Grod
Joined: Sep 30, 2003
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  Posted:
Oct 01, 2010 - 11:06 |
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But would you take Pass Block if you could actually make a block after making 3 moves (a little Blitz)?
Or Thick Skull, if you could also downgrade a stunned to just prone on a 4+ as well?
Or would you take either of these skills anyway? |
_________________ I am so clever that sometimes I don't understand a single word of what I am saying.
Oscar Wilde |
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f_alk
Joined: Sep 30, 2005
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  Posted:
Oct 01, 2010 - 11:28 |
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I'd take Pass Block on players with Disturbing presence. Even if they fall on their way, they might throw their -1 on the ball handling roll. |
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On1
Joined: Jul 12, 2004
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  Posted:
Oct 01, 2010 - 11:33 |
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So.. 11 players with passblock.. 11 blitzes? crazy stuff.
but +1 what F_alk said |
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Thomcat
Joined: Jul 20, 2004
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  Posted:
Oct 01, 2010 - 11:33 |
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Pass block will become very popular (when implemented) in the ffb division.
It will work wonders on:
1) people with Dist. P.
2) people with Tent.
3) people with DT.
Thick skull has always just been an extra power up for the "weak" starting teams dwarves have to field hehe
And the blitz Idea is just wacked |
_________________ Og inviterer hermed alle danskere MED godt humør ind i #fumbbl.dk |
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mickael
Joined: Oct 14, 2006
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  Posted:
Oct 01, 2010 - 11:44 |
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Thomcat wrote: | Pass block will become very popular (when implemented) in the ffb division.
It will work wonders on:
1) people with Dist. P.
2) people with Tent.
3) people with DT.
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4) Slann and other VLL players |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Oct 01, 2010 - 12:00 |
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No-one should ever take pass block, simple as.
Now if pass block worked on hand offs it could be a decent choice. |
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Grod
Joined: Sep 30, 2003
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  Posted:
Oct 01, 2010 - 12:05 |
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On1 wrote: | So.. 11 players with passblock.. 11 blitzes? crazy stuff.
but +1 what F_alk said |
Well no, it would be only allowed on the thrower or receiver |
_________________ I am so clever that sometimes I don't understand a single word of what I am saying.
Oscar Wilde |
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Thomcat
Joined: Jul 20, 2004
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  Posted:
Oct 01, 2010 - 13:02 |
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mickael wrote: | Thomcat wrote: | Pass block will become very popular (when implemented) in the ffb division.
It will work wonders on:
1) people with Dist. P.
2) people with Tent.
3) people with DT.
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4) Slann and other VLL players |
Yeah Slann blitzers are MADE for Pass block. Born with Leap (+VLL help to it) VLL (plus on interceptions) and DT |
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nin
Joined: May 27, 2005
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  Posted:
Oct 01, 2010 - 13:08 |
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Pass Block is not that good... but still it won me some games on my first year here when I took it on Wood Elf Catchers.
Interception = Game won (almost)
and moving in your opponent turn is great
and knowing he won't pass is not great, but is still good
Kick and one or two Pass Blockerscan delay your opponent a couple of turns.
So it is good as it is in my oppinion. |
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f_alk
Joined: Sep 30, 2005
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  Posted:
Oct 01, 2010 - 14:44 |
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Thomcat wrote: | 4) Slann and other VLL players |
Yeah Slann blitzers are MADE for Pass block. Born with Leap (+VLL help to it) VLL (plus on interceptions) and DT[/quote]
Well, then Slann Catchers and other Slann with AG4 or more are made for Pass Block. With AG3 VLL doesn't help on the intercept roll, you still need a 6. They all have Leap, so the Blitzer is nice with DT, but the Catcher is "nicer" being able to Leap twice as good and to intercept twice as good as the Blitzer. |
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mickael
Joined: Oct 14, 2006
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  Posted:
Oct 01, 2010 - 14:54 |
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f_alk wrote: | Thomcat wrote: | 4) Slann and other VLL players
Yeah Slann blitzers are MADE for Pass block. Born with Leap (+VLL help to it) VLL (plus on interceptions) and DT |
Well, then Slann Catchers and other Slann with AG4 or more are made for Pass Block. With AG3 VLL doesn't help on the intercept roll, you still need a 6. They all have Leap, so the Blitzer is nice with DT, but the Catcher is "nicer" being able to Leap twice as good and to intercept twice as good as the Blitzer. |
AG3 + VLL intercept works on 5+(*) (AG roll of 4+, -2 for intercept, +1 for VLL)
.... not so bad
But agreed that catchers or others AG4 slanns are made for Pass Block: works on 4+ and can leap/dodge at 2+ to take better position
(*) obviously if not in TZ |
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Carnis
Joined: Feb 03, 2009
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  Posted:
Oct 01, 2010 - 15:22 |
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They should bring back the OLD Diving tackle (free block on opponent's turn, when oppo enters your TZ ). |
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Purplegoo
Joined: Mar 23, 2006
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  Posted:
Oct 01, 2010 - 15:33 |
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Thomcat wrote: | Pass block will become very popular (when implemented) in the ffb division.
It will work wonders on:
1) people with Dist. P.
2) people with Tent.
3) people with DT. |
Really? You think?
I think this hasn't changed since LRB4. The only time I saw PB being of any use in 4 is when someone forgot about it because you see it so rarely. All of those helper skills that you quote exist in 4 anyway (if with different names / mechanics). And Slann? Really? I've not ran out of good skills to give mine before I think about gimmicks. They don't last long enough anyway!
I think the same rule holds. There is always a better skill to take than Pass Block. Until there isn't. And then, isn't that a lot of TV? Does he not need the boot?
The one time I had it in 4, it was on an AG4 Blodge Hobbo. It was totally useless until you got someone playing CDs who forgot about it and assumed (99% of the time, quite correctly) no CD player would have it. The four or five times it happened, no doubt my opponent panicked for the 3 seconds it took for his player to make the catch anyway.
I don't mind skills that no-one takes, mind. They are the sorts of skills best built into Stars or starting rosters. See NOS and Pro Elves - there's always a better choice than NOS too (this I suppose is slightly more contentious; but it's a belief held by more of the good coaches than not?), but it's a flavour enhancer on that roster.
Same with TS I guess; it's there to take because it exists, but unless you're getting it for free at the start, you'd not ever bother. I f you jazzed it up a bit, it would be too good / expensive for a raft of Dorfs on a starter team. |
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Catalyst32
Joined: Jul 14, 2008
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  Posted:
Oct 01, 2010 - 15:45 |
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On1 wrote: | So.. 11 players with passblock.. 11 blitzes? crazy stuff.
but +1 what F_alk said |
It would have to be limited to 1 Block/Blitz during the Pass Block turn to not be too powerful.
I think if it limited that Block to the actual Thrower and/or Catcher of the ball it might make sense.
What about if Pass Block increased the odds of the ball being intercepted by +1 if a Pass Block player was in position to intercept?
Or if it decreased the odds of a Completion by -1 if the Pass Block player was in position to Intercept?
(This would be an additional -1 to the Pass above any TZ's the Pass Block player has on the Thrower or Catcher.)
What about both of those attributes? Both +1 to Intercept and -1 towards completing the Pass. |
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Kinks
Joined: Feb 28, 2007
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  Posted:
Oct 01, 2010 - 15:55 |
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22 Interceptions in 73 games (presumably some of the earlier games were pre-pass block. So not always a waste, just normally Link |
_________________ Better lucky than good |
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