grant85
Joined: Dec 19, 2005
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  Posted:
Aug 29, 2014 - 18:25 |
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Just wondering if people think this would be insane, awful, amazing, a waste.....
both my WDs got +ag on their first skills and one has strip ball. the second has just levelled up and got +ag again. is 6 ag a waste or the best thing ever? ignore the stat roll and just take tackle?
I am at a loss....
I need you help and input.
cheers
ps: this is not a fumbbl team but cyanide incase your looking at my teams, etc |
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Rabe
Joined: Jun 06, 2009
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  Posted:
Aug 29, 2014 - 18:28 |
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Take it. He can do (even more) awesome things with AG 6 and since he's a wardancer, he already has the most important skills (Block and Dodge). Even better as it is only his second skill - plenty of room left for customization.
Those two wardancers of yours must be quite the pain for the opposition. |
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xnoelx
Joined: Jun 05, 2012
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  Posted:
Aug 29, 2014 - 18:31 |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Aug 29, 2014 - 18:55 |
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Yeah take it. Wardancers could take 6 +stats really. |
_________________ Pull down the veil - actively bad for the hobby! |
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PainState
Joined: Apr 04, 2007
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  Posted:
Aug 29, 2014 - 19:02 |
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JimmyFantastic wrote: | Yeah take it. Wardancers could take 6 +stats really. |
I second this thought...Dancers are the only player out of the box that actual does not need any further skill ups and just wants all +STAT upgrades. |
_________________ Comish of the: |
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Smeat
Joined: Nov 19, 2006
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  Posted:
Aug 29, 2014 - 19:09 |
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He's going to end up inside a lot of cages, and get pounded for it. When he takes -Ag, he'll still be great.
Actually, Ag 6 means he can dodge in, and then Leap out (or vice versa) after a Blitz, keeping him healthier. And he'll be a vacuum for loose balls he creates, and be able to dance where ever he needs to go.
2+ in 2 TZ's? Money. |
_________________ Let's go A.P.E.!
(...and what exactly do you think they do with all those dead players?...) |
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licker
Joined: Jul 10, 2009
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  Posted:
Aug 29, 2014 - 19:34 |
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This one is more debatable since WDs already come with leap, and you have two AG5 leapers already.
Still, there's no denying the power of AG6 to do those ridiculous pick ups and dodges, and then he still has leap...
Probably take AG6 then sure hands next, let the 1st one take wrestle (or tackle) next and use him to pop out a ball and the AG6 to scoop and scat. (scoop and poop rhymes better, but I went for alliteration) |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Aug 29, 2014 - 19:37 |
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Bazakastine
Joined: Mar 21, 2014
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  Posted:
Aug 29, 2014 - 19:44 |
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PainState wrote: | JimmyFantastic wrote: | Yeah take it. Wardancers could take 6 +stats really. |
I second this thought...Dancers are the only player out of the box that actual does not need any further skill ups and just wants all +STAT upgrades. |
Amazon Blitzers as well in my opinion for largely the same reason. Wouldn't be as good though. |
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Verminardo
Joined: Sep 27, 2006
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  Posted:
Aug 29, 2014 - 19:46 |
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Yeah it's awesome on a WD, he has the range, and the Leap, and Blodge, he's the ball retriever that can fetch the ball anywhere. Side Step and Sure Hands, in any order, next. |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Aug 29, 2014 - 19:59 |
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I think you do need one dancer as a sack specialist, and another with a different role (I prefer frenzy personally, but a retriever is also an option). So you absolutely need the skills on the sack specialist, which are: tackle, strip ball, wrestle. |
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grant85
Joined: Dec 19, 2005
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  Posted:
Aug 29, 2014 - 21:16 |
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thanks all. great posts.
cheers |
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