I've never used a player to one turn without chain-pushing or Quick Snapping before, kinda because I think it's somewhat lame, and kinda because I think there are more skilful ways to conduct your work, but I was forced into it three times here.
Every time Etah touched the ball, Woodies went down en masse. Stuns, KO's and eventually CAS came and went, and he kept putting the pressure on through TD's as I couldn't touch him on defence. As the first 9 KO rolls went by without my guys waking up to get involved, the Woodie offence got smaller and smaller, eventually down to 6 guys at set up iirc. So I OTS'd three times, not big, not clever, but the only way I could stay in the game, and try and get some guys awake to mount some serious defence.
Bottom line, no one turn Catcher, and I lose this game, probably by 4-2 or 4-1. As it was, Etah needed good dice last turn to tie, which he should never have had to do.
I don't like one turners, but I can't knock mine. ”
Click on the charts to toggle relative statistics.
I've never used a player to one turn without chain-pushing or Quick Snapping before, kinda because I think it's somewhat lame, and kinda because I think there are more skilful ways to conduct your work, but I was forced into it three times here.
Every time Etah touched the ball, Woodies went down en masse. Stuns, KO's and eventually CAS came and went, and he kept putting the pressure on through TD's as I couldn't touch him on defence. As the first 9 KO rolls went by without my guys waking up to get involved, the Woodie offence got smaller and smaller, eventually down to 6 guys at set up iirc. So I OTS'd three times, not big, not clever, but the only way I could stay in the game, and try and get some guys awake to mount some serious defence.
Bottom line, no one turn Catcher, and I lose this game, probably by 4-2 or 4-1. As it was, Etah needed good dice last turn to tie, which he should never have had to do.
I don't like one turners, but I can't knock mine.
”