Nighteye
Joined: Apr 19, 2004
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  Posted:
May 27, 2009 - 13:38 |
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Operating system: Windows XP SP3
Java Version
java version "1.6.0_11"
Java(TM) SE Runtime Environment (build 1.6.0_11-b03)
Java HotSpot(TM) Client VM (build 11.0-b16, mixed mode, sharing)
Bug problem I know you dont want to hear this Kalimar but On1 and me just managed to get the deathroller to intercept the ball again
When you roll a 6 you cant see the calculations for what you need to roll to succeed, but on previous attempts it showed all the calcs involved (-2 for intercepting, -1 for pouring rain etc)
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Kalimar
Joined: Sep 22, 2006
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  Posted:
May 27, 2009 - 15:08 |
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Hello Nighteye,
I hardly dare to say this, but: I simply forgot interceptions
I fxied pickup, the you reported it still can catch and get hand-overs. So I fixed those and managed to forget the intercpetions.
At least it gets a tiny bit better every release |
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On1
Joined: Jul 12, 2004
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  Posted:
May 27, 2009 - 15:17 |
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Kalimar wrote: | Hello Nighteye,
I hardly dare to say this, but: I simply forgot interceptions
I fxied pickup, the you reported it still can catch and get hand-overs. So I fixed those and managed to forget the intercpetions.
At least it gets better every release |
Kalimar i don't know if this will slow you down too much. But would it be possible to add some sort of statement when the "no hands player" attempts to pick up/catch/intercept?
"*name* fumbles due to no hands etc...
Just something like it, so you can see why the action failed etc.
On a side note you are not able to make a hand-off to the "no hands player". I think you should be able to attempt the hand-off. yeah?
One more thing. We tried to make the deathroller catch a scattering ball... We didn't have any luck with this though. So just wanted to ask if catching a bouncing ball works exactly as a catch? Otherwise it might be able to catch the ball in that situation also O_o |
Last edited by On1 on %b %29, %2009 - %09:%May; edited 1 time in total |
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thedemon
Joined: Dec 22, 2005
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  Posted:
May 27, 2009 - 15:54 |
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Go roller! |
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