JanMattys
Joined: Feb 29, 2004
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  Posted:
Mar 10, 2005 - 16:40 |
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My sidestep catchers die like flies... |
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Mith
Joined: Jan 17, 2005
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  Posted:
Mar 10, 2005 - 17:15 |
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new to Fumbbl yes
new to blood bowl no
new to gaming no
new to game desining no
new to game balancing no
the skill is unbalanced in its present form an easy way to fix it would be to allow the defender to choose which of the eligible push squares he falls in or gets pushed to. Not the foward moving squares they can do now. It makes no sense either. I push you, you fall foward???? does that sound right to you? I push you, you adjust your fall to fall back but left. now that makes sense. |
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Sinner
Joined: Aug 02, 2003
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  Posted:
Mar 10, 2005 - 17:18 |
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Side Step is fine I guess. The skill that really buggers me is sure hands. Come on reroll a pick up??? In "real life" you never can reroll stuff.
Honestly. Sidestep can be avoided quite easily, either by putting your assist that way that the sidestepper end up in a square bad for him (next to your tackle mighty blow guy) or taking him down with a tackler.
Okay, agreed side step is a skill accessible to agility guys. Thats Elfs, catchers, stunties and Vamps; in difference to Stand Firm which is a trait. But wouldn't you think that if side step would be more powerful than Stand Firm most strenght access players would choose side step over stand firm? No. Do I say Stand Firm is overpowered? No! And honestly: most elves coaches pick sidestep as 3rd or 4th skill. After block, dodge, tackle
Maybe you should work on your coaching or skill choices |
_________________ Sinner
Darkie's Dreams - successfully cherrypicking any race, any coach, any rating, any number of DP since 20/09/2003 ... and still winning! |
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Tor_AlKir
Joined: Oct 10, 2003
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  Posted:
Mar 10, 2005 - 17:22 |
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Wait till you get a load of sidestep/diving tackle...or Sidestep/Frenzy so ppl can crowd you all day and you can't receprocate. |
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Frankenstein
Joined: Jan 26, 2005
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  Posted:
Mar 10, 2005 - 17:38 |
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Mith wrote: | new to blood bowl no
new to gaming no
new to game desining no
new to game balancing no |
Well, some of your skill-selections more than just suggest the opposite. |
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Optihut
Joined: Dec 16, 2004
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  Posted:
Mar 10, 2005 - 17:42 |
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Tor_AlKir wrote: | How is Side Step more overpowering than say....Stand Firm?? Easy cure for side step...planning and a POW. Let him side step to wherever he wants as long as when he's finished he's on his face. |
Exactly, standfirm is superior to sidestep, but then again, it's also a trait. The big dilemma of elf teams is that there are just too many good skills to choose from and before a lineelf takes sidestep, I'd think block, dodge, and tackle are first in line.
EDIT: Again I get thwarted by missing the second page and seeing that what I wrote has already been said. Bummer. |
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vanGorn
Joined: Feb 24, 2004
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  Posted:
Mar 10, 2005 - 17:46 |
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A team full of sidesteppers may be annoying, but what about a team full of dirty players, guards, blodgers or claw/rsc/po-freaks.
The TS-system takes into account that some skills are more valuable than others. What it doesn't consider is the synergy of a bunch of such players. |
_________________ Gimme a pint of fungus beer!
Then we will climb the ladder.
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Macavity
Joined: Nov 23, 2004
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  Posted:
Mar 10, 2005 - 18:03 |
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Mith, SideStep is a gorgeous skill. It is very useful when used properly. It is an AG skill. AG skill access is almost exclusive to low armour players, and often to STR 2 players. Making it harder to man-handle them is good, because when they do go down, they go down HARD! Believe us that the balance isn't off on this one. (Especially with ageing) |
_________________ When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis |
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mstrchef13
Joined: Dec 11, 2004
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  Posted:
Mar 10, 2005 - 20:36 |
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Mith wrote: |
(stuff deleted)
the skill is unbalanced in its present form an easy way to fix it would be to allow the defender to choose which of the eligible push squares he falls in or gets pushed to. Not the foward moving squares they can do now. It makes no sense either. I push you, you fall foward???? does that sound right to you? I push you, you adjust your fall to fall back but left. now that makes sense. |
I push you, but you are agile enough to get out of the way and jump into the area I just left. THAT is what sidestep does.
I've played blood bowl for a long time on the table, and I've never heard of anyone complaining that sidestep was broken. That's like saying nerves of steel is broken because its not realistic that I can pick up the ball and throw it downfield easily with 5 opponents around.
You want fun? Take giving sidestep to a Black Orc with block and guard. Someone in my old league did that. Hard to get him off the LOS, that one. |
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Lazerus101
Joined: Nov 07, 2003
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  Posted:
Mar 10, 2005 - 21:24 |
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To me this sounds like Strength teams whining because sidestep stops the classic block chain technique they so love to employ to kill off your star players. |
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JanMattys
Joined: Feb 29, 2004
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  Posted:
Mar 10, 2005 - 21:27 |
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Quote: | SideStep is a gorgeous skill. It is very useful when used properly. It is an AG skill. AG skill access is almost exclusive to low armour players, and often to STR 2 players. Making it harder to man-handle them is good, because when they do go down, they go down HARD! Believe us that the balance isn't off on this one. |
Amen to that. Sidestep is annoying, but not at all overpowered.
Those who complain about sidesteppers should just learn how to handle them. Try to provide more takle zones and NOT block the guy, making it difficult to dodge away. Most of the times I see coaches employing several assisters, then they block/blitz the sidestepper and he simply side-steps () and dodges away in his turn.
Learn from mistakes instead of saying "it's broken"!
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thesquig
Joined: Apr 11, 2004
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  Posted:
Mar 10, 2005 - 21:34 |
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Its not broken.
Sidestep alone is fine. When its on a blodger then its alot better. When that blodger has diving tackle or shadowing its just a plain pain in the ass.
My prefect ghoul 7 3 3 7 dodge, block, sidestep, tackle, diving tackle. Thats alot of skills and SSP
By then I'd expect an orc blitzer with 6 3 3 9 block, guard, tackle, mightyblow, pro to smack me
If you dont take tackle in your teams then blodge sidestep will destroy you. Nuff said. |
_________________ Nuffle Sucks!!!
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Eddy
Joined: Aug 04, 2004
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  Posted:
Mar 10, 2005 - 21:42 |
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well, to have sidestep and guard, you need a normal and a doubles, unless you're playing vamps (w00t, so overpowered). if your elves have block and sidestep, they don't have dodge. to have blodge + sidestep they need to have 31 SPP, at which point you should have a couple of tacklers (otherwise you just don't build teams correctly). etc etc. |
_________________ 'The generation of random numbers is too important to be left to chance.'
Robert R. Coveyou |
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SnakeSanders
Joined: Aug 02, 2003
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  Posted:
Mar 10, 2005 - 22:56 |
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Well i really like Side Step and shadowing on my catchers, stick like glue to any slow ball carriers and hold things up for my blitzers/wardancers to get stuck in and get tha ball
Sidestep/Diving Tackle is good too but not as good |
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HollowOne
Joined: Sep 23, 2004
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  Posted:
Mar 10, 2005 - 23:13 |
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Just crowdpushed a damn sidestepper.
Sure, it takes 5 guys, but it feels sooo good. |
_________________ A censor is a man who knows more than he thinks you ought to. - Granville Hicks |
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