-Heavily outgunned in the skill department: his squad was loaded with guard, block, mighty blow, and even some tackle. Got Helmut and he helped a bit, but after a while the numbers became too much as the removals rolled. Luckily, no permanent damage, so we live to play another day, but games like this got me gaining more appreciation for NAF style games where teams are more balanced. That aside, I can look into how to play at a big TV difference. 200k at low levels adds up quite a bit.
-Opponent advised to not leave goblins open for shots. I did have one at the head of my anchor and that is a fair point. I struggled with the idea when I did it, but I knew he was going to get a goblin whether it was the edge man on the anchor, or the lead man. The edge man may have been more ideal because I would've had a better counter hit and foul. Later in the game there really wasn't a place to hide them at a certain point. Something to consider.
-Out Guarded as Bash Team: Once you are looking at a 1D blocks or 2Ds uphills all over the place, and you don't have the ability to dodge out, you're in for a tough order. He also removed my troll early which made it all the more difficult to fight the guard. Not sure that there is a solution to this when the opponent can just mash in with no recourse. ”
-Heavily outgunned in the skill department: his squad was loaded with guard, block, mighty blow, and even some tackle. Got Helmut and he helped a bit, but after a while the numbers became too much as the removals rolled. Luckily, no permanent damage, so we live to play another day, but games like this got me gaining more appreciation for NAF style games where teams are more balanced. That aside, I can look into how to play at a big TV difference. 200k at low levels adds up quite a bit.
-Opponent advised to not leave goblins open for shots. I did have one at the head of my anchor and that is a fair point. I struggled with the idea when I did it, but I knew he was going to get a goblin whether it was the edge man on the anchor, or the lead man. The edge man may have been more ideal because I would've had a better counter hit and foul. Later in the game there really wasn't a place to hide them at a certain point. Something to consider.
-Out Guarded as Bash Team: Once you are looking at a 1D blocks or 2Ds uphills all over the place, and you don't have the ability to dodge out, you're in for a tough order. He also removed my troll early which made it all the more difficult to fight the guard. Not sure that there is a solution to this when the opponent can just mash in with no recourse. ”