Stevar
Joined: Oct 31, 2017
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  Posted:
Dec 04, 2017 - 14:25 |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Dec 04, 2017 - 14:32 |
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Hi!
Dodge on the Wight, Guard on the Ghoul. |
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Verminardo
Joined: Sep 27, 2006
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  Posted:
Dec 04, 2017 - 15:10 |
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Dodge on the Wight is a no-brainer.
I'm not a fan of Guard Ghouls personally, Guard Zombies are great (Undead have too few Guards) but Guards will go in contact with the enemy and then they will get hit, and if they are AV7 with no Regen they will die very soon. I'd say either skip, or MB. |
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Antithesisoftime
Joined: Aug 20, 2014
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  Posted:
Dec 04, 2017 - 15:21 |
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Dodge on the Wight, no question. There may be other viable options, but dodge is the best.
Leader or MB on the ghoul, I'd take MB personally. Guard has its place, but I don't think this is that place |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Dec 04, 2017 - 15:25 |
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Verminardo wrote: | Guards will go in contact with the enemy and then they will get hit, and if they are AV7 with no Regen they will die very soon. |
Or the enemy might go in contact with them, and then get blocked away.
You don't need to put Guards in contact every turn, just in some important turns (or place them in a way that the opponent will mark them and will be blocked away, for example adjacent to the ball carrier).
About dying very soon, I have a Legend Ghoul with Guard, he is the last original player of the team and he never missed a game (94 games played so far):
https://fumbbl.com/p/player?player_id=8476112 |
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Verminardo
Joined: Sep 27, 2006
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  Posted:
Dec 04, 2017 - 17:47 |
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Good job protecting that guy. He's the exception that proves the rule. |
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Arktoris
Joined: Feb 16, 2004
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  Posted:
Dec 04, 2017 - 17:55 |
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dodge on wight, mighty blow for 4ST blodge ghoul. |
_________________ Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz |
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licker
Joined: Jul 10, 2009
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  Posted:
Dec 04, 2017 - 19:07 |
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True story.
I stopped taking +AG on wights, just seems to bloat them and distract them from what I really want them to do.
That said, Dodge on a double for a wight is a great way to use a double.
Doubles on ghouls are worthless unless for some perverse reason you want to take pass. Skip it. |
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Arktoris
Joined: Feb 16, 2004
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  Posted:
Dec 04, 2017 - 20:02 |
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so what skill would you have taken for the 4ST blodge ghoul? |
_________________ Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Dec 04, 2017 - 20:19 |
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As regular alternative to the double, Frenzy is nice on ST4 Ghoul, otherwise core skills like Tackle or Side Step, while if it were the last skill roll Break Tackle using the double. |
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licker
Joined: Jul 10, 2009
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  Posted:
Dec 05, 2017 - 00:18 |
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Arktoris wrote: | so what skill would you have taken for the 4ST blodge ghoul? |
Me?
Sure hands, tackle, side step are all quality skills to have.
If it's a wrestle ghoul then strip ball is also in consideration.
I'm not opposed to mighty blow, but generally you will have that on wights/mummies/FGs/wolves depending on which roster we're talking about.
And at some point more MB just isn't very effective, and it's worse when it's a double on a player you may not prefer blitzing with anyway.
I mean, look, guard is obviously a useful enough skill to warrant consideration, but it's still a skill which seemingly has less utility than the host of G/A skills you want on a ghoul anyway. |
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Arktoris
Joined: Feb 16, 2004
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  Posted:
Dec 05, 2017 - 05:04 |
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why not take those skills at 51 and 76? Now you have mightyblow plus tackle and SS.
or tackle and frenzy?
etc etc |
_________________ Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz |
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licker
Joined: Jul 10, 2009
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  Posted:
Dec 05, 2017 - 05:55 |
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Arktoris wrote: | why not take those skills at 51 and 76? Now you have mightyblow plus tackle and SS.
or tackle and frenzy?
etc etc |
Because I don't want MB, and I want tackle and or sure hands immediately.
Especially sure hands, that's sometimes my first skill anyway.
Frenzy is interesting, but it's not a double either. |
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Stevar
Joined: Oct 31, 2017
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  Posted:
Dec 05, 2017 - 11:24 |
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Well i took guard.
Because my AG4 wright does not have guard. Because if I use her a ball carrier guard will help to remove the opposing players glued to her.
MB without tackle did not convince me.
And I lack mobile guard capacity.
(i lack some playing capacity but not skill on a ghoul will help me there lol) |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Dec 05, 2017 - 14:09 |
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About Sure Hands: I didn't suggest it on the ST 4 Ghoul because the skill is better on the AG 4 Ghoul to maximize pick up chances, and a ball carrier is better with AG 4 so if he has to dodge he can do it reliably. |
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