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bghandras



Joined: Feb 06, 2011

Post   Posted: Jul 09, 2014 - 15:44 Reply with quote Back to top

Really not sure what to take on this player:
https://fumbbl.com/p/player?player_id=9498782

He is the enforcer on the team, so unless I blitz the ball with the wardancers, then he blitzes. He rolled a normal skill. (so agility/general)

Obvious options are:
dodge: to survive
jump up: some synergy with wrestle, and will be good once this player rolls a double
block: hits marginally better

So unless I overlooked something, then take the block or dodge for the maximum effectiveness, as dodge protects and block enhances, or take jump up and consider it as a risky investment.

When you answer consider that this is my tournament team, so is expected to develop accordingly.

P.s. Enforcer means hard hitting player. It is usually a strong safety in NFL. (For Garion)

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Last edited by bghandras on %b %09, %2014 - %15:%Jul; edited 1 time in total
Garion



Joined: Aug 19, 2009

Post   Posted: Jul 09, 2014 - 15:47 Reply with quote Back to top

Dodge obviously and what the heck is an enforcer I just have blood bowl players on my teams

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xnoelx



Joined: Jun 05, 2012

Post   Posted: Jul 09, 2014 - 16:10 Reply with quote Back to top

An enforcer is the guy on an ice hockey team who does all the real fighting. I don't reckon much of his chances in this game if he's wearing skates though...

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icesmooth



Joined: Jan 09, 2009

Post   Posted: Jul 09, 2014 - 16:22 Reply with quote Back to top

Dodge, pity you have wrestle on him
dynamo380



Joined: Apr 05, 2009

Post   Posted: Jul 09, 2014 - 16:27 Reply with quote Back to top

i would give him dodge probaly, give him some survivability. i like to use the same build on some of zons, quite good for dealing with gutters, ghouls, catchers etc. I'm not really a fan of a player having having both block & wrestle
gamelsetlmatch



Joined: Mar 05, 2013

Post   Posted: Jul 09, 2014 - 17:25 Reply with quote Back to top

Dauntless

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JackassRampant



Joined: Feb 26, 2011

Post   Posted: Jul 09, 2014 - 17:34 Reply with quote Back to top

I'd take Dodge. There's more than one right answer.

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babass



Joined: Apr 20, 2013

Post   Posted: Jul 09, 2014 - 17:50 Reply with quote Back to top

dodge

or jump up
the_Sage



Joined: Jan 13, 2011

Post   Posted: Jul 09, 2014 - 17:51 Reply with quote Back to top

dodge, then jumpup or po at 76, in case of po on legend.

btw: special rolls are a good reason to take dodge as first skill; it lets you delay the wrestle vs block choice: all elves want dodge anyway.


Last edited by the_Sage on %b %09, %2014 - %18:%Jul; edited 1 time in total
MattDakka



Joined: Oct 09, 2007

Post   Posted: Jul 09, 2014 - 18:08 Reply with quote Back to top

Garion wrote:
Dodge obviously and what the heck is an enforcer I just have blood bowl players on my teams

http://wh40k.lexicanum.com/wiki/Enforcer#.U71oq75H7s0
Laughing
xnoelx



Joined: Jun 05, 2012

Post   Posted: Jul 09, 2014 - 18:32 Reply with quote Back to top

But wait, I should've looked at the player before making my terrible ice-skates joke. A player described as an enforcer, a hard-hitting player, and he has wrestle? "RAAH, tremble before me, as I... gently lay us both down on the ground together..."?

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bghandras



Joined: Feb 06, 2011

Post   Posted: Jul 09, 2014 - 18:34 Reply with quote Back to top

See an option for block. (Obviously he had wrestle before MB.)

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