 466 ] |
No, Chaos Dwarfs Disagree |
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20% |
[ 174 ] |
Still Haven't Decided |
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8% |
[ 75 ] |
Pie! |
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15% |
[ 127 ] |
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Total Votes : 842 |
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PainState
Joined: Apr 04, 2007
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  Posted:
Jun 24, 2015 - 00:49 |
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fidius wrote: | I think you put the "B" (Bash=+avroll) in General, the "M" (Mangle=+injroll) in Strength, move MB to Extraordinary for BGs only, "fix" PO so it works less well for low-strength mens, make Claw non-stack, add a fouling +inj skill on doubles for everyone except stunty (where it's a normal), make SG work like Pro on the whistle, and Bob's your friggin uncle. |
You lost me when you decided to Buff Stunties and fouling...total game changer and I will never support this.
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_________________ Comish of the: |
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mrt1212
Joined: Feb 26, 2013
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  Posted:
Jun 24, 2015 - 00:50 |
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PainState wrote: | fidius wrote: | I think you put the "B" (Bash=+avroll) in General, the "M" (Mangle=+injroll) in Strength, move MB to Extraordinary for BGs only, "fix" PO so it works less well for low-strength mens, make Claw non-stack, add a fouling +inj skill on doubles for everyone except stunty (where it's a normal), make SG work like Pro on the whistle, and Bob's your friggin uncle. |
You lost me when you decided to Buff Stunties and fouling...total game changer and I will never support this.
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Why are you so scared of those short little legs? |
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PainState
Joined: Apr 04, 2007
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  Posted:
Jun 24, 2015 - 00:53 |
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mrt1212 wrote: | PainState wrote: | fidius wrote: | I think you put the "B" (Bash=+avroll) in General, the "M" (Mangle=+injroll) in Strength, move MB to Extraordinary for BGs only, "fix" PO so it works less well for low-strength mens, make Claw non-stack, add a fouling +inj skill on doubles for everyone except stunty (where it's a normal), make SG work like Pro on the whistle, and Bob's your friggin uncle. |
You lost me when you decided to Buff Stunties and fouling...total game changer and I will never support this.
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Why are you so scared of those short little legs? |
Oh, sir, I was scarred early in my FUMBBL life. This match report is game #7 of the Buccaneers and most likely my 10th match in total on FUMBBL.
Run from the stunty legs of death!!! |
_________________ Comish of the: |
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DrPoods
Joined: Nov 14, 2013
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  Posted:
Jun 24, 2015 - 02:51 |
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This is the thread that doesn't end,
It just goes on and on my friend.
Some people, started discussing it,
Not knowing what it was.
And they'll keep discussing it,
Forever just because... |
_________________ "Gallifrey falls no more"
Do your part! Join the Adoption Agency NOW! |
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fidius
Joined: Jun 17, 2011
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  Posted:
Jun 24, 2015 - 04:12 |
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PainState wrote: | You lost me when you decided to Buff Stunties and fouling...total game changer and I will never support this. |
Ah ha, but I had you til then, didn't I??
Naturally I don't mean Stunty per se, but Goblins and Snotlings for sure, maybe Halflings. Specifically I'm thinking of a new skill category called Cheating that Gobs & Snots have normal access to. Could limit it to only certain player types, ie certain fouling positionals, if you're so scare.
The overall theme of course is to 'spread the wealth around' (and slow progression a bit) when it comes to attrition skillstacks.
The other thing you'd have to pair it with though is a major change to the way injuries are handled. I'd suggest making CAS rolls only on natural 10-12 rolls. Modified 10-12 would be auto-BH. |
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albinv
Joined: Sep 15, 2012
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  Posted:
Jul 02, 2015 - 17:47 |
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The_Great_Gobbo
Joined: Aug 04, 2014
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  Posted:
Jul 02, 2015 - 18:15 |
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awambawamb
Joined: Feb 17, 2008
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  Posted:
Jul 02, 2015 - 19:55 |
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could be worse.
could be that whenever a player is injured by THE CLAW, all other opponent's players around the injured players roll for armor as well with a +3 on the roll. because DA CLAW IZ DA BOMB. |
_________________ "la virtù sta nel cielo e nella terra, ma anche nelle nuvole e nelle stelle"
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huff
Joined: Dec 19, 2009
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  Posted:
Jul 03, 2015 - 01:41 |
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awambawamb wrote: | could be worse. |
... And we'd prolly have less people playing the game.
