Elkerlyc
Joined: Mar 27, 2004
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  Posted:
May 04, 2004 - 16:19 |
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We ar going to start a local bloodbowl league soon and currently we are considering the following rules:
instead of fan factor (plus Team Strength) deciding the money you earn we are considering 'TR only'
TR <100 means +3 for winnings
TR > 100 but <126 means +2 for winnings
TR > 125 but <151 means +1 for winnings
TR > 150 but <176 means +0 for winnings
TR > 175 but<201 means -1 for winnings
TR > 200 but <226 means -2 for winnings
TR > 225 but <251 means -3 for winnings
TR > 250 but <276 means -4 for winnings
TR > 275 means -5 for winnings
+1 for winning still counts, in case of a draw the higher ff-team will get the +1.
combined with freebooted apothecaries
and 'ignore first ageing effect'
Sounds fair?
Anything we missed worth considering? |
Last edited by Elkerlyc on %b %04, %2004 - %17:%May; edited 2 times in total |
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freak_in_a_frock
Joined: Aug 02, 2003
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  Posted:
May 04, 2004 - 16:43 |
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It seems most likey to benefit lower armour teams, as they can afford to get more positionals from the start, without having to worry about the long term damage it does the team, other than that it seems a fairly good idea, although i prefer the current way |
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Elkerlyc
Joined: Mar 27, 2004
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  Posted:
May 04, 2004 - 16:59 |
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Sure, lower armour teams could get more positionals.
But so could Chaos. What's the difference?
Especially in the slightly longer run? |
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