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Match Result · Ranked division
Match recorded on 2004-05-18 05:12:35
TV 1810k Chaos Chosen
4
Winnings 20k
Spectators
+1 Dedicated Fans
Casualties 3/1/0
 
 
Chaos TV 1830k
3
0k Winnings
Spectators
Fanfactor No change
1/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
1
-
1
1
-
7
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#5
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
3
-
-
-
3
-
-
-
-
-
#8
1
-
-
-
-
3
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
1
-
-
2
-
-
-
-
-
#14
1
-
-
-
1
8
-
-
-
-
-
#15
1
-
1
-
-
5
-
-
-
-
-
#16
-
-
1
-
-
2
-
-
-
-
-
TOTALS
4
3
4
1
1
30
-
-
-
-
-
A very good match indeed. La Fin Du Monde won the toss and started with the ball. They scored quickly by overloading one side and then tangling up the middle. One of the chaos warrior made an impressive catch a few yards away from the end zone. The opponent tried to knock him down, but was unsuccesful. On the next turn he blitzed away one opponent and then dodged carefully into the end zone. An elf couldn't have done better.

The ball then went to Commune. La Fin Du Monde was going for the ball they kicked deep and got a perfect defense. Two beastmen tried to swarm the ball carrier, but the second one fell going for it. Commune simply went around the standing beastman and throwed deep on the opposite side. To everyone's surprise the pass was succesful and the beastman ran all the way into the endzone to tie the game at 1-1 after 4 turns.

On the next kickoff, Commune blitzed. They knocked down part of the line of scrimmage and surrounded the area where the ball was heading. La Fin Du Monde replied by badly hurting 2 beastmen on the next turn. Thanks to the big hand, they picked up the ball and dodged away into safety. They took advantage of their superior numbers to bash down the opposition and score on the final turn of the half. They were leading 2-1 and had 11 men vs. 9 going in the second half.

Entering the second half, Commune lined up along the left flank. This time the kicker went for a short kick on the right, to try to put some pressure on ball handling. However, the kick made the maximum distance of 3 and ended up in the crowd for a touchback. Commune gave the ball to a chaos warrior and rushed the left like there was no tomorrow. They went deep for the end zone and tried to block access to the ball carrier. The did not however have the perfect set up and by knocking down one guy, La Fin Du Monde was able to send a frenzied beastman on the ball carrier along with a guard to get the ball loose. They thought they had the situation under control, but a beastman with elf blood dodged twice, picked up the ball and went for it to score immediately after. The game was tied 2-2 and the team was a bit disapointed to see their nice defensive play failing under such circumstances, even though they had managed to take out another beastman along the way.

The next drive which might have been predicted has being a slow and steady march toward victory for La Fin Du Monde turned sour when the ballhandler managed to roll double 1s on the line of scrimmage after a failed pass on the previous turn. Commune took advantage of the mishap to grab the ball for themselves. Their ballhandler easily picked up the ball, dodged away but couldn't hand off succesfully to the chaos warrior that had crept midfield into ennemy territory. La Fin Du Monde had seriously compromised themselves in the other zone, but they managed to fall back with 4 of their guys surrounding the 2 that were trying to take advantage of their earlier mistake.

Again what might have been perceived as a good defense collapsed when the opposing chaos warrior blitzed the only guy next to the ball with one dice. He broke free by knocking him over, picked up the ball and went for it twice to allow Commune to take the lead for the first time in the game. Victory was slipping away from La Fin Du Monde and they did not like it at all.

The previous kick off had set up a sweltering heat and Commune had two players benching on the next drive while La Fin Du Monde had none, resulting in a shocking 5 men disadvantage for them. La Fin Du Monde had to score quickly if they wanted to have a decent chance of winning. The kick off was a bad kick and resulted in a touchback. They gave the ball to their most powerful beastman, but they didnt notice he was standing next to a stand firm chaos warrior. Incapable of knocking him down or pushing him away, the ballcarrier had to try to dodge out of there, which failed even after using their final re-roll. Commune then tried to get hold of the ball, but failed. On the next turn La Fin Du Monde kocked the few standing opponents and managed to take back control of the ball. A pass to a beastman midfield allowed them to score quickly and have a final chance at victory with two turns left in the game.

On the final kick off, the heat got to both teams and they were facing 8 vs. 6 to La Fin Du Monde's advantage. The whole team was set on the line of scrimmage, with only the kicker remaining in the back, but not too far. The kick was short and on the opposite side of Commune's setup. A quick snap gave them the opportunity of breaking the line and making some room for them to go through. Two players made it down the field, two others were held up on the line and two others remained to take care of the ball. They succesfully picked up and went for a long pass as they had previously done early in the game.

INTERCEPTION LA FIN DU MONDE!!!!

A beastman on the line of scrimmage grabbed the pass as it went over his head. He ran for the touchdown in the last two turns, as there were very few players standing between him and the end zone. He made a critcal extra step in the final turn to bring a hard fought victory to his team.

One of the most memorable game in this team's history. Great opponent, very good sportsman. Best of luck to you in the future.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#2
1
-
1
-
1
10
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
1
-
-
-
1
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
-
-
#9
1
-
-
-
-
3
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#11
1
-
-
-
-
3
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
-
-
-
-
-
-
-
-
-
TOTALS
3
1
1
-
1
17
-
-
-
-
-


High Priestess Of Rotten Halibut

"We have no doubt. It was most interesting game in our history. Though we didnt managed to win it. The tensions were high and till round there noone knew ... who will be the winner. Very nice style of playing by Uber. And it was first match which i for myself feeled happy even in loosing, our team did their best especially in second half to turn that tide of opponent. And only Tzeench knows why we didn't succeed our final touchdown. We pray for you Lord. Master Of Butterfly Effect"

Matrona Mekkanika

"Every strike which doesn't kill us, makes us stronger. The opponent showed a great tzeench style of ball handling and our ( sadly nose smashing ). Anyways, i learned few things from these boyz."

Queen Of The Rocket

"Even the weather was far too hot for our chaos wastes... strange things are these who stands out from a ground to the sky and have zounds of strange green papers attached to them, which makes thousands of disturbings noises"




 
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