Danishcitizen
Joined: Sep 04, 2015
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  Posted:
Nov 25, 2015 - 15:34 |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Nov 25, 2015 - 15:40 |
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Get the secons as soon as you can afford it imo. You need all the MA6 you can get. |
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Doofr
Joined: Nov 04, 2015
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  Posted:
Nov 25, 2015 - 15:59 |
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Keep only 1, you kneed Skelies. Big Guy Advice. |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Nov 25, 2015 - 16:01 |
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1, get Leader and drop 1 RR. |
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Doofr
Joined: Nov 04, 2015
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  Posted:
Nov 25, 2015 - 16:03 |
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With their AV7 they are too weak to play a strong defense like Khenri needs.And Skelies have MA5.
+You need 3 in the fos in def + 1 Kicker. The best is even to have your Thro-RA on the bench in defense have only skelies Blitz-Ra and TG. Again Thats BigGuy advice perhaps the best Khenri coach here.
So in your poll you miss the option,never take 2 Thro-Ra .
That would have been my vote. |
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licker
Joined: Jul 10, 2009
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  Posted:
Nov 27, 2015 - 04:44 |
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I'm fine with 2 if you have a deep team (13+). I'm fine with one as well if you have some other players who can handle the ball a bit.
I'm not fine with zero, but I've seen it, and it can work, I just don't think it's optimal. Don't worry about the AV7, it's not as much a problem on khemri as it is on say dark elfs. To me it's very important to have sure hands, and why not get it on a player where it doesn't waste a skill slot? |
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keggiemckill
Joined: Oct 07, 2004
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  Posted:
Nov 27, 2015 - 07:34 |
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Id take 3 if I could |
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Verminardo
Joined: Sep 27, 2006
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  Posted:
Nov 27, 2015 - 10:42 |
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I think there's a point to be made for the starting line-up without the Thro-Ra, so you can start with 3 RRs and score some TDs with the Blitz-Ras early on for SPP, but that's strictly from a team development point of view. |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Nov 27, 2015 - 11:00 |
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Verminardo wrote: | I think there's a point to be made for the starting line-up without the Thro-Ra, so you can start with 3 RRs and score some TDs with the Blitz-Ras early on for SPP, but that's strictly from a team development point of view. |
I dont like that approach to be honest. Sure hands is well worth 1 team reroll for the khemri team. If opponent never sacks, and you get 2 pickups, then it equals 0.5 reroll. But chances are that you dont pick up for the 1st try, and also that the ball becomes loose. It is quite difficult to score with Khemri during 8 turns, dont make it less than that. |
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