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On1



Joined: Jul 12, 2004

Post   Posted: Apr 24, 2010 - 17:59 Reply with quote Back to top

Operating System:

Microsoft Windows XP
professional version 2002
service pack 2

Java Version (Output from: java -version):

java version "1.6.0_07"
Java(TM) SE Runtime Environment (build 1.6.0_07-b06)
Java HotSpot(TM) Client VM (build 10.0-b23, mixed mode, sharing)



Bug Description:
Lets use a standard hobgoblin as example. MA6! if i mark that player and click 7 squares away i get a dialog box: "End Move"

The client should just ignore the click instead, right? Smile

I have marked the place i clicked below with a red X.


Link to Screenshot:
Image[/code]


Last edited by On1 on %b %24, %2010 - %20:%Apr; edited 1 time in total
Were_M_Eye



Joined: Sep 24, 2007

Post   Posted: Apr 24, 2010 - 18:14 Reply with quote Back to top

I like the end movement. When you moved your guy and then try to select the next guy you realize that you have to end the first guys movement. It is a design thing, not a bug.

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On1



Joined: Jul 12, 2004

Post   Posted: Apr 24, 2010 - 18:28 Reply with quote Back to top

In this case it's not a design thing. Keep in mind the player in question has not even moved one square yet or performed any action. However i know it's not that important, compared to other bugs.
On1



Joined: Jul 12, 2004

Post   Posted: Apr 24, 2010 - 22:04 Reply with quote Back to top

Uhm ok... this might not be a bug O_o clicking end move does not end the players turn... Gaaah i could have sworn it ended my players turn the first time i tried it...

edit: does if i move one square first.
Kalimar



Joined: Sep 22, 2006

Post   Posted: Apr 24, 2010 - 22:13 Reply with quote Back to top

Acknowledged. Here is the catch: the "End Move" menu entry on a player that has moved 0 squares should read "Deselect Player" really. I'm pretty sure it did once ... must have broken that somewhere down the road Wink
Lakrillo



Joined: Sep 12, 2007

Post   Posted: Jun 06, 2010 - 11:59 Reply with quote Back to top

This have been fixed. It now properly reads Deselect Player.
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