funnyfingers
Joined: Nov 13, 2005
|
  Posted:
Feb 08, 2009 - 14:59 |
|
Circular - DP does cost an extra +1. I edited it but maybe missing something. |
|
|
Lambert
Joined: Jan 27, 2008
|
  Posted:
Feb 08, 2009 - 15:17 |
|
Optihut wrote: | Bunchwacky wrote: | Well there you have it. He couldn't answer the question as it stood until someone clarified it. It's like asking "What's the difference between a duck?" |
Thanks a lot, now I'm curious what the difference between a duck is |
One leg's both the same |
|
|
liquidorange
Joined: Feb 08, 2005
|
  Posted:
Feb 08, 2009 - 15:34 |
|
liquidorange wrote: | ySod[quote="liquidorange"]From the article: "If the player has a skill that modifies armour roll in addition to Razor Sharp Claws add 1 to the player value."
This should read "... in addition to Claw...", as Razor Sharp Claws don't modify armour rolls, they modify injury rolls. |
Incorrect. This refers to claw, MB, or piling on.... since skills that are more likely to break the armour make RSC more likely to be used and hence more valuable. I think this is a horrible undervaluation of claw/RSC but it is how the current system works |
I see what was meant, but the wording appears to be unclear. No worries, though. |