def909
Joined: Oct 25, 2005
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  Posted:
Feb 21, 2007 - 19:39 |
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My khemrian thrower just rolled double 5 for his first skill. While +MA seems to be the obvious choice I wonder if there´s something better still... Dodge might be a good choice too, since he´s the guy who is doing all the touchdowns anyway and thus needs all the protection he can get. Any suggestions? |
_________________ Don´t ask Nuffle for better dice, ask him to make you a better coach. |
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runreallyfast
Joined: Sep 08, 2006
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  Posted:
Feb 21, 2007 - 19:41 |
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It's never wrong to move faster.
My second choice - and probably a flaky one, but I'm a flaky guy - is strong arm. |
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def909
Joined: Oct 25, 2005
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  Posted:
Feb 21, 2007 - 19:44 |
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While it is possible to develop a khemri thrower who can actually throw, there´s still the problem that there is noone to reliably catch the ball... I had planned to give him Hail Mary Pass later, which is the best passing skill for a khemrian thrower imho. |
_________________ Don´t ask Nuffle for better dice, ask him to make you a better coach. |
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Plorg
![](./images/avatar/006.gif)
Joined: May 08, 2005
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  Posted:
Feb 21, 2007 - 19:44 |
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def909
Joined: Oct 25, 2005
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  Posted:
Feb 21, 2007 - 19:45 |
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My thoughts exactly, but I´m really torn between the two... |
_________________ Don´t ask Nuffle for better dice, ask him to make you a better coach. |
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Plorg
![](./images/avatar/006.gif)
Joined: May 08, 2005
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  Posted:
Feb 21, 2007 - 19:47 |
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MA helps his offense a lot and his defense a little.
Dodge helps his defense a lot and his offense a little.
Offense or Defense? |
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def909
Joined: Oct 25, 2005
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  Posted:
Feb 21, 2007 - 19:49 |
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Hmm, personally I think defense is what decides games, so following your logic I should take dodge... |
_________________ Don´t ask Nuffle for better dice, ask him to make you a better coach. |
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hauge
![](./images/avatar/015.gif)
Joined: Oct 23, 2005
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  Posted:
Feb 21, 2007 - 19:52 |
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I'd take the MA... Khemrians are slow! But then again I think anything under MA 7 is slow... |
_________________ -Hauge |
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Craftnburn
![](./modules/PNphpBB2/images/avatars/upload/17620721074f714865817a1.png)
Joined: Jul 29, 2005
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  Posted:
Feb 21, 2007 - 19:53 |
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I had a great Thow-Ra with Strong Arm once.. although I'd already gotten +AG on a Blitz-Ra so I had a receiver...
In your case... Dodge |
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johan
![](./modules/PNphpBB2/images/avatars/upload/4648679246d2cac2525e0.gif)
Joined: Aug 02, 2003
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  Posted:
Feb 21, 2007 - 19:56 |
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+MA. The difference between 3 and 4 is big. |
_________________ ”It's very sad
To see the ancient and distinguished game that used to be
A model of decorum and tranquillity
Become like any other sport, a battleground...”
—Benny Andersson & Björn Ulvaeus, Chess |
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def909
Joined: Oct 25, 2005
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  Posted:
Feb 21, 2007 - 19:58 |
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johan wrote: | +MA. The difference between 3 and 4 is big. |
It´s a thrower, so it´s 5 or 6 ma |
_________________ Don´t ask Nuffle for better dice, ask him to make you a better coach. |
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Vanguard
Joined: Nov 01, 2003
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  Posted:
Feb 21, 2007 - 20:01 |
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why can noone catch ?
4+ with rr is a 75 % chance
3+ with rr is a 90 % chance
which is a difference ... but not as much as some may think ^^
and strong arm makes with accurate a more flexible gameplay ^^
quick pass with a +3
and short also with a 3+
means you can controll the ball better
hail mary is also funny. but your team is slow and if the ball is too far away and easily binded with ag2 (dodge and pick up ball in 1 turn with ag 2 is much harder than a catch ^^), you must pick up the ball ... which is the same chance than a catch |
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Neustadtassi
Joined: Mar 01, 2006
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  Posted:
Feb 21, 2007 - 20:05 |
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retire the team ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
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def909
Joined: Oct 25, 2005
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  Posted:
Feb 21, 2007 - 20:06 |
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Neustadtassi wrote: | retire the team ![Smile](./modules/PNphpBB2/images/smiles/icon_smile.gif) |
I´ll think about it ![Laughing](./modules/PNphpBB2/images/smiles/icon_lol.gif) |
_________________ Don´t ask Nuffle for better dice, ask him to make you a better coach. |
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def909
Joined: Oct 25, 2005
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  Posted:
Feb 21, 2007 - 20:11 |
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Vanguard wrote: | why can noone catch ?
4+ with rr is a 75 % chance
3+ with rr is a 90 % chance
which is a difference ... but not as much as some may think ^^
and strong arm makes with accurate a more flexible gameplay ^^
quick pass with a +3
and short also with a 3+
means you can controll the ball better
hail mary is also funny. but your team is slow and if the ball is too far away and easily binded with ag2 (dodge and pick up ball in 1 turn with ag 2 is much harder than a catch ^^), you must pick up the ball ... which is the same chance than a catch |
Still, a passing play with Khemri always remains a desperation tactic (unless you have some +ag on your team)... Giving him strong arm now still means I don´t want to pass before he gets accurate... +MA or dodge will make him better *now* (and with av7 he might never get to 16spps, even with regen) |
_________________ Don´t ask Nuffle for better dice, ask him to make you a better coach.
Last edited by def909 on %b %21, %2007 - %20:%Feb; edited 1 time in total |
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