Antithesisoftime
Joined: Aug 20, 2014
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  Posted:
Jul 21, 2016 - 11:15 |
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Fumbles The Pick-up of the 13 Unlucky Dwarves has successfully earned his 4th skill, and second double.
Currently, he is a block/strip/juggs runner, and I'd planned to just take Tackle and dauntless, then winging it if he makes it to Legend.
I'd like input from the community as to where to go with a double.
Guard - Can never have enough
Mighty Blow - He is a hitter, so an extra bit of pow on a hit could really change the game
Dodge - Blodge is always a threat, and with his skills, he makes the optimal ball retriever.
Diving Tackle - makes 3 for the team, and he will likely be in contact after a blitz.
Other - Explain |
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Garion
Joined: Aug 19, 2009
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  Posted:
Jul 21, 2016 - 11:25 |
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FYI i clicked diving tackle because I didnt see dodge (I assumed you were asking because he already had dodge). Dodge is clearly the best pick here. |
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Seventyone
Joined: Dec 02, 2010
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  Posted:
Jul 21, 2016 - 11:39 |
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mister__joshua
Joined: Jun 20, 2007
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I don't really get why a Dwarf team, which is nothing but hitting, would turn one of their 2 ball players into a hitter? He could be a blodgestepper right now |
_________________ "Yeah, well, you know, that's just, like, your opinion, man." - The Dude
Mr. J's LRB7 / Forum |
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PurpleChest
Joined: Oct 25, 2003
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This is the problem with specialisation so early, your runners would have been better the other way around.
All are good for the reasons you state, but dodge is best, especially on an already dodge heavy (2 is heavy for dorfs) team. Splits opponents tacklers up and allows dodge to be more effective. |
_________________ Barbarus hic ego sum, quia non intelligor illis -Ovid
I am a barbarian here because i am not understood by anyone |
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Matthueycamo
Joined: May 16, 2014
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  Posted:
Jul 21, 2016 - 13:41 |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Jul 21, 2016 - 14:19 |
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Antithesisoftime
Joined: Aug 20, 2014
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  Posted:
Jul 22, 2016 - 00:40 |
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Dodge it is, and overwhelmingly so |
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