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Match Result · Blackbox division
Match recorded on 2013-01-15 22:39:33
CTV 1090k Lizardmen
1
Winnings 40k
13000 (2 FAME) Spectators
+1 Dedicated Fans
Casualties 0/0/0
Norse CTV 1110k
1
30k Winnings
Spectators 6000
Fanfactor +1
2/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
12
-
-
9
-
#2
-
-
-
-
-
-
11
-
-
6
-
#3
-
-
-
-
-
-
13
-
-
5
-
#5
-
-
-
-
-
-
14
-
-
9
-
#6
-
-
-
-
-
-
16
-
-
7
-
#8
-
-
-
-
-
-
6
-
2
-
-
#9
-
-
-
-
1
5
16
-
-
1
1
#10
1
-
-
-
-
3
10
-
20
-
-
#11
-
-
-
-
-
-
5
-
-
1
-
#12
-
-
-
-
-
-
16
-
-
8
-
#17
-
-
-
-
-
-
3
-
-
-
-
TOTALS
1
-
-
-
1
8
122
-
22
46
1

#3 Cameleonul – Groin Strain (MNG)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
9
-
-
4
-
#2
-
-
-
-
-
-
16
-
-
4
-
#3
-
-
-
-
-
-
8
-
3
2
-
#4
-
-
3
-
-
6
16
-
12
11
-
#5
-
-
-
-
-
-
10
-
7
1
-
#6
-
2
-
-
-
2
16
6
2
3
-
#7
-
-
-
-
-
-
16
-
-
4
-
#8
-
-
-
-
1
5
11
-
6
-
-
#9
1
-
-
-
-
3
9
-
4
1
-
#10
-
-
-
-
-
-
16
-
-
6
-
#11
-
-
-
-
-
-
16
-
-
2
-
#12
-
-
-
-
-
-
9
-
-
2
-
TOTALS
1
2
3
-
1
16
152
6
34
40
-
First game with Beat Piling On Play Fend's second skill, and he was both the guy who kept us in the game, and the guy who kept us from winning it. After a slow but fairly easy score in the first half, marked mostly by us dealing multiple KOs, a skink got the ball in the second half and ran with it. We gradually broke down the defenses, with PO Fend dealing no less than 3 casualties... but the little lizard managed to dodge into the end zone. 1-1.

Two turns to go, 9 on 6. We get the ball, clear the surviving skinks off the line, and run it down the left side. Mark a saurus with the wolf, pass to PO Fend, who's the last man open (Perfect Defense took the skinks out of his tackle zone. He runs behind the wolf. Opponent knocks down the wolf, sets up a krox past the saurus. My turn. I dodge an assist out (burning my RR) and mark everyone, giving PO the chance to double frenzy-blitz through the saurus and out of the mess with a 1db to 1db. First die... pow/push. Saurus goes down, and the only way out is a dodge into the krox's TZ, then out. No rerolls, prehensile tail. We've come this far, it's turn 16, why not. First roll... 5+, 5. Next roll... 4+, 6. He's free. He runs toward the end zone...

...and trips on the GFI. Tie game.

Still, it was a good, well-fought game, and I'm not going to complain about any match where I don't lose and nobody gets hurt. GW Stunty and PO DP both got skills -- and our choices were fitting. Stunty got the best Stunty Leeg skill, tackle, and DP became our first dirty player. (Not our last. This is not the Ahalfling of the past. We're out for blood, and we know that a 1/3 ejection chance for a 50k lineman is a small price to pay.)
 
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