ankkh
Joined: Feb 29, 2004
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  Posted:
Jul 03, 2006 - 03:33 |
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skummy
Joined: Aug 02, 2003
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  Posted:
Jul 03, 2006 - 03:45 |
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Team could use more Guard, but it's hard to go wrong on that one. |
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AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Jul 03, 2006 - 04:40 |
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Since he already has a niggle, I'd say the option would be between dodge and sidestep, then put him on the LOS. He's niggled, so you're not too concerned if he gets hurt, but being stronger it'll take more enemy effort to take him down, and dodge makes it even harder, or else sidestep so he can use his agility next turn and might find himself in the enemy backfield, chasing down the thrower. |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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IvanTheCow
Joined: Aug 08, 2003
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  Posted:
Jul 03, 2006 - 04:47 |
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he has a niggle so fire his ass. |
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ex-convict
Joined: Jun 28, 2005
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  Posted:
Jul 03, 2006 - 05:06 |
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ST 4 AG4....use him to bash the hell outa people. Claw. |
_________________ Part of the NCBB and the NBFL.
Don't drop the soap. |
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Gus
Joined: Sep 16, 2005
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  Posted:
Jul 03, 2006 - 06:30 |
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[PA]Edgie
Joined: Aug 16, 2005
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  Posted:
Jul 03, 2006 - 06:43 |
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I agree with Eagle here. You don't want to give him a killing skill, because giving him more SPP is bad. I'd say your options come down to guard or dodge. Personally, I'd pick guard. Opponents will have a harder time getting 2D on him than a st3 lino with guard. And, honestly, dodge might make him live a little *too* long. You don't want him on your team forever, due to the niggle. |
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Peter_Thorpe
Joined: Oct 08, 2005
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  Posted:
Jul 03, 2006 - 07:14 |
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Alf115
Joined: Aug 17, 2005
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  Posted:
Jul 03, 2006 - 10:11 |
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Tophat
Joined: Jun 01, 2006
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  Posted:
Jul 03, 2006 - 11:11 |
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Dirty player ...just in case your DP Thrower has been sent off |
_________________ Glory Daze-Dying for Glory since 30th July 2006- Back Now |
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Cyco
Joined: Nov 30, 2003
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  Posted:
Jul 03, 2006 - 11:13 |
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I would sack him, but otherwise Claw.
No need to try and keep him alive, beeing a niggler and all. P: |
_________________ Never drive faster then your angels can fly. |
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SnakeSanders
Joined: Aug 02, 2003
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  Posted:
Jul 03, 2006 - 11:17 |
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if you have fun with him, why sack him? Guard is good, because a S4 guard is miles better than a S3 guard, meaning you can tie more guys up as he needs to commit more players to take your linerat down, and if needs be he can dodge away on a 2+ |
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Optihut
Joined: Dec 16, 2004
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  Posted:
Jul 03, 2006 - 11:22 |
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Don't retire the player and take claw. You mentioned that you have a hard time finding opponent, so the ones that do play you won't be afraid of another claw. |
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coffindodger
Joined: Jul 01, 2005
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  Posted:
Jul 03, 2006 - 11:24 |
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Guard would be my choice too i think. Or maybe Pro as i tend to ignore the fact that players have a single niggle, and play on regardless.
BFN
Paul |
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Dalibor
Joined: Sep 20, 2005
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  Posted:
Jul 03, 2006 - 11:34 |
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I have a similar player (with the same picture ) - but not niggled and with Tackle instead of double http://fumbbl.com/FUMBBL.php?page=player&player_id=2404524
I would give him Foul Appearance - with ST4 it is very usefull. Just imagine: opponent moves 2 players next to him to have 2d, and then rolls 1 on FA
Will be fun and efficient, too. Anyway - don't keep him too long - niggle is a big problem. Next injury means an automatic sack. |
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