32 coaches online • Server time: 14:47
Forum Chat
Log in
Recent Forum Topics goto Post Finishing the 60 Gam...goto Post Borg Invasiongoto Post GIF Guide
SearchSearch 
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
Poll
Should we change the rules to encourage more passing?
Yes
19%
 19%  [ 15 ]
No
80%
 80%  [ 62 ]
Total Votes : 77


Rat_Salat



Joined: Apr 22, 2011

Post   Posted: Jun 02, 2015 - 00:22 Reply with quote Back to top

Calcium wrote:
I never said I was good, keep on dodging me like the plague in B Rat Wink


I'm in B, and racking up the wins.

I'm sure at some point my tv will get high enough that you will get a chance to match your ability to roll tens with my skill.

As a matter of fact, I'm in range of this skill-testing team. I'm sure it will be incredibly enjoyable and a good gauge of who is a better coach. It's a fascinatingly original concept. Three pombers and four dirty players at a mere 1390tv. I'm sure that's been quite a bit of fun for your opponents. Mmmm, Scrubalicious.

After which, I'll probably head back to ranked where you can troll me for picking once again, but for now we're having fun.
pubstar



Joined: Jun 13, 2009

Post   Posted: Jun 02, 2015 - 00:39 Reply with quote Back to top

As a Fumbbl thread's posts increase, the likelihood of the thread's topic becoming whether or not Rat is good at Blood Bowl approaches 1.

_________________
DOTP!
3DB Highlander!
Fill the Box Grid!
PainState



Joined: Apr 04, 2007

Post   Posted: Jun 02, 2015 - 00:46 Reply with quote Back to top

pubstar wrote:
As a Fumbbl thread's posts increase, the likelihood of the thread's topic becoming whether or not Rat is good at Blood Bowl approaches 1.


\O/

_________________
Comish of the: Image
mrt1212



Joined: Feb 26, 2013

Post   Posted: Jun 02, 2015 - 01:01 Reply with quote Back to top

pubstar wrote:
As a Fumbbl thread's posts increase, the likelihood of the thread's topic becoming whether or not Rat is good at Blood Bowl approaches 1.


Entropy by any other name...
Mr_Foulscumm



Joined: Mar 05, 2005

Post   Posted: Jun 02, 2015 - 02:15 Reply with quote Back to top

This has probably already been said:

You want to limit the amount of dice you roll. Passing doesn't. The fact that the running game is more prevalent than the passing game has nothing to do with bashing and everything to do with risk and reward. Running the ball is lower risk.

Fun thread though.

_________________
Everybody's favorite coach on FUMBBL
MattDakka



Joined: Oct 09, 2007

Post   Posted: Jun 02, 2015 - 04:06 Reply with quote Back to top

Rat_Salat wrote:
Calcium wrote:
I never said I was good, keep on dodging me like the plague in B Rat Wink


I'm in B, and racking up the wins.

I'm sure at some point my tv will get high enough that you will get a chance to match your ability to roll tens with my skill.

As a matter of fact, I'm in range of this skill-testing team. I'm sure it will be incredibly enjoyable and a good gauge of who is a better coach. It's a fascinatingly original concept. Three pombers and four dirty players at a mere 1390tv. I'm sure that's been quite a bit of fun for your opponents. Mmmm, Scrubalicious.

After which, I'll probably head back to ranked where you can troll me for picking once again, but for now we're having fun.

That's fight talk!
Don't forget to take your shirt off and wave it like a helicopter!
mattwakeman



Joined: Feb 15, 2005

Post   Posted: Jun 02, 2015 - 10:13 Reply with quote Back to top

I think that the OP has to realise that the way that the rules are, stalling is such an effective tactic that not only are you encouraged to use it, but you are punished if you do not. It is the same thing as 'block'; it is such an effective skill that to not take it on principle simply places you at a competitive disadvantage.

