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Poll
Should the Monsters get one single POMBer?
Sure, any elf team would get one killer if they rolled the necessary doubles!
56%
 56%  [ 46 ]
Sure, it's a start. Leave fluff aside and get at least three more of them and and the Monsters are good to go!
6%
 6%  [ 5 ]
No, it doesn't go with the teams' fluff. Keep it straight!
20%
 20%  [ 17 ]
Mighty Blow alone is already unthinkable on that team!
8%
 8%  [ 7 ]
P.O.M.B. - Pie Or Macavity Donat
8%
 8%  [ 7 ]
Total Votes : 82


Rabe



Joined: Jun 06, 2009

Post   Posted: Mar 17, 2012 - 22:37 Reply with quote Back to top

Milford was not the first one to pick up the Agility Monsters' possible need for a "killer"/POMBer among their ranks. Rumors say head coach Rabe himself is considering it. It has been said he thinks about hiring a retired but healthy veteran from a more conventional dwarf team or go recruiting from BB7s.

Now we wonder: Is that a good idea and if so, would such a player with the will to kill for the Monsters be out there somewhere?

What do you think?

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Last edited by Rabe on Mar 21, 2012 - 09:54; edited 1 time in total
Dhaktokh



Joined: Sep 16, 2006

Post   Posted: Mar 17, 2012 - 22:38 Reply with quote Back to top

Ofcourse!
Your fluff is soooo worthy to finally join the semi-dark-side (like me).
JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Mar 17, 2012 - 22:51 Reply with quote Back to top

Yes of course. Kill all mens with POMB. Both of your trollslayers, skill them up like dangerzone mens!

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JigerJones



Joined: Oct 23, 2004

Post   Posted: Mar 17, 2012 - 23:02 Reply with quote Back to top

Every team needs something to get players off the pitch, fluff or no fluff.
Hitonagashi



Joined: Apr 09, 2006

Post   Posted: Mar 17, 2012 - 23:03 Reply with quote Back to top

JigerJones wrote:
Every team needs something to get players off the pitch, fluff or no fluff.


+1
Overhamsteren



Joined: May 27, 2006

Post   Posted: Mar 17, 2012 - 23:27 Reply with quote Back to top

Would be funny if you got a plomber runner Surprised

But anyway plomp combines well with jump up so you can still keep a little fluff Smile

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SkavenLordVinshqueek



Joined: May 01, 2005

Post   Posted: Mar 17, 2012 - 23:59 Reply with quote Back to top

Overhamsteren wrote:
Would be funny if you got a plomber runner Surprised

The first time I read this, I thought you said plumber runner, making me think you were talking about Mario. Laughing

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Overhamsteren



Joined: May 27, 2006

Post   Posted: Mar 18, 2012 - 00:21 Reply with quote Back to top

Mario is a plump runner

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zakatan



Joined: May 17, 2008

Post   Posted: Mar 18, 2012 - 01:02 Reply with quote Back to top

Overhamsteren wrote:
Mario is a plump runner

he is a master piling on shrooms
Cloggy



Joined: Sep 23, 2004

Post   Posted: Mar 18, 2012 - 01:54 Reply with quote Back to top

It's a no for me. When you choose to go for a sub-optimal build for reasons of theme I believe you should stick to it.

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Fela



Joined: Dec 27, 2004

Post   Posted: Mar 18, 2012 - 02:12 Reply with quote Back to top

Cloggy wrote:
It's a no for me. When you choose to go for a sub-optimal build for reasons of theme I believe you should stick to it.


The 'ranked is a competitive league' faction might disagree Smile.
Dalfort



Joined: Jun 23, 2008

Post   Posted: Mar 18, 2012 - 03:42 Reply with quote Back to top

Cloggy wrote:
It's a no for me. When you choose to go for a sub-optimal build for reasons of theme I believe you should stick to it.


+1
Igvy



Joined: Apr 29, 2007

Post   Posted: Mar 18, 2012 - 03:58 Reply with quote Back to top

To be fair, if the player rolled doubles, then It would be ok to take MB or PO, just like any other agility team.
PsyPhiGrad



Joined: Dec 22, 2007

Post   Posted: Mar 18, 2012 - 04:45 Reply with quote Back to top

Don't spoil your theme for the sake of a few easier games. It's better to win with class and flair than abusing a "bug".
Nelphine



Joined: Apr 01, 2011

Post   Posted: Mar 18, 2012 - 05:19 Reply with quote Back to top

I agree with Igvy - but instead of 'wasting' a double roll on MB/PO, make it so that a dwarf can only choose MB/PO if they already have a doubles skill.

So if you have a dwarf with dodge, he can take MB or PO on his next normal; if you have a dwarf with sidestep/jump up, he could take both MB and PO on his next few singles rolls.

That way, you still restrict how many MB/PO's you get, and if you get a dwarf with a particular personality, you aren't required to give him MB/PO - but it also gives you a set of guidelines for when you can take MB/PO without giving up your theme.
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