LordBhorak
Joined: Jul 16, 2004
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  Posted:
Jul 24, 2004 - 21:05 |
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When rolling 2d6, the result will most likely be 7, as there is most combinations for the number 7... as for the number 2, there is only one combination (1 + 1) and for number 3, there are 2 combinatios (1+2 and 2+1).
Porksta... get my point? |
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asperon
Joined: Aug 02, 2003
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  Posted:
Jul 24, 2004 - 21:11 |
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SteelJoker wrote: | I suppose many people just have never seen the kickoff table...
by the way: i'm one of this guys where the bell curve just doesn't work. (i tend to roll low. it's my nightmare at BatleTech. to mostly roll 4 times in a row under 5 or 6 is standard...) I think i have to invent a game where low rolling is the way to win. |
Start playing Axis and Allies then. |
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MixX
Joined: Aug 02, 2003
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  Posted:
Jul 24, 2004 - 21:30 |
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ah, always so many helpful people... reading the rules would of course have made this post obsolete, but all the same... no actually, on this one I guess it's ok.. |
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bigdog
Joined: Mar 06, 2004
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  Posted:
Jul 24, 2004 - 21:52 |
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2D6 Kickoff Results
2 Riot: No FF (1/36 = 2.8%)
3 Get the Ref! : 2D6+FF (2/36 = 5.6%)
4 Perfect Defence: No FF (3/36 = 8.3%)
5 Cheering Fans: D6 + FF + # of Cheerleaders (4/36 = 11.1%)
6 Bad Kick: No FF (5/36 = 13.9%)
7 Changing Weather: No FF (6/36 = 16.7%)
8 Quick Snap! No FF (5/36 = 13.9%)
9 Brilliant Coaching: No FF , D6 + # of Coaches (4/36 = 11.1%)
10 Blitz! : No FF (3/36 = 8.3%)
11 Throw a Rock: 2D6 + FF (2/36 = 5.6%)
12 Field Invasion: 2D6 + FF (1/36 = 2.8%)
As you can see FanFactor is important in 11/36=30.6% rolls. And that can be Huge if it is a Field invasion....
As a coach would highly recommend everyone to have low Fan Factor so I can have the advantage over you. |
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AvatarDM
Joined: Aug 02, 2003
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  Posted:
Jul 25, 2004 - 05:28 |
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bigdog wrote: | 2D6 Kickoff Results
2 Riot: No FF (1/36 = 2.8%)
3 Get the Ref! : 2D6+FF (2/36 = 5.6%)
4 Perfect Defence: No FF (3/36 = 8.3%)
5 Cheering Fans: D6 + FF + # of Cheerleaders (4/36 = 11.1%)
6 Bad Kick: No FF (5/36 = 13.9%)
7 Changing Weather: No FF (6/36 = 16.7%)
8 Quick Snap! No FF (5/36 = 13.9%)
9 Brilliant Coaching: No FF , D6 + # of Coaches (4/36 = 11.1%)
10 Blitz! : No FF (3/36 = 8.3%)
11 Throw a Rock: 2D6 + FF (2/36 = 5.6%)
12 Field Invasion: 2D6 + FF (1/36 = 2.8%)
As you can see FanFactor is important in 11/36=30.6% rolls. And that can be Huge if it is a Field invasion....
As a coach would highly recommend everyone to have low Fan Factor so I can have the advantage over you. |
2/36 (Get the Ref) + 4/36 (Cheering Fans) + 2/36 (Throw a Rock) + 1/36 (Pitch Invasion) = 9/36 = 25% |
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Jarnageddon
Joined: Nov 04, 2003
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  Posted:
Jul 25, 2004 - 11:30 |
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I can recall a day where in the two games I played I got one Blitz for and four against, not so much fun, I'll take a bad kick any day. If it's cropping up that often for you I would assume you have a kicker in every team? |
_________________ Never hit a man with glasses. Hit him with something bigger and heavier. |
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PhilMan
Joined: Aug 02, 2003
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  Posted:
Jul 25, 2004 - 12:24 |
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in one game i had 2 pitch invasions and 2 throw rocks, my ff was about 5, i had to retire the team shortly after... |
_________________ as a friend once said: 'Willys'
"Best Bar in This Street" |
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mymLaban
Joined: Apr 20, 2004
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  Posted:
Jul 25, 2004 - 13:11 |
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Zy-Nox wrote: | Was that the punch line?
How many times does weather happen.......?
Or ,,,,you are scoring or conceding to many tds. Work on this and you shouldnt roll it so much |
omg lol keep em coming ! |
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