To be honest, you have to accept it and learn to embrace and love it or choose to play something else. If you want to see the kind of scores that you have talked about then you might want to look at this variant: http://www.specialist-arms.com/fanatic/65st.pdf No chance of being able to play it online but I love it so much that I have never been able to go back to playing the vanilla rules.

Bloodbowl = blockbowl = stallbowl. There is nothing wrong with this, but it isn't going to change any time soon that is for sure.
Relezite



Joined: May 21, 2007

Post   Posted: Jun 02, 2015 - 10:19 Reply with quote Back to top

No small change would usurp running/stalling as the dominant strategy. You would need major skill changes or entirely new skills or a redefinition of core game rules. Basically you would need a new edition.
JanMattys



Joined: Feb 29, 2004

Post   Posted: Jun 02, 2015 - 10:48 Reply with quote Back to top

Markor keeps refusing to address the finer strategical points a lot of people made, and just keeps on saying we don't understand *his* point.

He is clearly trolling and you should all feel ashamed for feeding him when so many people in the world starve.

_________________
Image
Roland



Joined: May 12, 2004

Post   Posted: Jun 02, 2015 - 11:00 Reply with quote Back to top

tldr

Just join rush&pass
markor



Joined: May 07, 2015

Post   Posted: Jun 02, 2015 - 11:35 Reply with quote Back to top

Janmattys, you are another person who doesn't understand simple logic. So I won't bother explaining why other ways of playing aren't relevant to what I was suggesting, unless you think that my liking something (passing tds) is wrong, which you probably do. I accept the points that the sensible people made about the rule changes I suggested not having the desired effect, but that's why I wanted to start a debate about the most effective changes. Capisci?
Badoek



Joined: May 17, 2009

Post   Posted: Jun 02, 2015 - 12:12 Reply with quote Back to top

I'm so glad we still keep this going. Highly amusing so far, true internet arguing going on in here.

OT: I think passing is just fine now (although fidius' idea sounds like it's worth a try). I mostly play League games now and often find that passes are made out of sheer necessity and they're highly exciting too. Stalling doesn't bother me much, is just part of the game and like others stated, it's both quite hard to do right and a challenge to stop. I'm not a good coach so I get stalled against quite often and that's when I realise I made a few bad choices in the previous rounds.

off-topic: markor, I don't think you actually are trolling but it sure does look like you are. Perhaps you should take that as a sign...

_________________
Image
albinv



Joined: Sep 15, 2012

Post 10 Posted: Jun 02, 2015 - 12:32 Reply with quote Back to top

Badoek wrote:
OT: I think passing is just fine now (although fidius' idea sounds like it's worth a try)


No, passing is wrong.
Badoek



Joined: May 17, 2009

Post   Posted: Jun 02, 2015 - 12:44 Reply with quote Back to top

albinv wrote:
Badoek wrote:
OT: I think passing is just fine now (although fidius' idea sounds like it's worth a try)


No, passing is wrong.

Laughing Laughing
Fabulander



Joined: Oct 11, 2014

Post   Posted: Jun 02, 2015 - 12:46 Reply with quote Back to top

Markor, I can absolutely sympathize with your sentiment, and I don't think you're a troll at all, but I do think that all forms of communication in this thread are breaking down fast, and not because people don't understand logic. They do.

The problem is that it's difficult to see what the object of this thread really is anymore, and it's probably best to consider the responses given here, find out exactly what you wish to know and then possibly rephrase your question, informed by your new knowledge of the way the game is played here (as well as the general forum etiquette).

Even in casual tabletop games, experience leads to the conclusion that passing is risky at best, undesirable at worst, and that heroic plays are generally not advisable. Is this disappointing to 'idealistic' fluff players? Yes, a little. I'll give you that. I don't know if that's the response you were looking for. I don't think rule changes are needed (or desirable) for this purpose, as it would probably require a pretty large reworking of the current game to make throwing significantly more viable. Instead, I think it's better to accept that high risk/high reward plays are just that - risky - and enjoy them all the more when they succeed.

Have a good day Smile
Display posts from previous:     
 Jump to:   
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic