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Radiant



Joined: Dec 29, 2006

Post   Posted: Feb 24, 2007 - 14:35 Reply with quote Back to top

Nice team Brad Smile
I like your discriptions ^^

And now for my 5th team:

Team Name: Slann Slave Team

0-12 Skink 8 2 3 7 Stunty, Dodge 60k
0-12 Amazon Slave 6 3 3 7 Dodge 50k
0-4 Slann Carrier 8 4 1 9 Thick Skull 90k
0-1 Slann Priest 4 5 2 8 Thick Skull, Stand Firm, Hypnotic Gaze, Very Long Legs, Big Guy 130k

Re-Rolls 60k

I missed the Slann in the Blood Bowl universe for they are the leaders of the lizards Smile
Hope that this team is to your likings.
coalheart



Joined: Oct 27, 2005

Post   Posted: Feb 24, 2007 - 15:03 Reply with quote Back to top

Looks good but the pro trait for all the team looks a bit outta place for me. Why dont just give them all A access and remove pro? And if you wish to give the linos some skill... Side step looks good enough for me Smile.

Anyway the team looks promising.

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Coalheart's Blood bowl lair!
coalheart



Joined: Oct 27, 2005

Post   Posted: Feb 24, 2007 - 15:06 Reply with quote Back to top

Quote:

I missed the Slann in the Blood Bowl universe for they are the leaders of the lizards Smile
Hope that this team is to your likings.


There is already a slann team, go look at www.blood-bowl.net. There are loads of teams over there wich might work as inspiration!

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Coalheart's Blood bowl lair!
coalheart



Joined: Oct 27, 2005

Post   Posted: Feb 24, 2007 - 15:42 Reply with quote Back to top

How about this?

Half Ogre team!

0-12 Ogreblooded 6 3 3 8 Thick skull 60k G S Skills allowed
0-4 Half Ogre 6 4 2 9 Thick skull 90k G S skills allowed

RR at 60k
Apo: yes
Team wizard: yes
No big guys allowed!
No ogre, even star ogres will play for them!
star players allowed: Mighty Zug

Too small to play as big guys or even in an ogre team those rejects from both ogre and human society teamed up to beat the crap out of anyone foolish enough to get in the path.
Ogreblooded are third or fourth generation of human breed tainted with ogre blood, stronger than most humans but far weaker than any ogre!
Half ogre: Strong and clumsy but not as dumb as one of their progenitors!

Strong points: S skills and up to 4 st4 guys in the team.
Weak points: No passers or runners and a hard time until they pick up some skills

I think this can be fun to play Smile

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Coalheart's Blood bowl lair!
carom



Joined: Dec 26, 2006

Post   Posted: Feb 24, 2007 - 19:00 Reply with quote Back to top

i personaly liked this angels thing.....
but to make it easier to apply to the current rules, why not make a passive ability, like undead and thrall where made before? let`s call it holy. it grants a bonus of +1 to the regeneration- and apo-roll. only the seraphim have this abillity. they get regeneration in adition. if a seraphim gets hurt the coach has to decide if he wants to use the apo (which would automaticly heal him) or the regeneration which succedes on a 3+ . or is this overpowered? i think in addition u should only be able to have 1 seraphim in ur team.
i came up with this idea when i thougt of something like a godly shield for this angels. since the seraphim are so impotant to god he wont miss the chance to safe one of them if its realy needed Wink .....it is also a risk because u would leave ur other angels without the atention of their god (apo ^^)....since they have av 7 a coach has to decide carefully... save a seraphim and let the other player without guard or hope for the reg an the opportunity to save one of the lesser ones.......
whats ur oppinion?


Last edited by carom on %b %25, %2007 - %12:%Feb; edited 1 time in total
Walks_in_the_Sun



Joined: Apr 16, 2006

Post   Posted: Feb 24, 2007 - 22:05 Reply with quote Back to top

coalheart wrote:
How about this?

Half Ogre team!

0-12 Ogreblooded 6 3 3 8 Thick skull 60k G S Skills allowed
0-4 Half Ogre 6 4 2 9 Thick skull 90k G S skills allowed

Strong points: S skills and up to 4 st4 guys in the team.
Weak points: No passers or runners and a hard time until they pick up some skills

I think this can be fun to play Smile


I agree
coalheart



Joined: Oct 27, 2005

Post   Posted: Feb 25, 2007 - 13:35 Reply with quote Back to top

I added some extras to this guys: NO ogre (even star ogres) will play for them ever! And the no big guy policy compensates the fast moving st4 guys Smile

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Coalheart's Blood bowl lair!
Radiant



Joined: Dec 29, 2006

Post   Posted: Feb 25, 2007 - 13:57 Reply with quote Back to top

They somehow remind me a bit of the Caos teams.
But seemes to be a nice team (if you like bashing teams Very Happy)
coalheart



Joined: Oct 27, 2005

Post   Posted: Feb 25, 2007 - 14:13 Reply with quote Back to top

chaos without mino and without mutations!

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Coalheart's Blood bowl lair!
coalheart



Joined: Oct 27, 2005

Post   Posted: Feb 25, 2007 - 16:01 Reply with quote Back to top

Btw Radiant: http://es.geocities.com/net6q/bloodbowl/angel.html

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HasniM



Joined: Dec 30, 2006

Post   Posted: Feb 25, 2007 - 16:16 Reply with quote Back to top

Astarael wrote:
Beastmen, about right cost.

Khorne Chaos Knights should be 120k each. Essentially Chaos Warriors with a skill.

Daemon Prince should be 230k without Unstable... So it depends on whether the Unstable negatrait is worth 70k.

Also, I imagine he'd become like the Vampire Lord, people would just freeboot him for games that mattered. 230k of player for 80k by your rules.


Should be able to sacrifice a freebooter. Actually, an assistant coach or a cheerleader would be appropriate too. And disturbing in it's own right.
coalheart



Joined: Oct 27, 2005

Post   Posted: Feb 25, 2007 - 17:50 Reply with quote Back to top

HasniM wrote:
Should be able to sacrifice a freebooter. Actually, an assistant coach or a cheerleader would be appropriate too. And disturbing in it's own right.


Funny but non usable! It's not the same to sacrifice 60k worth of players than just 10k wich is the cost for cheerleaders or assistant coaches! Smile

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Coalheart's Blood bowl lair!
Radiant



Joined: Dec 29, 2006

Post   Posted: Feb 25, 2007 - 18:25 Reply with quote Back to top

Thanks Coalheart Smile
looks nice Very Happy
Zlefin



Joined: Apr 14, 2005

Post   Posted: Feb 25, 2007 - 19:00 Reply with quote Back to top

Hmm, well i may as well add a few silly teams since this thread has some of the, erm, less balanced variety. All my real team designs are elsewhere, so tiem for some silliness!

The Gnomish Award Crafters Team
0-16 Gnomish award crafter 5 3 2 8 award crafter. 60k G
0-4 Master crafter 5 3 2 8 master award crafter, 80k G
rerolls: 30k (they build their own rerolls Razz)

These are the guys who actually MAKE those mvp awards, so, they uh, tend to cheat a little about the whole mvp awards thing Smile
hence their mighty mighty ability:
AWARD CRAFTER: at the end of game, this player getes 1 bonus mvp.
MASTER AWARD CRAFTER: this guy gets 2 bonus mvps a tend of game.
Wizard: super specuial crafter, adds 3 MVPs to any one player right before the start of the first drive. make any skill rolls immediately.

They may not be good at scoring, causing cas, or passing, but MAN do they get rolls easy Razz
Zlefin Smile
PS oh looks i got an mvp fo rthe game! really? me too.
Mnemon



Joined: Aug 02, 2003

Post   Posted: Feb 25, 2007 - 19:06 Reply with quote Back to top

What happens when they conceed?

-Mnemon
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