Rabe
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Joined: Jun 06, 2009
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  Posted:
Jun 02, 2014 - 17:29 |
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If you tell me where I can find the money, I would do it (not in general, but for this special occasion). ![Razz](./modules/PNphpBB2/images/smiles/icon_razz.gif) |
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NerdBird
Joined: Apr 08, 2014
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  Posted:
Jun 03, 2014 - 05:10 |
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After I get kicked out of the GLT, I want to show these monsters how to dwelfball. I am the last Dwarf team left and I am sure that will be short lived, but I do want to tackle the agility monsters. Sounds like fun!
Seriously though, I would drop the rerolls to 4. I dropped mine to 3 but would like to get a leader so I am back up to 4. |
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keggiemckill
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Joined: Oct 07, 2004
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  Posted:
Jun 03, 2014 - 05:54 |
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I think you should go with No RRs, and play down 300k down to buy a chef every game. |
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Rabe
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Joined: Jun 06, 2009
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  Posted:
Jun 03, 2014 - 09:15 |
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That would be flingball then I guess...
The issue with the RR-dropping is that it brings the TV down by no more than 300k (and that's all RRs gone!). I'd still be above 1800k of TV and therefor playing against fairly well-developed teams. So, as tempting as it sounds, it's nonsense and not worth the trouble I'd have to get a reasonable amount of RRs back.
@NerdBird: I'd be happy to get some dwelfball lessons! Best drop me a PM once you're out, so that I don't forget. |
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Badoek
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Joined: May 17, 2009
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  Posted:
Jun 03, 2014 - 09:18 |
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Grod wrote: | Drop 4 rerolls. If you get leader on one of your runners you can drop another then. The reason Dwarves have such cheap rerolls is because they don't really need them... |
as long as they play as "normal" dorfs... which I'm sure we all agree on is not what Rabe's doing. |
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Rabe
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Joined: Jun 06, 2009
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  Posted:
Jun 03, 2014 - 09:24 |
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Indeed. Plus, I won't "waste" a precious skill slot on a runner for that. They are my only reliable ballers and have many roles to play, so no way for a "team skill" on one of them.
(Plus, my one runner is a legend and the other is traditionally built into a proper thrower, so the latter is not running out of skills soon either.)
On "normal" dwarves I agree though, and with a more traditional/competitive concept, I might go for 2 RRs + Leader. |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Jun 03, 2014 - 09:38 |
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Just punish Rabe. No matter what. The rest of the test are unimportant. Get the message. Punish Rabe! ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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Dalfort
Joined: Jun 23, 2008
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  Posted:
Jun 03, 2014 - 10:13 |
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Cloggy wrote: | Just drop it and drop another.
6 or even 5 rerolls are too many on them. I would personally even stop at 3. Since there is no reason at all fluffwise to have this many RR I would just shed the dead weight. |
I was under the impression that RR's were an indication of how well the teams operates AS a team, this surely is enough fluff to keep as many RR's as possible as the Agility Monsters are the epitome of teamwork (imo!). |
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Dunenzed
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Joined: Oct 28, 2011
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  Posted:
Jun 03, 2014 - 10:18 |
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SvenS
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Joined: Jul 07, 2007
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  Posted:
Jun 03, 2014 - 10:57 |
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Not sure if it was the RRs but the monsters got quite a few skills playing my slann. We even tought the passblocker how to leap! ![Wink](./modules/PNphpBB2/images/smiles/icon_wink.gif) |
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Chainsaw
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Joined: Aug 31, 2005
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  Posted:
Jun 03, 2014 - 11:06 |
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Rabe
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Joined: Jun 06, 2009
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  Posted:
Jun 03, 2014 - 11:16 |
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@Dunenzed:
One could assume that. Or even just burning 100k.
@SvenS:
It definitely wasn't the RRs. I even had 7 (!) in each half and barely used them. The Monsters just were in great shape (except for some minor glitches that did cost them the game/tie). ![Very Happy](./modules/PNphpBB2/images/smiles/icon_biggrin.gif) |
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Cloggy
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Joined: Sep 23, 2004
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  Posted:
Jun 03, 2014 - 13:10 |
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Rabe
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Joined: Jun 06, 2009
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  Posted:
Jun 03, 2014 - 13:29 |
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Ohhh, nice one! That guy threatens my passing longbeards! I need to play against that team eventually.
The whole team looks interesting and a bit familiar. ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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Nightbird
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Joined: Aug 02, 2003
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  Posted:
Jun 15, 2014 - 04:35 |
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Drop it!!! |
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