Rabe
Joined: Jun 06, 2009
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  Posted:
Apr 08, 2014 - 13:44 |
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Your modesty honors you, DrPoods! Only issue: Agility Monsters don't take Mighty Blow. There's always need for a good guard though. So no issue with that. Not everyone has to be crazy.
Dauntless on a blocker would be a nice novelty.
Agility Monsters' longbeards usually start with Guard and get Fend and Pro afterwards. An early double or the current state of the team can obviously make a difference (one that gets into a very highly developed team with lot of Guards - I had 10 once - would get Fend first). |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Apr 08, 2014 - 14:13 |
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I would love to be a thrower runner Rabe. Nothing says dwelfball quite like solid passing play. Something along the lines of accurate, pass, block, kick off return. |
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Rabe
Joined: Jun 06, 2009
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  Posted:
Apr 08, 2014 - 14:25 |
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I totally agree on the passing aspect.
I prefer Wrestle over Block though, because it's usually not his/her job to run with the ball anyway and it adds a lot of defensive potential. I added Tackle and had both: A good thrower and a decent sacker (both in dwarf terms, of course). Kick-Off Return would be a nice addition, but I prefer to load up on passing skills and then add some utility stuff (like Wrackle). I might even give it a try, if my plan wasn't to give KOR to a longbeard, preferably one with HMP.
In fact, Ambo was the first Monster to ever learn KOR only recently - sadly he couldn't use it more than two or three times (but I find it very useful to protect the ball from Blitz! and in case of failed pick-ups (without the need to move a player there first and thereby get him further away from where the action should be).
Don't mean that you idea is bad or anything. I probably just won't go there. |
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DrPoods
Joined: Nov 14, 2013
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  Posted:
Apr 08, 2014 - 14:36 |
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Rabe wrote: | Your modesty honors you, DrPoods! Only issue: Agility Monsters don't take Mighty Blow. There's always need for a good guard though. So no issue with that. Not everyone has to be crazy.
Dauntless on a blocker would be a nice novelty.
Agility Monsters' longbeards usually start with Guard and get Fend and Pro afterwards. An early double or the current state of the team can obviously make a difference (one that gets into a very highly developed team with lot of Guards - I had 10 once - would get Fend first). |
Awfully kind.
I forgot about the MB thing. Would it be amenable to suggest the ultimate team sacrifice role? Guard -> Dauntless -> Pro -> Fend as a possibility? Up to you. I shall watch with interest. Supports mates and takes on the big'uns to free up the champagne charlies... |
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Bullroarer4
Joined: Oct 22, 2012
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  Posted:
Apr 08, 2014 - 15:47 |
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i would be a pure passer! Accurate, Nerves, Dump off, leader, Double: strong arm
Gotta REALLY go elfball! |
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SkavenLordVinshqueek
Joined: May 01, 2005
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  Posted:
Apr 08, 2014 - 16:50 |
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Blocker Safety of Annoyance
Normal skills: Grab, Shadowing (which, statistically speaking is a rubbish choice on a Blocker... I know... but funny as hell if you keep rolling low enough! ), Guard
Double skills: Diving Tackle, Dodge
Stat increases: +MA... lots of +MA |
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Collins254
Joined: Jun 25, 2011
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  Posted:
Apr 08, 2014 - 17:17 |
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Wouldnt mind being a diving tackle, stand firm blocker if you had the chance? could be a real pain =] |
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Cavetroll
Joined: Jan 21, 2009
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  Posted:
Apr 08, 2014 - 17:25 |
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Blitzer Safety - Blodge, Guard, Stand Firm, Tackle, Diving Tackle |
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PainState
Joined: Apr 04, 2007
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  Posted:
Apr 08, 2014 - 17:34 |
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Fouling Death Roller for me!!
Sneaky Git rocks on the Roller...Needs no assists and he either gets his man and breaks AV or the ref looks the other way. He limelights as a road block but his main purpose is roll over prone players and crunch them. |
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DeZigma
Joined: Aug 21, 2011
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  Posted:
Apr 08, 2014 - 18:41 |
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Morggg... Got be a !Slayer: Ball hawk - Got'Guts
Standard - Juggernaut, Strip Ball, Tackel, Stand Firm
Doubles - Sprint (reach BABY that's it), Nerves of Steel (well, u never know where the ball will scatter) |
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Rabe
Joined: Jun 06, 2009
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  Posted:
Apr 08, 2014 - 19:07 |
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Collins254 wrote: | Wouldnt mind being a diving tackle, stand firm blocker if you had the chance? could be a real pain =] |
Oh yes, they are! He even beat Brumbas in terms of annoyance from time to time.
@SkavenLordVinshqueek:
I really like the Shadowing idea! When it works, it is such a pain for the opposition... |
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akaRenton
Joined: Apr 15, 2008
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  Posted:
Apr 08, 2014 - 19:24 |
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Only one choice for me....leaping DP deathroller (not even sure it's possible), any other leaping DP would be an acceptable second place |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Apr 08, 2014 - 19:25 |
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I want to see Leap on a Deathroller. Make that DP skill useful! |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Apr 08, 2014 - 19:26 |
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akaRenton wrote: | Only one choice for me....leaping DP deathroller (not even sure it's possible), any other leaping DP would be an acceptable second place |
Damn you!
Just a fraction too slow. |
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Dalfort
Joined: Jun 23, 2008
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  Posted:
Apr 08, 2014 - 22:01 |
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I would like to see a doppelgänger of this little fellow from my League team he would perfect for the Agility Monsters and take them to a totally new level!! |
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