Radiant
Joined: Dec 29, 2006
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  Posted:
Feb 24, 2007 - 14:35 |
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Nice team Brad
I like your discriptions ^^
And now for my 5th team:
Team Name: Slann Slave Team
0-12 Skink 8 2 3 7 Stunty, Dodge 60k
0-12 Amazon Slave 6 3 3 7 Dodge 50k
0-4 Slann Carrier 8 4 1 9 Thick Skull 90k
0-1 Slann Priest 4 5 2 8 Thick Skull, Stand Firm, Hypnotic Gaze, Very Long Legs, Big Guy 130k
Re-Rolls 60k
I missed the Slann in the Blood Bowl universe for they are the leaders of the lizards
Hope that this team is to your likings. |
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coalheart
![](./modules/PNphpBB2/images/avatars/upload/145925937045acd543ebf77.jpg)
Joined: Oct 27, 2005
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  Posted:
Feb 24, 2007 - 15:03 |
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Looks good but the pro trait for all the team looks a bit outta place for me. Why dont just give them all A access and remove pro? And if you wish to give the linos some skill... Side step looks good enough for me .
Anyway the team looks promising. |
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Coalheart's Blood bowl lair! |
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coalheart
![](./modules/PNphpBB2/images/avatars/upload/145925937045acd543ebf77.jpg)
Joined: Oct 27, 2005
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  Posted:
Feb 24, 2007 - 15:06 |
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Quote: |
I missed the Slann in the Blood Bowl universe for they are the leaders of the lizards
Hope that this team is to your likings. |
There is already a slann team, go look at www.blood-bowl.net. There are loads of teams over there wich might work as inspiration! |
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Coalheart's Blood bowl lair! |
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coalheart
![](./modules/PNphpBB2/images/avatars/upload/145925937045acd543ebf77.jpg)
Joined: Oct 27, 2005
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  Posted:
Feb 24, 2007 - 15:42 |
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How about this?
Half Ogre team!
0-12 Ogreblooded 6 3 3 8 Thick skull 60k G S Skills allowed
0-4 Half Ogre 6 4 2 9 Thick skull 90k G S skills allowed
RR at 60k
Apo: yes
Team wizard: yes
No big guys allowed!
No ogre, even star ogres will play for them!
star players allowed: Mighty Zug
Too small to play as big guys or even in an ogre team those rejects from both ogre and human society teamed up to beat the crap out of anyone foolish enough to get in the path.
Ogreblooded are third or fourth generation of human breed tainted with ogre blood, stronger than most humans but far weaker than any ogre!
Half ogre: Strong and clumsy but not as dumb as one of their progenitors!
Strong points: S skills and up to 4 st4 guys in the team.
Weak points: No passers or runners and a hard time until they pick up some skills
I think this can be fun to play ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
_________________ ___________________
Coalheart's Blood bowl lair! |
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carom
Joined: Dec 26, 2006
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  Posted:
Feb 24, 2007 - 19:00 |
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i personaly liked this angels thing.....
but to make it easier to apply to the current rules, why not make a passive ability, like undead and thrall where made before? let`s call it holy. it grants a bonus of +1 to the regeneration- and apo-roll. only the seraphim have this abillity. they get regeneration in adition. if a seraphim gets hurt the coach has to decide if he wants to use the apo (which would automaticly heal him) or the regeneration which succedes on a 3+ . or is this overpowered? i think in addition u should only be able to have 1 seraphim in ur team.
i came up with this idea when i thougt of something like a godly shield for this angels. since the seraphim are so impotant to god he wont miss the chance to safe one of them if its realy needed .....it is also a risk because u would leave ur other angels without the atention of their god (apo ^^)....since they have av 7 a coach has to decide carefully... save a seraphim and let the other player without guard or hope for the reg an the opportunity to save one of the lesser ones.......
whats ur oppinion? |
Last edited by carom on %b %25, %2007 - %12:%Feb; edited 1 time in total |
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Walks_in_the_Sun
![](./modules/PNphpBB2/images/avatars/upload/205790317447c10c92b6cb8.jpg)
Joined: Apr 16, 2006
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  Posted:
Feb 24, 2007 - 22:05 |
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coalheart wrote: | How about this?
Half Ogre team!
