Bascrebolder
Joined: Nov 19, 2004
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  Posted:
Feb 09, 2005 - 13:53 |
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Hi. I'm in a short tournament (teams get dumped after it) and my next match is against woodies. This is my team:
http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=146770
Do I buy a replacement LB? (because even against woodies someone will get hurt or KO/also nice in the dodge-heavy division I'm in).
or
Do I buy a third RR? (always nice to have) |
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Brother_Jaco
Joined: Nov 24, 2004
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  Posted:
Feb 09, 2005 - 13:56 |
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You can never have enough Long Beards |
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Nordmark
Joined: Sep 09, 2004
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  Posted:
Feb 09, 2005 - 14:00 |
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You always has enough Longbeards |
_________________ ”The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is the fear of the unknown.” - H.P. Lovecraft |
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Qaz
Joined: Apr 28, 2004
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  Posted:
Feb 09, 2005 - 14:05 |
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I would go with the RR… Even thou a replacement player would be nice dwarfs are some of the toughest stuff in BB and WE should be too busy dodging out that being outnumbered isn’t your primary concern. 2 RRs aren’t much and you need them for GIF or failing to take an important player down. I personally think that an extra RR would get you much further |
_________________ Superstition brings bad luck.
"he who has relied least on fortune is established
the strongest"
Niccolo Machiavelli |
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JanMattys
Joined: Feb 29, 2004
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  Posted:
Feb 09, 2005 - 14:44 |
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Take the RR. |
_________________
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Bascrebolder
Joined: Nov 19, 2004
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  Posted:
Feb 14, 2005 - 12:17 |
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Thanks for the advice. It seems most people would go for the third RR. I'm just wondering what the reason is? Could anybody explain in al little more detail.
Thx. |
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Frankenstein
Joined: Jan 26, 2005
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  Posted:
Feb 14, 2005 - 12:23 |
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Take the RR. Not for GFIs but for Blocks.
With a similar dwarf-side I just have suffered 5 doubleskulls within the first half. |
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nazerdemus
Joined: Nov 02, 2004
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  Posted:
Feb 14, 2005 - 12:29 |
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You may not need the longbeard , you will need the reroll |
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HollowOne
Joined: Sep 23, 2004
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  Posted:
Feb 14, 2005 - 13:30 |
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Ditto.
Against Woodies, you can manage being down 1 LB because you'll be out-casing them. (I hope for you.) The third RR, on the other hand, can make the difference between defeat and victory. |
_________________ A censor is a man who knows more than he thinks you ought to. - Granville Hicks |
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AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Feb 14, 2005 - 17:02 |
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This young of woodies, very few (if any, he might not have any WD's yet) will have dodge, so tackle is not an issue. Thus, 5 longbeards as LOS fodder should be more than enough, with the blitzers and runners playing deep safeties and the slayers roaming the sidelines, waiting for a foolish elf to stray too close...
The rr's are not so much for the gfi's, as you'll probably find a slow grind will be far more effective vs a near-rookie woodie team than trying to race in. Thus, your main concerns for rr's will be ball pickups (in case it's somebody other than your runners doing the picking up) and the occasional failed block. By failed, I'm not talking "I pushed him but not a knockdown, I'll use a rr" type, unless you're close to the end of the half and have as many rr's left as turns. Offensively, you just want to push them out of the way and slow march your way down field...
Defensively, the extra rr is crucial, b/c all too often you'll have to gfi to get into position to lay a smack down on the ballboy. If the weather is bad (making gfi's at 3+ instead of the normal 2+), that rr can be crucial. Although in that case, you might be better off simply letting him score quickly, then go back to the slow grind. Yes, very boring, but vs low level woodies that's probably your best bet. |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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