charlie1331
Joined: Sep 16, 2012
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  Posted:
May 17, 2017 - 17:35 |
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This player on this team rolled 4+6 for his 5th skill. I'm not too keen on either +MA/AV unless there is a compelling argument. I suppose MA5 is 25% better than MA4, but there are better options, yes? My thoughts:
Kick- This team could use a kicker and he's likely to stick around
Tents- Only ST4, but the more dice rolls the better. The con I see is that he rarely gets into contact with the BC, much more of a trench guy with opposing trech guys who don't usually try and get away
PT- Same basic premise as Tents
Mighty Blow- Because Mighty Blow
Break Tackle- More mobility for Guard is always nice
Grab- Don't have a whole lot of experience with this skill, but could be useful in the trenches
Something else? Thanks |
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Sp00keh
Joined: Dec 06, 2011
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  Posted:
May 17, 2017 - 17:54 |
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m0gw41
Joined: Jun 12, 2012
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  Posted:
May 17, 2017 - 18:39 |
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Agree with Sp00keh but I kinda like break tackle with the dodge too. Semi-mobile guarding roadblock is nice and 4+ dodges with rr into loose cages can be a nice threat if you get him near a cage. |
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DrDiscoStu
Joined: Feb 20, 2006
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  Posted:
May 18, 2017 - 03:33 |
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Well PT works a lot better with tackle, get PT and you will need tackle next. Or get tackle now and PT next. That's what I'd probably do.
st4 a bit low for tents imo. MB always a decent option. But with his build I am thinking tackle and PT. |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
May 18, 2017 - 04:03 |
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Bazakastine
Joined: Mar 21, 2014
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  Posted:
May 18, 2017 - 04:40 |
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I would go with tents since he is a roadblock. Yeah st4 tents isn't ideal but having 3 tents on the field really makes things hard on your opponent. |
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thoralf
Joined: Mar 06, 2008
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  Posted:
May 18, 2017 - 05:38 |
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Kick. Final answer. |
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