0-12 Ogreblooded 6 3 3 8 Thick skull 60k G S Skills allowed
0-4 Half Ogre 6 4 2 9 Thick skull 90k G S skills allowed
Strong points: S skills and up to 4 st4 guys in the team.
Weak points: No passers or runners and a hard time until they pick up some skills
I think this can be fun to play ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
I agree |
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coalheart
![](./modules/PNphpBB2/images/avatars/upload/145925937045acd543ebf77.jpg)
Joined: Oct 27, 2005
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  Posted:
Feb 25, 2007 - 13:35 |
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I added some extras to this guys: NO ogre (even star ogres) will play for them ever! And the no big guy policy compensates the fast moving st4 guys ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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Coalheart's Blood bowl lair! |
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Radiant
Joined: Dec 29, 2006
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  Posted:
Feb 25, 2007 - 13:57 |
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They somehow remind me a bit of the Caos teams.
But seemes to be a nice team (if you like bashing teams ) |
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coalheart
![](./modules/PNphpBB2/images/avatars/upload/145925937045acd543ebf77.jpg)
Joined: Oct 27, 2005
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  Posted:
Feb 25, 2007 - 14:13 |
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coalheart
![](./modules/PNphpBB2/images/avatars/upload/145925937045acd543ebf77.jpg)
Joined: Oct 27, 2005
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  Posted:
Feb 25, 2007 - 16:01 |
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HasniM
![](./modules/PNphpBB2/images/avatars/upload/72588669745a8db3ec7586.jpg)
Joined: Dec 30, 2006
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  Posted:
Feb 25, 2007 - 16:16 |
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Astarael wrote: | Beastmen, about right cost.
Khorne Chaos Knights should be 120k each. Essentially Chaos Warriors with a skill.
Daemon Prince should be 230k without Unstable... So it depends on whether the Unstable negatrait is worth 70k.
Also, I imagine he'd become like the Vampire Lord, people would just freeboot him for games that mattered. 230k of player for 80k by your rules. |
Should be able to sacrifice a freebooter. Actually, an assistant coach or a cheerleader would be appropriate too. And disturbing in it's own right. |
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coalheart
![](./modules/PNphpBB2/images/avatars/upload/145925937045acd543ebf77.jpg)
Joined: Oct 27, 2005
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  Posted:
Feb 25, 2007 - 17:50 |
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HasniM wrote: | Should be able to sacrifice a freebooter. Actually, an assistant coach or a cheerleader would be appropriate too. And disturbing in it's own right. |
Funny but non usable! It's not the same to sacrifice 60k worth of players than just 10k wich is the cost for cheerleaders or assistant coaches! ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
_________________ ___________________
Coalheart's Blood bowl lair! |
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Radiant
Joined: Dec 29, 2006
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  Posted:
Feb 25, 2007 - 18:25 |
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Thanks Coalheart
looks nice ![Very Happy](./modules/PNphpBB2/images/smiles/icon_biggrin.gif) |
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Zlefin
Joined: Apr 14, 2005
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  Posted:
Feb 25, 2007 - 19:00 |
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Hmm, well i may as well add a few silly teams since this thread has some of the, erm, less balanced variety. All my real team designs are elsewhere, so tiem for some silliness!
The Gnomish Award Crafters Team
0-16 Gnomish award crafter 5 3 2 8 award crafter. 60k G
0-4 Master crafter 5 3 2 8 master award crafter, 80k G
rerolls: 30k (they build their own rerolls )
These are the guys who actually MAKE those mvp awards, so, they uh, tend to cheat a little about the whole mvp awards thing
hence their mighty mighty ability:
AWARD CRAFTER: at the end of game, this player getes 1 bonus mvp.
MASTER AWARD CRAFTER: this guy gets 2 bonus mvps a tend of game.
Wizard: super specuial crafter, adds 3 MVPs to any one player right before the start of the first drive. make any skill rolls immediately.
They may not be good at scoring, causing cas, or passing, but MAN do they get rolls easy
Zlefin
PS oh looks i got an mvp fo rthe game! really? me too. |
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Mnemon
![](./modules/PNphpBB2/images/avatars/upload/409347284402a0a8a2beaf.png)
Joined: Aug 02, 2003
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  Posted:
Feb 25, 2007 - 19:06 |
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What happens when they conceed?
-Mnemon |
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