ramchop
Joined: Oct 12, 2013
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Underworld
As well as a second thrower I wanted to make the rats look a little different from their Skaven counterparts
I also had a go at an albino. I quite like this one
However, I was informed that in Warhammer fluff albinos are storm vermin. I did try to make the blitzers more albino, but decided the existing ones are better than anything i can do.
Full UW icon set on all the pitches HERE
Skaven
The natural thing to follow on from UW is the skaven lineman expansion
and extra thrower
Full skaven icon set on all the pitches HERE
Please feel free to post feedback and suggestions. |
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ramchop
Joined: Oct 12, 2013
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Chaos
Goats:
Mostly just fur colour changes and shoulder pad switches.
Full chaos icon set on every pitch background HERE
I'm hoping to have this project wrapped up by the end of August. Thralls next |
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ramchop
Joined: Oct 12, 2013
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I really don't like the current hobgoblin set. But there are only 4 of them, and they need expanding.
Does anyone else think they need renovating, not just expanding?
Here is the current set in goblin green, better?:
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Sp00keh
Joined: Dec 06, 2011
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  Posted:
Jul 08, 2018 - 13:25 |
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i think its good to renovate hobgobs, agree they don't look great currently
i'd avoid the green of an existing race, they should be different. less neon green, tho definitely
your newer ones look good with increased depth of shading. and the colour does suit them.... i'm just a bit hesitant about overlapping an existing race's colour
the beastmen and skaven all look good. is it possible to make the darker ones less grey, and more brown?
charcoal grey is pretty tonally similar to the royal blue, not enough contrast imo
good work tho |
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Sp00keh
Joined: Dec 06, 2011
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  Posted:
Jul 08, 2018 - 13:32 |
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actually with the darker fur on new goats it makes them identifyable as the newer type...
is it possible to add variation of colour to the existing tan ones?
so then a full squad of beasts would have a spectrum of fur colours, rather than half being the same tan shade, and the other half being varied darker shades |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Jul 08, 2018 - 14:00 |
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I agree that current neon green Hobgoblins should be different, but the new Hobgoblin green goblin skin colour seems too pale, a slightly darker colour for the new set should look better. |
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PurpleChest
Joined: Oct 25, 2003
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i believe in retro. Hobgobs were always orangish, and should be again. |
_________________ Barbarus hic ego sum, quia non intelligor illis -Ovid
I am a barbarian here because i am not understood by anyone |
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ramchop
Joined: Oct 12, 2013
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PurpleChest wrote: | i believe in retro. Hobgobs were always orangish, and should be again. |
There was a bit of discussion about this on discord. Can you dig up some official evidence that GW Hobgobs were ever actually orange? Or was Citadel "Hobgoblin Orange" for the clothes? |
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awambawamb
Joined: Feb 17, 2008
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  Posted:
Jul 08, 2018 - 23:47 |
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Puck is identified as a hobgoblin. but it's totally another setting.
maybe a pinkish-skin goblin? not orange. not Trump. |
_________________ "la virtù sta nel cielo e nella terra, ma anche nelle nuvole e nelle stelle"
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ramchop
Joined: Oct 12, 2013
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Thralls:
and on pitches
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Hobgoblins:
and on pitches
also a bit more playing around with hobgoblin colours.
(top left) default; (top right) goblin green; (bottom left) tussock orange; (bottom right) tussock orange ramchop greened.
Would love feedback on this
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I had planned to have the expansion project finished by the end of August. Things have slid though with Amazon, Elf and Dark Elf contributors slipping away.
If you'd like to help out, please pop into discord
https://discord.gg/CZxU3Pk |
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Garion
Joined: Aug 19, 2009
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  Posted:
Aug 24, 2018 - 09:44 |
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PurpleChest wrote: | i believe in retro. Hobgobs were always orangish, and should be again. |
Hobgoblins were orange in Dungeons and Dragons. Warhammer they were green. At the very start of citadel range Citadel miniatures used to make miniatures for loads of games that weren't their own.
While some people may still paint their hobgoblins orange warhammer fluff is pretty clear them being green. |
_________________
Last edited by Garion on %b %24, %2018 - %11:%Aug; edited 1 time in total |
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Sp00keh
Joined: Dec 06, 2011
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  Posted:
Aug 24, 2018 - 10:58 |
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Too neon, too similar to goblins, too orange, just right
In the same order as above |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Aug 25, 2018 - 02:22 |
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I think the new hobgob colours are great. I think bottom left or right would work better. The NK ones are far too green.
There have been a few distinct versions of hobgoblins.
1. Citadel's D&D range
2. Citadel's early solid base ranged used in 1st/2nd ed warhammer
3. Citadel's slotta based hobgoblins for Talisman/3rd ed warhammer
4. Citadel's Persianesque 4th edition warhammer and 3rd edition Blood Bowl (ours)
5. Citadel's Mongol style dogs of war
The oringal colour I think was Swarthy Olive, but was more green (for number 4) which was always thought to be a brighter comic style of GW.
There are fluff examples where hobgoblins aren't recognised as goblinoids, so I think the actual colour should be a 'greenish tone' rather distinctly 'goblin green'. The talisman figure on the left is the perfect 'greeny tan' hobgoblin in my mind. It's greenish...
http://www.oldenhammer.com/2015/09/the-complete-set-of-talisman-miniatures.html |
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PurpleChest
Joined: Oct 25, 2003
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ramchop wrote: | PurpleChest wrote: | i believe in retro. Hobgobs were always orangish, and should be again. |
There was a bit of discussion about this on discord. Can you dig up some official evidence that GW Hobgobs were ever actually orange? Or was Citadel "Hobgoblin Orange" for the clothes? |
https://www.thenaf.net/bborg/illustrations_1st_player_cards.htm
#mikedrop
1st edition BB hobgobs shown to be orangeyyellowgreen. |
_________________ Barbarus hic ego sum, quia non intelligor illis -Ovid
I am a barbarian here because i am not understood by anyone |
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Balle2000
Joined: Sep 25, 2008
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  Posted:
Aug 26, 2018 - 00:15 |
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gooey color and mongolian hat. nice! |
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