Roseph
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Joined: Oct 19, 2006
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  Posted:
Dec 17, 2010 - 05:21 |
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How come its not possible to do a Paul Hicks and Leap Foul in FFB? Im just askin ![Cool](./modules/PNphpBB2/images/smiles/icon_cool.gif) |
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Enigma179
Joined: Sep 19, 2010
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  Posted:
Dec 17, 2010 - 05:58 |
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I've heard that tossed around a few times... what does it mean exactly? Fouling after a leap seems obvious, too obvious. |
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Roseph
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Joined: Oct 19, 2006
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  Posted:
Dec 17, 2010 - 06:24 |
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Lakrillo
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Joined: Sep 12, 2007
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  Posted:
Dec 17, 2010 - 08:17 |
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Lill-Leif
Joined: Nov 17, 2005
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  Posted:
Dec 17, 2010 - 10:29 |
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leapfoul should be +3 on inj roll ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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Reisender
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Joined: Sep 29, 2007
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  Posted:
Dec 17, 2010 - 11:29 |
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i thnik they already implemented the
leap +3/ with ball in hands +4 / troll +3 inj roll modifiers |
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Lakrillo
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Joined: Sep 12, 2007
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  Posted:
Dec 17, 2010 - 11:35 |
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It is implemented, but only if you leap to the downed players square with the leap for a leaping foul... The move is called "The stomp" |
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zakatan
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Joined: May 17, 2008
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  Posted:
Dec 17, 2010 - 11:59 |
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we should definitely add this rule to the FFB rulebook
after all if it is exactly like GW rulebook they will complain ![Wink](./modules/PNphpBB2/images/smiles/icon_wink.gif) |
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Kalimar
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Joined: Sep 22, 2006
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  Posted:
Dec 17, 2010 - 12:03 |
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And if the leaping foul does not remove the fouled player from the field the leaping player is scattered in a randomn direction, right? ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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Reisender
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Joined: Sep 29, 2007
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  Posted:
Dec 17, 2010 - 12:09 |
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actually if it does not kill him you have to roll the inj. dice again... |
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zakatan
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Joined: May 17, 2008
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  Posted:
Dec 17, 2010 - 12:34 |
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it'd be nice to add the "secret" bonuses for fouling:
fouling with the ball
fouling with a big guy
leap-fouling
etc
of course, leap-fouling with a troll carrying the ball should be insta-kill
just don't show the bonuses in the log |
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Lakrillo
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Joined: Sep 12, 2007
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  Posted:
Dec 17, 2010 - 12:54 |
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Reisender wrote: | actually if it does not kill him you have to roll the inj. dice again... |
Thats only if you have the skill "multi-stomp" |
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ultwe
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Joined: Dec 25, 2004
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  Posted:
Dec 17, 2010 - 12:56 |
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Also.. A thrown gobbo, carrying the ball, scattering and landing on a prone player should be given the option to do a foul action as part of the TTM sequence of events, as an addition to any other move action he may elect to do:
The rationale being that the gobbo contorted himself in fligh, to ensure that his knee would make contact with the exposed throat of the prone player
![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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keltic_dragon
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Joined: Feb 24, 2007
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  Posted:
Dec 17, 2010 - 15:04 |
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ultwe wrote: | Also.. A thrown gobbo, carrying the ball, scattering and landing on a prone player should be given the option to do a foul action as part of the TTM sequence of events, as an addition to any other move action he may elect to do:
The rationale being that the gobbo contorted himself in fligh, to ensure that his knee would make contact with the exposed throat of the prone player
![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
or an extension of this would be to use the gobbo as a weapon, kinda like a bomb....obviously counting as the pass action for the turn, big guy uses TTM to launch the gobbo into an opposing player normal pass rules apply, with a hit with MB if the gobbo connects, although the opposing player has chance to catch the gobbo. Treat the hit as both down and armour rolls as normal but if opposing player catches gobbo then treat it as attacker down in a square adjacant to the player, use scatter template. |
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tragedy4you
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Joined: Jul 24, 2005
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  Posted:
Dec 17, 2010 - 15:18 |
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You guys are seriously up to something here. This seems to be a proper improvement of the existing Ruleset. =D |
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