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Hammerhiem



Joined: Sep 07, 2004

Post 3 Posted: Mar 22, 2005 - 08:17 Reply with quote Back to top

This is my first attempt so be critical but BE NICE!!

Ok so here goes...

Skaven evolved from warpstone, but not all rats became Skaven, so deep in the dank caves of the underworld comes a rat horde to play Bloodbowl, the unevolved the over evolved and the just plain ratty.

Rat Ogre: <standard> 130k 0-2

Ratling: 7 1 3 6. Dodge, Stunty, Right Stuff 70k 0-4.
A/P acsess

Giant Rat: 5 2 2 6. RSC, Frenzy, No hands, Dauntless 60k 0-2
G/P acsess

Rat Swarm: 5 1 3 5. dodge, stunty, regenerate, two heads, no hands 20k 0-16
A Acsess

Doomwheel: 5 3 3 10 Deathroller, Foul Appearance, bonehead 0-1 120k
S acsess

Rerolls: 60k
Apo: Yes
Wizard: No

will edit for fluff later if positive responce.

_________________
Your mind is like a parachute, it only works if it's open.

arghh bumflaps , another fumble. Why can't these Gobbo's just pick the ball up?


Last edited by Hammerhiem on %b %22, %2005 - %09:%Mar; edited 1 time in total
Zebaoth



Joined: Nov 16, 2004

Post   Posted: Mar 22, 2005 - 08:23 Reply with quote Back to top

I don't like the Giant Rat

I like the rest of the team, not sure if it's fair, but I like the idea
Dooby



Joined: Nov 22, 2003

Post   Posted: Mar 22, 2005 - 13:50 Reply with quote Back to top

With those absolutely evil Gaint Rats, I'd lose both the rat ogres.

You have little dudes that can play the ball or bash, big dudes that are among the best in the game and a deathroller to boot. Far, far too strong as it is.
tassel



Joined: May 04, 2004

Post   Posted: Mar 22, 2005 - 14:20 Reply with quote Back to top

I like the idea of ratlings though, sounds nice. Smile
MindWright



Joined: Jan 27, 2005

Post   Posted: Mar 23, 2005 - 03:04 Reply with quote Back to top

Ratlings are cool, but standard Rat Ogres don't have TTM.

Did you mean P as in Passing access or Ph for Physical?

My first thoughts on the team were to simplify and focus things. Then, while driving home I had a few ideas more in keeping with your original idea. I've edited this post to include both ideas.

*first idea for changes*
Add TTM to the Rat Ogres for this team.

Drop the Rat Swarms and Giant Rats.

Make the Ratlings 7 1 3 6 Dodge, Stunty, Right Stuff for 50k. Allow 0-16 of them.

Doomwheel should be more like 6 5 1 9 Deathroller, Foul Appearance, Bonehead 120k, making it faster, lighter, and scarier than the normal deathroller, but less reliable and a bit more vulnerable as well.

This keeps the team simple and focused. Having ST 1 linemen justifies two big guys and a deathroller type thing.

*second idea for changes*

0-1 Rat King 4 5 2 9 Mighty Blow, Two Heads, Prehensile Tail, TTM, Always Hungry, OFAB (G,S,Ph) 130k
0-2 Rat Thing 5 3 2 7 RSC, Prehensile Tail, Stunty, OFAB (G,S,Ph) 60k
0-8 Ratling 7 1 3 6 Dodge, Stunty, Right Stuff, Thrall (A,Ph) 50k
0-8 Rat Swarm 4 1 4 5 Swarm, Thrall, Regenerate (A) 30k
0-2 Doomwheel 6 5 1 9 Deathroller, Foul Appearance, Bonehead (S) 120k

Swarm: Treat the player as having No Hands and Stand Firm. Move using the Goblin Fanatic rules. Swarms ignore tackle zones when moving, but actually cover more than a single square so they are treated as having tackle zones of their own. Swarms cannot be knocked out, treat all knocked out results as stunned. Swarms can be blocked, or rather, stomped on, using the normal rules.

The problem with this version is I had to make up rules for swarms, and they may be difficult to implement.
mitzufuss



Joined: Jan 31, 2005

Post   Posted: May 16, 2005 - 23:17 Reply with quote Back to top

my comment on the orginal idea is the lack of hands... only have 4 ratlings to handle the ball. You could give it to the Rat Ogres I suppose, but they are not very reliable. Loseing four stunty players to injury in a game is not unheard of.

Looks like a challageing team to play.

I agree that a TTM player would be better then standard rat ogre
Artch



Joined: Jun 13, 2004

Post   Posted: May 23, 2005 - 23:56 Reply with quote Back to top

maybe swarm could be foul appirance ( they are running all over the place interupting players and some people can panic in punching a lots of rats in one )
Greenfort



Joined: Nov 23, 2004

Post   Posted: May 26, 2005 - 21:51 Reply with quote Back to top

Like the general idea, but the first one suffers from no ball carriers and the second one seem a little to powerful. Especially considering peoples view on Strigs getting a second Lord (a resounding NO! So far) it would be to much to allow what basicly are 5 BG´s on the team (I know 2 of them only have str. 3 but that´s still pretty powerful in Stunty!!!)

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