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Group managers: DeathRollerDAD, sonrises
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*TEAMS MUST BE IN PENDING STATUS TO USE THE SHOP*
*A maximum of 4 bionics and weapons combined can be bought for a single player between games and no bionics or weapons may be purchased for a player with 5 or more skills*


CHAINSAW


*Only 1 Chainsaw per team
*Players with CHAINSAW equipped will NOT be allowed to purchase DOUBLE skills from BIONIC shop. Equally, a player equipped with a double skill COMING FROM Bionic shop will NOT be allowed to get CHAINSAW.
HOWEVER, Double skills may be taken on double rolls after CHAINSAW purchase.
Equally, a player with a double skill coming from skill up roll is ALLOWED to take Chainsaw.
*In brackets, Chainsaw value in TEAM TV and for player book value purposes (10 tv = 10k tv)
*TAXES rule as described at the bottom of this page apply. Tax will affect players with a value lower than 30k.
*SW Roll: (10+) means that player will be ejected on a Roll of 10 or higher
*Any Chainsaw model counts for 1 SKILL SLOT only

Model
Icon
Negatrait (SW Roll)
Price
Model
Icon
Negatrait (SW Roll)
Price
Max Spleenripper Premium
No (No)
390k (50tv)
Helmut Wulf T-XXX
Yes (11+)
365k (40tv)
Jason Friday Bloodspiller3
Yes (10+)
340k (40tv)
Warlord DoubleBlade
Yes (9+)
315k (30tv)
Nobbla Blackwart DWR
Yes (8+)
290k (30tv)
Looney HotWheels 2000
Yes (7+)
265k (20tv)
Ugroth Bolgrot Special
Yes (6+)
240k (20tv)
Hack Enslash B*Crusher
Yes (5+)
215k (10tv)
Odster Evil One Gold Edition
Yes (4+)
190k (10tv)
Flint Churnblade T*Rex 1000
Yes (3+)
165k (10tv)
Carver MWM
Yes (No)
140k (10tv)
Special Offer
Upgrade your model for only 35k each step up
35k


BOMBS


*Only 1 Bombardier per team
*(P) Players are not allowed to equip bombs
*Bombardiers are not allowed to buy (P) skills
*(P) skills may be taken when rolling doubles though
*AG4 players are NOT allowed to equip Bombs
*AG3 Bombardiers may choose to take +AG if rolls accordingly
*Players with BOMBS equipped will NOT be allowed to purchase DOUBLE skills from BIONIC shop. Equally, a player equipped with a double skill COMING FROM Bionic shop will NOT be allowed to get BOMBS.
HOWEVER, Double skills may be taken on double rolls after BOMBS purchase.
*No player taking bombs may have any current (P) skills from any source.
*In brackets, Bombardier value in TEAM TV and for player book value purposes (10 tv = 10k tv)
*TAXES rule as described at the bottom of this page apply. Tax will affect players with a value lower than 30k.
*SW Roll: (10+) means that player will be ejected on a Roll of 10 or higher
*Any Bomb model counts for 1 SKILL SLOT only

Model
Icon
Negatrait (SW Roll)
Price
Model
Icon
Negatrait (SW Roll)
Price
Fire Wyrm Deluxe
No (No)
350k (50tv)
Barik Farblast Thunderset
Yes (11+)
325k (40tv)
Flamer of Tzeentch Collection
Yes (10+)
300k (40tv)
Bomber Dribblesnot 3.0
Yes (9+)
275k (30tv)
Boomer Eziasson LongShot
Yes (8+)
250k (30tv)
The Mad Bomber Silver Edition
Yes (7+)
225k (20tv)
Stuka Schmidtt FireStorm
Yes (6+)
200k (20tv)
Poisoned Wind Globadier Originals
Yes (5+)
175k (10tv)
Jezzail 2274.3
Yes (4+)
150k (10tv)
Squeakshot Plaguewind Reloaded*Bx
Yes (3+)
125k (10tv)
Zzharg Madeye BombFest
Yes (No)
100k (10tv)
Special Offer
Upgrade your model for only 35k each step up
35k


BALL & CHAIN


*Only 1 Ball & Chain per team and it takes a str5 slot
*Ball & Chain player may use the GRAB skill
*Player gets +4 STR (max.7), -3 MA (min.2), when equipped with Ball & Chain
*Ball & Chain player may NEVER use the PREHENSILE TAIL, TENTACLES, DIVING TACKLE, FRENZY, KICK-OFF RETURN, LEAP, PASS BLOCK or SHADOWING skills
*Players with BALL & CHAIN equipped will NOT be allowed to purchase DOUBLE skills from BIONIC shop. Equally, a player equipped with a double skill COMING FROM Bionic shop will NOT be allowed to get BALL & CHAIN.
HOWEVER, Double skills may be taken on double rolls after BALL & CHAIN purchase.
Equally, a player with a double skill coming from skill up roll is ALLOWED to take Ball & Chain.
* After transforming into a Ball & Chain player, such player loses all SPPs he may have. He keeps skills though.
*In brackets, Ball & Chain value in TEAM TV and for player book value purposes (10 tv = 10k tv)
*TAXES rule as described at the bottom of this page apply. Tax will affect players with a value lower than 60k.
*SW Roll: (10+) means that player will be ejected on a Roll of 10 or higher
*Any Ball & Chain model comes with NO HANDS and counts for 2 SKILL SLOTS

Model
Icon
Negatrait (SW Roll)
Price
Model
Icon
Negatrait (SW Roll)
Price
Fungus the Loon Gold Set
No (No)
390k (100k)
Fezglitch 200
Yes (11+)
365k (90k)
Plague Censer Bearer Evolution2
Yes (10+)
340k (90k)
Doom Seeker 2.0
Yes (9+)
315k (80k)
Squig Fanatic Advanced
Yes (8+)
290k (70k)
Fanatic Advanced
Yes (7+)
265k (60k)
Fungus the Loon Silver Set
Yes (6+)
240k (50k)
Fezglitch 100
Yes (5+)
215k (40k)
Plague Censer Bearer Evolution
Yes (4+)
190k (30k)
Doom Seeker 1.0
Yes (3+)
165k (30k)
Squig Fanatic Standard
Yes (No)
140k (20k)
Special Offer
Upgrade your model for only 35k each step up
35k


TAX Rule


*Players with a value lower than 30k will be Taxed when equipping CHAINSAW and BOMBS.
*Players with a value lower than 60k will be taxed when equipping BALL and CHAIN
*TAX only affects a player TW WEIGHT. In any case refers to the cost of purchasing the weapon or the player
*Tax will be the diffrence between 30k and player base cost for CHAINSAW and BOMBs. The result will be added to the player TV weight together with skill TV weight.
*Tax will be the diffrence between 60k and player base cost for BALL & CHAIN. The result will be added to the player TV weight together with skill TV weight.