Anadrael
Joined: Dec 28, 2003
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  Posted:
Nov 08, 2004 - 20:06 |
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Should players that have been healed by an Apothecary go of the pitch like players with Regenerate
or
Should you have to run the Apothecary over to them
or
Should regenrate healing be the same |
_________________ ....second star on the right and straight on til'morning |
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Glomp
Joined: Jan 04, 2004
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  Posted:
Nov 08, 2004 - 20:19 |
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So I've stamped on the one turner and broke the irritating things neck.
How the hell is an apothecary going to fix that on the pitch?
Go vault rules go! |
_________________ Forum terrorist. |
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AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Nov 08, 2004 - 20:40 |
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Good grief, don't let regen'd players stay on the pitch! You'd NEVER be able to get a single undead player removed short of crowdpushing! This would make those dang mummies absolutely impossible to deal with, making the team overpowering... |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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Seppuku
Joined: Oct 12, 2003
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  Posted:
Nov 08, 2004 - 20:41 |
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inq, you fall into the category of "omfg" here...
when will you learn that bringing too many elements of reality into a purely irrational, fictitious fantasy game doesn't really work well?
so what if regen takes players off? they might need 5 minutes to "awake" from the undead/dead state to a wakeful state again. so what if an Apo can heal a broken neck on the field instantaneously? it might be a spell ranged from the dugout, or he might teleport, or something.
there's more point in talking about what would Kerry's policy have been to reduce carbon emmissions than how a bloody Apo works his funky stuff..he just does, and if you want to change it, buy jervis a Porsche and ask 'persuasively.' |
_________________ Life ain't scary...making a 2+ Dodge with my luck...THAT's scary... |
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Glomp
Joined: Jan 04, 2004
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  Posted:
Nov 08, 2004 - 20:51 |
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It's being changed in the vault anyway last time I checked: You roll for the apoth after the game, cas's stay gone.
Hence the 'go vault rules go!' bit
...duh n00b |
_________________ Forum terrorist. |
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Seppuku
Joined: Oct 12, 2003
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  Posted:
Nov 08, 2004 - 21:07 |
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hehehe...love the comment from AFK on the'fact' that if regen allowed players to stay on the field Mummy's would be overpowering....
Ok then AFK, if mummy's are fine as they are, you got an elf team for my khemri? |
_________________ Life ain't scary...making a 2+ Dodge with my luck...THAT's scary... |
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Anadrael
Joined: Dec 28, 2003
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Posted:
Nov 09, 2004 - 16:13 |
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After 24 hours
It's neck and neck between the first to option 48% each that has the world spilt nearly 50/50 |
_________________ ....second star on the right and straight on til'morning |
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MrMojo
Joined: Apr 17, 2004
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  Posted:
Nov 09, 2004 - 17:24 |
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Such ideas as this can only come from near Manchester... |
_________________ My post count
Jesus loves me this I know, 'cos my Bible tells me so. |
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AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Nov 09, 2004 - 17:54 |
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The only time my elves played khemri we beat them...well, actually they beat us, but we defeated them in score... |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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Anadrael
Joined: Dec 28, 2003
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  Posted:
Nov 09, 2004 - 22:28 |
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MrMojo wrote: | Such ideas as this can only come from near Manchester... |
I'm from Essex so wrong again |
_________________ ....second star on the right and straight on til'morning |
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Unxerxes
Joined: Dec 31, 2003
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  Posted:
Nov 09, 2004 - 22:53 |
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apo rules are fine as they are (As is regen) and vault rules are the worst invention since atomic bombs (might be exagurating a bit but I really really really really really really really really really really really really really really really really really really really really hate them and hope they won't replace the current ruleset here on fumbbl (make em a seperate division or so instead) as I will be forced to stop playing BBowl then) |
_________________ We're all merely specks of dust awaiting the eternal Hoover |
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Revener
Joined: Aug 02, 2003
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  Posted:
Nov 09, 2004 - 23:14 |
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Yeah no more bloody ruleschanges, change them more and the game will start to suck. |
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Glomp
Joined: Jan 04, 2004
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  Posted:
Nov 09, 2004 - 23:16 |
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They rule!
A possibility of two apoths on your side + a better injury table and nigs that do nothing?
Yes please. |
_________________ Forum terrorist. |
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DaemonicLazoth
Joined: Jul 18, 2004
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  Posted:
Nov 09, 2004 - 23:21 |
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How about we are allowed to use the apoth multiple time but change the roll required to a 4+ or 5+ adn they are rolled after each drive |
_________________ Never mess with a invisible immovable rod at groin height |
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Eddy
Joined: Aug 04, 2004
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  Posted:
Nov 10, 2004 - 00:12 |
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vault owns |
_________________ 'The generation of random numbers is too important to be left to chance.'
Robert R. Coveyou |
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