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Poll
What skill should Chompy take?
Ignore the double and take dodge
20%
 20%  [ 7 ]
Don't pass up doubles take guard
2%
 2%  [ 1 ]
Take something completely different
54%
 54%  [ 19 ]
Pie
22%
 22%  [ 8 ]
Total Votes : 35


flydd



Joined: Jul 29, 2014

Post   Posted: Jun 07, 2015 - 10:34 Reply with quote Back to top

So after a crazy match where he scored all 17 of the teams SPPs this wolf rolled his 3rd double.

Is there anything that I should be considering other than dodge and guard?

Team is https://fumbbl.com/p/team?team_id=781812
Roland



Joined: May 12, 2004

Post   Posted: Jun 07, 2015 - 10:41 Reply with quote Back to top

Stand firm
JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Jun 07, 2015 - 10:50 Reply with quote Back to top

Guard or SF would be rotten. Juggs is an option but he only gets 2 more skills soon and 3 ever and Dodge JU and Tackle are all fantastic.

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gamelsetlmatch



Joined: Mar 05, 2013

Post   Posted: Jun 07, 2015 - 10:50 Reply with quote Back to top

Juggernaut

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Samaranthae



Joined: Aug 30, 2006

Post   Posted: Jun 07, 2015 - 10:53 Reply with quote Back to top

Jugger
babass



Joined: Apr 20, 2013

Post   Posted: Jun 07, 2015 - 11:26 Reply with quote Back to top

gamelsetlmatch wrote:
Juggernaut

This.
akaRenton



Joined: Apr 15, 2008

Post   Posted: Jun 07, 2015 - 12:01 Reply with quote Back to top

JimmyFantastic wrote:
Guard or SF would be rotten. Juggs is an option but he only gets 2 more skills soon and 3 ever and Dodge JU and Tackle are all fantastic.


Jimmy is right.

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Roland



Joined: May 12, 2004

Post   Posted: Jun 07, 2015 - 12:28 Reply with quote Back to top

Doh! Didn't think of juggs. Jimmy is always right, as usual. Very Happy
madvig



Joined: Feb 10, 2008

Post   Posted: Jun 07, 2015 - 14:10 Reply with quote Back to top

Juggernaut.
licker



Joined: Jul 10, 2009

Post   Posted: Jun 07, 2015 - 16:29 Reply with quote Back to top

I was going to lean towards guard, just because necro benefits a lot from it, but you already have 4 guard, and room on both FGs to add more.

I personally find juggs to be a waste, simply too situational depending on matchup, and as a double hits your TV. Since this is a B team, TV matters.

So, dodge or tackle. Probably tackle since you have zero. I understand that you will likely be taking it on one or both wights, but it's even better on a wolf in my opinion, due to MA8.

Block, MB, PO, Tackle, Jump Up, Dodge.

That's what I'd build, only taking stats over anything else, more doubles simply don't make him better. The alternative is to loose jump up for Juggs in this case, meh, I'd rather have side step than juggs, and it's even a toss up between side step and jump up for that matter.
Mossbeard



Joined: Jul 03, 2005

Post   Posted: Jun 07, 2015 - 17:05 Reply with quote Back to top

I would agree with licker and Jimmy and vote for Tackle.

Poorly worded poll as the two of the best options(Tackle and Juggs) are not listed so almost everyone has to take the different skill option.

Looks like from the replies so far;
Tackle 5 votes
Juggs 4 votes
Other 2 votes
AegisTheHyena



Joined: Nov 22, 2014

Post   Posted: Jun 07, 2015 - 17:09 Reply with quote Back to top

Jump. Up. No-brainer.

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PainState



Joined: Apr 04, 2007

Post   Posted: Jun 07, 2015 - 17:16 Reply with quote Back to top

Juggs is the way to go. Frenzy with Jug now allows -2DB on decent odds to set up those surfs when the other guy thinks he is safe you will not throw a -2DB on the sideline.

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PainState



Joined: Apr 04, 2007

Post   Posted: Jun 07, 2015 - 17:17 Reply with quote Back to top

AegisTheHyena wrote:
Jump. Up. No-brainer.


Well JumpUp is nice BUT he can take it on a normal roll. No need to throw away the power of Jugger for a skill that he most likely will roll next time.

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Rat_Salat



Joined: Apr 22, 2011

Post   Posted: Jun 07, 2015 - 17:22 Reply with quote Back to top

Tackle, hands down.

Not a fan of juggernaut, but it's the best double here.
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