Frankenstein
Joined: Jan 26, 2005
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  Posted:
Apr 06, 2005 - 01:05 |
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Slick wrote: | Well let's look at the stats:
Elf games: 15858 record: 45 / 16 / 39 TD: -0.19 CAS: -1.19
Wood Elf games: 52808 record: 45 / 16 / 40 TD: -0.28 CAS: -1.29
High Elf games: 29724 record: 41 / 17 / 42 TD: -0.44 CAS: -0.74
Dark Elf games: 51885 record: 42 / 17 / 42 TD: -0.47 CAS: -0.62
There you have it Pro Elves are the best at winning, and Dark Elves are the best at living. On the other hand more than 3 times as many games have been played by DE so it's hard to tell how good the Pros really are, but I think you get the point. |
As long as you have an artificial open environment such as [R] in which you can pick your opponent this might be true.
In a league with a fixed schedules you'd have highly different results.
AV 7 just sucks. |
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canaries
Joined: May 05, 2004
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  Posted:
Apr 06, 2005 - 01:10 |
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Nothing sacks the opposition ballcarrier like a wardancer. Sure they get punched to pieces after a while, but while they live theyre the best and most fun team to play. Add a thrower with sure hands and leap + nerves of steel and you get outta trouble in notime. |
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Colin
Joined: Aug 02, 2003
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  Posted:
Apr 06, 2005 - 02:19 |
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This is a mighty complicated subject; against all teams, I think Dark Elves manage best, though my own preference is High Elves - durable, but with catchers for the quick score to get you out of trouble - curiously, against other Elves, Dark Elves perform most poorly - for elf v elf, read on:
According to http://fumbbl.com/FUMBBL.php?page=stats&op=results :
Elves beat Dark Elves
Elves beat High Elves
Elves beat Wood Elves
Wood Elves beat Dark Elves
Wood Elves beat High Elves
Dark Elves equal High Elves
So Elf > Wood Elf > Dark Elf/High Elf , at least in the Elfbowl stakes.
I hadn't realised the new Elf team could outplay the Wood Elves - I'll have to give them a whirl sometime. |
_________________ Join The Cult of Tzeentch, mutate randomly! | Hug a newb! Join the Faculty of Academy Instructors! |
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Jasonian
Joined: Mar 04, 2005
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  Posted:
Apr 07, 2005 - 00:37 |
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Personally I like the Blitzers on an elf team better than Wardancers but thats just me. |
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origami
Joined: Oct 14, 2003
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  Posted:
Apr 07, 2005 - 04:04 |
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Elf blitzers are great. I don't think that they quite equal WD, but they aren't far behind. AV 8 gives them them the ability to do things that would swiftly injure a WD. Personally, I like to give them dodge/tackle/diving tackle. This, combined with their starting sidestep, will severely limit the mobility of your opponents. Agility teams are dependent on easy dodging - take that away and you put a major kink in their game plans. |
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Jasonian
Joined: Mar 04, 2005
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  Posted:
Apr 07, 2005 - 22:56 |
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I understand why you would want to give the DT, but I'm not wanting to leave my blitzers in a TZ if I don't have to. On offense I try to use them to open a hole and send the rest of them through so that there are to many to cover (you know standard elf stuff). On defense I try to use side step to get me as close to the ball as possible to take it from the opponent. I figure thats the best defense with elves because if you are spending alot of time in the trenches you are getting players hurt. |
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milnestar
Joined: Oct 23, 2003
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  Posted:
Apr 07, 2005 - 23:19 |
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DEAD ELVES !
Undead rules |
_________________ Milnestar proudly drinks Stella Artois ! |
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cwebb
Joined: Nov 16, 2003
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  Posted:
Apr 07, 2005 - 23:27 |
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the best elf is a dead elf! |
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Jarnageddon
Joined: Nov 04, 2003
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  Posted:
Apr 07, 2005 - 23:29 |
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Dead elves are best. So thats three of us, motion carried, all elves are to be killed. |
_________________ Never hit a man with glasses. Hit him with something bigger and heavier. |
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Jasonian
Joined: Mar 04, 2005
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  Posted:
Apr 08, 2005 - 07:27 |
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Veto'd |
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origami
Joined: Oct 14, 2003
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  Posted:
Apr 08, 2005 - 14:22 |
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Jasonian wrote: | I understand why you would want to give the DT, but I'm not wanting to leave my blitzers in a TZ if I don't have to. |
You don't set them in opposing tackle zones all of the time - just ocassionally when it makes sense. Blodge and AV8 let them get away with it pretty well. I use them when I need to reduce the mobility of a single player - putting a tackle zone on the ball carrier or a NOS receiver, for example. I also like to form loose screens around my ball carrier, and it's tough for my opponents to dodge through that screen for a blitz when they are getting -2 to those rolls.
Personally, I think that DT is a little underused here on Fumbbl - especially for those teams who are playing a lot of elf ball. Develop a DT blitzer at some point as an experiment - I think that you will be pleasantly surprised. |
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Jasonian
Joined: Mar 04, 2005
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  Posted:
Apr 11, 2005 - 07:39 |
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