Could be better... And prolly more people playing the game.
Could stay the same. |
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Angmarred
Joined: Feb 28, 2015
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  Posted:
Jul 12, 2015 - 18:24 |
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Instead of nerfing cpomb why don't we buff other things?
New skill ideas
Quick Feet (A) - the player is extraordinarily agile, even when on the ground. The Tackle skill may not be used to negate Dodge when this player dodges (but still affect Block dice as normal) and the Piling On skill may not be used against this player.
Heavy Armor (G) - no modifiers to armor rolls again t this player (Mighty Blow, Claw) may be used. |
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huff
Joined: Dec 19, 2009
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  Posted:
Jul 12, 2015 - 19:34 |
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Looking at the poll results.. Over 3/4's (when we don't count pie! option) of coaches say it's a problem. About 1/5 say it's fine as is. |
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Beerox
Joined: Feb 14, 2008
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  Posted:
Jul 12, 2015 - 21:05 |
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Angmarred wrote: | Instead of nerfing cpomb why don't we buff other things?
New skill ideas
Quick Feet (A) - the player is extraordinarily agile, even when on the ground. The Tackle skill may not be used to negate Dodge when this player dodges (but still affect Block dice as normal) and the Piling On skill may not be used against this player.
Heavy Armor (G) - no modifiers to armor rolls again t this player (Mighty Blow, Claw) may be used. |
If there is a skill to be created, it is Lay Down. This is the only way to give the unique perk of going prone to all players.
But oh no, this would make a mockery of the game!
But then again, having a player hurt your guy, and then be unable able to get him back with claw/MB/PO/etc.... because he has gone prone... well that makes a mockery of it already. The most savage skill in the game is accompanied by one of the most protective perks. If anyone else wants to go prone in a bloodless fashion, they can only use wrestle.
Let everyone do it.
So I'mm all for the Lay Down skill. Ahoy! |
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PainState
Joined: Apr 04, 2007
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  Posted:
Jul 12, 2015 - 21:58 |
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Beerox wrote: | Angmarred wrote: | Instead of nerfing cpomb why don't we buff other things?
New skill ideas
Quick Feet (A) - the player is extraordinarily agile, even when on the ground. The Tackle skill may not be used to negate Dodge when this player dodges (but still affect Block dice as normal) and the Piling On skill may not be used against this player.
Heavy Armor (G) - no modifiers to armor rolls again t this player (Mighty Blow, Claw) may be used. |
If there is a skill to be created, it is Lay Down. This is the only way to give the unique perk of going prone to all players.
But oh no, this would make a mockery of the game!
But then again, having a player hurt your guy, and then be unable able to get him back with claw/MB/PO/etc.... because he has gone prone... well that makes a mockery of it already. The most savage skill in the game is accompanied by one of the most protective perks. If anyone else wants to go prone in a bloodless fashion, they can only use wrestle.
Let everyone do it.
So I'mm all for the Lay Down skill. Ahoy! |
Well in the vein of CRP of skill/counter skill then if a player invokes the new LayDown skill any player with the DirtyPlayer gets +2/+2 on his FOUL. |
_________________ Comish of the: |
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garyt1
Joined: Mar 12, 2011
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  Posted:
Jul 12, 2015 - 23:04 |
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PainState wrote: | Well in the vein of CRP of skill/counter skill then if a player invokes the new LayDown skill any player with the DirtyPlayer gets +2/+2 on his FOUL. |
That would be a good one to apply to fouling against someone who had just piled on. Maybe +2/+1 would be sufficient. |
_________________ “A wise man can learn more from a foolish question than a fool can learn from a wise answer.” |
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Aequitas
Joined: Aug 02, 2003
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  Posted:
Aug 07, 2015 - 19:39 |
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Damn elf players still wanting to take the blood out of Blood Bowl. What we need to do is bring back casaulties for fouls and revive RSC, not to mention the old Javabbowl client.
While I'm dreaming I also want to be rich and what have you.
Go Chaos. |
_________________ The goggles, they do nothing! o_0 |
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