zakatan
Joined: May 17, 2008
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  Posted:
Jun 20, 2016 - 11:08 |
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A very low priority request, when adding skills to a positional can we have a list of skills with a check-box instead of a dropdown-autoselect menu? |
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Roland
Joined: May 12, 2004
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  Posted:
Jun 20, 2016 - 11:13 |
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Could "None" be added to all the skill categories? in case anyone wants a positional not to be able to take a skill category at all. |
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Christer
Joined: Aug 02, 2003
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zakatan wrote: | A very low priority request, when adding skills to a positional can we have a list of skills with a check-box instead of a dropdown-autoselect menu? |
There's an unwieldy amount of skills, and I'd rather not have that many checkboxes. I was going to make the panel not auto-close when you added a skill, but chose to make it quicker and push the feature out early. "Perfect is the enemy of good" and all that.. |
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mister__joshua
Joined: Jun 20, 2007
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Roland wrote: | Could "None" be added to all the skill categories? in case anyone wants a positional not to be able to take a skill category at all. |
I already asked that
I can't create new rosters at the moment either, but I can edit ones I made last night. |
_________________ "Yeah, well, you know, that's just, like, your opinion, man." - The Dude
Mr. J's LRB7 / Forum |
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zakatan
Joined: May 17, 2008
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  Posted:
Jun 20, 2016 - 12:24 |
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Christer wrote: | zakatan wrote: | A very low priority request, when adding skills to a positional can we have a list of skills with a check-box instead of a dropdown-autoselect menu? |
There's an unwieldy amount of skills, and I'd rather not have that many checkboxes. I was going to make the panel not auto-close when you added a skill, but chose to make it quicker and push the feature out early. "Perfect is the enemy of good" and all that.. |
fair enough |
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zakatan
Joined: May 17, 2008
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  Posted:
Jun 20, 2016 - 12:51 |
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is there any way to add custom rosters to the LRB6 roster collection? Or you have to go to custom and add them one by one |
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Victor_Vermis
Joined: Mar 31, 2013
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  Posted:
Jun 20, 2016 - 13:20 |
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I'd be surprised if anyone has tested these already but just in case:
What does "Undead" determine? Can a Team be Undead and have an Apothecary enabled?
Is "Raised Position" just for Raise The Dead or does it also interact with Nurgle's Rot?
If it doesn't interact with Nurgle's Rot, does Nurgle's Rot on a player always create a Rotter when it trigger? Regardless of the team's Necromancer/Undead settings?
Does "Necromancer" enable Raise The Dead? Anything else?
Will Regeneration work on anyone it's given to? Regardless of team settings (necro/undead)?
Oh, and can we have the Stunty Leeg flavors of Secret Weapon (8+, etc)?
Thanks! |
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Sainthropee
Joined: Jan 27, 2013
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  Posted:
Jun 20, 2016 - 13:28 |
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Christer
Joined: Aug 02, 2003
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Undead: Allows Stakes to be used against the team.
Raised Position: Which position is raised by Raise the Dead and Nurgle's Rot.
Necromancer: Enables Raise the Dead.
Regeneration: Works regardless of team settings.
Stunty Leeg weapons: I'll have to think about this. Don't remember off the top of my head how it's implemented. |
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Christer
Joined: Aug 02, 2003
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zakatan wrote: | is there any way to add custom rosters to the LRB6 roster collection? Or you have to go to custom and add them one by one |
You'll have to go custom and add each LRB6 roster manually. Remember that you can add external rosters so you don't have to manually re-create all rosters. Search for things like "christer/Khemri" for example. |
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Christer
Joined: Aug 02, 2003
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Sainthropee wrote: | Hi!
I have a Error 4. Unable to create a roster when I select a custom roster create new roster, It's only me?
Ruleset: 59
Chrome browser
Thanks |
I apparently broke something. I'll take a look at this tonight and see what's going on. |
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Victor_Vermis
Joined: Mar 31, 2013
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  Posted:
Jun 20, 2016 - 13:38 |
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Awesome.
No sweat if the Secret Weapon thing is different than the other skills- I thought maybe it was just overlooked/excluded as redundant.
Thanks again Christer! I think this feature will bring some lost souls back to the flock. |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Jun 20, 2016 - 13:38 |
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Christer wrote: |
Raised Position: Which position is raised by Raise the Dead and Nurgle's Rot. |
Hmm... if a team has 'raise the dead' and a player on that team has Nurgle's rot, can you get 2 new players with 1 kill? |
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Roland
Joined: May 12, 2004
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  Posted:
Jun 20, 2016 - 13:54 |
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Christer wrote: | Undead: Allows Stakes to be used against the team.
Raised Position: Which position is raised by Raise the Dead and Nurgle's Rot.
Necromancer: Enables Raise the Dead.
Regeneration: Works regardless of team settings.
Stunty Leeg weapons: I'll have to think about this. Don't remember off the top of my head how it's implemented. |
HOw about Numas Teams? they're mixed undead/living positionals.
https://fumbbl.com/help:NumasT |
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mister__joshua
Joined: Jun 20, 2007
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I think it's fair to say that not all Secret League teams will be possible to implement exactly as intended and some will have to go for a 'best fit' approach. This case in minor, but I think I'd go for Yes to Undead and the Bedouins will have to suffer the stakes.
Some of the rosters that have either/or positionals won't be possible like that with the current setup either. |
_________________ "Yeah, well, you know, that's just, like, your opinion, man." - The Dude
Mr. J's LRB7 / Forum |
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