Lasgalen
Joined: Jun 30, 2018
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  Posted:
Dec 01, 2020 - 10:14 |
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Lyracian wrote: | Well we certainly seem to be veering off topic with this discussion.
I was looking at my cutting my Nurgle team down to 1350.
4 Bloaters; 2 Pestigor; 5 Rotters; 2 TRR
Skilled players Blodge, SH, +AG Pest and 3 Warriors with 2-5 skills each.
That is probably an alright season two team but not sure I would then bring them back for Season 3. For the local league this would be fine but there is no incentive to actually play the team again and again in a perpetual league.
Overall I am still looking forward to the new rules and it will be interesting to see if people do fine a way to make low value chaos work. Perhaps you can just hire the same 2-3 players for six season and murder everyone?
Sadly Dwarfs with random Str skills on Lino (just rehire those that get Guard) and a Runner who can hog SPP for Stat increase does look to be a power team for the new meta. I guess it is finally time to play them... |
NO! DON'T THAT'S WHAT THEY WANT |
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Lyracian
Joined: Oct 29, 2015
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  Posted:
Dec 01, 2020 - 10:33 |
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Lasgalen wrote: |
NO! DON'T THAT'S WHAT THEY WANT |
What are the alternatives? |
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Lasgalen
Joined: Jun 30, 2018
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  Posted:
Dec 01, 2020 - 10:34 |
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Lyracian wrote: | Lasgalen wrote: |
NO! DON'T THAT'S WHAT THEY WANT |
What are the alternatives? |
have fun despite the meta?
they are making it harder i know, but... well... they never understood their own games XD |
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Garion
Joined: Aug 19, 2009
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  Posted:
Dec 01, 2020 - 10:37 |
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yes everyone play dwarves please
Garion runs off and makes a pro elf and necromantic team, laughing maniacally as my high ma players destroy these slow dorf teams
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Niessuh
Joined: Dec 11, 2009
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  Posted:
Dec 02, 2020 - 09:10 |
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There are nice minmaxing possibilities on a lot of teams. We are used to play with full positional rosters, but the need to keep developed players will cause that expensive positionals will be sometimes excluded.
That is another reason that will make throwers even less used that before |
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Garion
Joined: Aug 19, 2009
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  Posted:
Dec 02, 2020 - 09:31 |
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Niessuh wrote: | There are nice minmaxing possibilities on a lot of teams. We are used to play with full positional rosters, but the need to keep developed players will cause that expensive positionals will be sometimes excluded.
That is another reason that will make throwers even less used that before |
Yup. They've really gone to extraordinary lengths to destroy throwers. |
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ClayInfinity
Joined: Aug 15, 2003
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  Posted:
Dec 02, 2020 - 10:27 |
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Just got my rulebook yesterday and reading the passing rules.
If the result is Wildly Innacurate, and there is a player to resolve the Deflection/Interception metric, then that is resolved FIRST right? For Deflection, its -3 for Accurate, -2 for Innacurate and -1 for Wildly Innacurate. Therefore, the horrendous rule of "deviating" from the Thrower only applies if there is no Wildly Innacurate Deflection?
Eases it somewhat, but passing has still been nerfed, but I just want to check if I am reading that right? |
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AzraelEVA
Joined: Nov 14, 2015
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  Posted:
Dec 02, 2020 - 10:58 |
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ClayInfinity wrote: | Just got my rulebook yesterday and reading the passing rules.
If the result is Wildly Innacurate, and there is a player to resolve the Deflection/Interception metric, then that is resolved FIRST right? For Deflection, its -3 for Accurate, -2 for Innacurate and -1 for Wildly Innacurate. Therefore, the horrendous rule of "deviating" from the Thrower only applies if there is no Wildly Innacurate Deflection?
Eases it somewhat, but passing has still been nerfed, but I just want to check if I am reading that right? |
No you first check the deviation and then take the ruler to check if a player is eligible to intercept or deflect the ball. By moving the starting point over the thrower and the end point over the actual landing place. On page 50 it says
Please remember that the end point doesn't have to be the intended target space. |
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koadah
Joined: Mar 30, 2005
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  Posted:
Dec 02, 2020 - 12:57 |
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ph0enyx13
Joined: Nov 14, 2015
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  Posted:
Dec 02, 2020 - 14:24 |
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Garion wrote: | Niessuh wrote: |
That is another reason that will make throwers even less used that before |
Yup. They've really gone to extraordinary lengths to destroy throwers. |
Some of the throwers got better, granted I think it is just humans, Skaven and Underworld who got better throwers and all of those teams already took a thrower for sure hands. I can see throwers still being taken for leader access in TV restricted tournaments and throwers taken in general later in the season as a bench player to help with shorter touchdown drives and then being cut during redrafting. Also, depending on how the new scheduler works I think I would be more likely to take throwers because the way current black box works I always minmax, but in league I play with 14/15 players, throwers, and big guys a lot more because I doesn't give me worse matchups by doing it. |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Dec 02, 2020 - 14:34 |
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If a Thrower is taken just as Leader caddy, something must be wrong with the rules. |
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CAB
Joined: Aug 02, 2003
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  Posted:
Dec 02, 2020 - 15:00 |
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MattDakka wrote: | If a Thrower is taken just as Leader caddy, something must be wrong with the rules. |
That and for a bit easier two turn touchdown plays which will happen sometimes... but I agree there is a fundamental game design flaw. |
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mister__joshua
Joined: Jun 20, 2007
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Throwing in the new rules will obviously suck. A little bit more than it sucks now, but mostly it’s the same sucking that’s been slightly modified.
However, most Bb teams have to throw some of the time. It’s rarely the best option until it’s the only option. Non-thrower positions are now almost universally terrible at throwing, which means the thrower does have his niche. He’s the only player moderately capable of doing that thing you sometimes have to do.
I can see a lot of teams having a thrower on be bench for when they need a 2 turn score. And they will actually be used for throwing. The new rules may not have achieved their goal in the expected way (by making throwing less of a terrible option) but there’s a strong argument they did still manage to achieve it. Throwers now have a place on teams for actually throwing the ball. |
_________________ "Yeah, well, you know, that's just, like, your opinion, man." - The Dude
Mr. J's LRB7 / Forum |
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ph0enyx13
Joined: Nov 14, 2015
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  Posted:
Dec 02, 2020 - 16:00 |
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mister__joshua wrote: | Throwing in the new rules will obviously suck. A little bit more than it sucks now, but mostly it’s the same sucking that’s been slightly modified.
However, most Bb teams have to throw some of the time. It’s rarely the best option until it’s the only option. Non-thrower positions are now almost universally terrible at throwing, which means the thrower does have his niche. He’s the only player moderately capable of doing that thing you sometimes have to do.
I can see a lot of teams having a thrower on be bench for when they need a 2 turn score. And they will actually be used for throwing. The new rules may not have achieved their goal in the expected way (by making throwing less of a terrible option) but there’s a strong argument they did still manage to achieve it. Throwers now have a place on teams for actually throwing the ball. |
MattDakka wrote: | If a Thrower is taken just as Leader caddy, something must be wrong with the rules. |
There are throwers who are just leader caddies in CRP. The orc thrower does give you significantly better odds, even with animosity, of completing a pass over an orc lino, especially if there is a pickup involved in the sequence due to sure hands. |
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MattDakka
Joined: Oct 09, 2007
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  Posted:
Dec 02, 2020 - 16:23 |
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I know that there are Leader caddies in CRP, but the new rules didn't fix it.
CRP is not a good ruleset, so you should not consider it.
About the Orc Thrower: Blitzers are better ball carriers. MA 5 sucks. |
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